Player Matchup

Camazotz
Camazotz
DaddyHircine
Camazotz
Level 131
God Stats
5W - 3L
1,802 SR
Queue Stats
47W - 49L
1,597 Elo+
Party 1
Sol
Sol
MrsBubbIez
Sol
Level 49
God Stats
16W - 13L
1,619 SR
Queue Stats
51W - 47L
1,554 Elo+
Party 1
Odin
Odin
PanWhich
Odin
Level 28
God Stats
2W - 3L
1,544 SR
Queue Stats
8W - 11L
1,358 Elo+
Party 1
Hachiman
Hachiman
VSM Jester
Hachiman
Level 64
God Stats
1W - 2L
1,448 SR
Queue Stats
29W - 31L
1,334 Elo+
Party 1
Bacchus
Bacchus
ZaddyC010N31
Bacchus
Level 124
God Stats
0W - 3L
1,289 SR
Queue Stats
57W - 51L
1,423 Elo+
Party 1
Team Averages
Level 79
1,540 SR
1,453 Elo+

VS

Team Averages
Level 71
1,678 SR
1,593 Elo+
Chaac
Chaac
Fighter19965696
Chaac
Level 49
God Stats
3W - 1L
1,738 SR
Queue Stats
26W - 29L
1,463 Elo+
Solo
Ravana
Ravana
LandSharkRosa
Ravana
Level 48
God Stats
4W - 7L
1,500 SR
Queue Stats
84W - 79L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
RuthlessRabbitt
Nu Wa
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
260W - 355L
1,500 Elo+
Solo
Sol
Sol
SR3s
Sol
Level 103
God Stats
3W - 4L
1,785 SR
Queue Stats
31W - 20L
1,752 Elo+
Party 2
Serqet
Serqet
YourPapi
Serqet
Level 71
God Stats
3W - 0L
1,865 SR
Queue Stats
20W - 9L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DaddyHircine
Camazotz
15
2 / 3 / 5
8,648
786
8,197
13,915
7,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 3
8,038
731
6,559
10,037
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
13
1 / 8 / 6
7,941
722
3,638
10,767
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
VSM Jester
Hachiman
14
0 / 2 / 3
7,305
664
3,188
6,631
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ZaddyC010N31
Bacchus
17
6 / 3 / 3
10,278
934
6,196
9,062
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 11
9,286
844
12,579
11,923
7,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 4 / 9
10,548
959
11,089
9,945
4,598
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 0 / 6
8,727
793
6,750
4,576
1,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
SR3s
Sol
16
4 / 2 / 9
9,676
880
7,575
9,073
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
YourPapi
Serqet
15
4 / 3 / 6
9,171
834
4,990
8,308
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
11
Kills
19
19
Deaths
11
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DaddyHircine
Camazotz
2
3
5
1.5
W
1
2
11
3.25
W
8
4
9
3.13
L
2
3
3
1.17
L
Odin
1
8
6
0.5
W
2
0
6
5
W
Sol
SR3s
Sol
4
2
9
4.25
L
Hachiman
VSM Jester
Hachiman
0
2
3
0.75
W
Serqet
YourPapi
Serqet
4
3
6
2.33
L
Bacchus
ZaddyC010N31
Bacchus
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,778
Damage
42,983
50,412
Taken
43,825
26,914
Mitigated
21,905
10,728
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DaddyHircine
Camazotz
8,197
2,241
0
6,338
13,915
7,104
0
4,290
9,453
0
32,396
W
12,579
777
0
5,359
11,923
7,238
930
4,670
6,839
0
45,320
W
11,089
3,286
0
733
9,945
4,598
747
1,847
7,654
0
18,862
L
6,559
455
0
2,346
10,037
3,273
0
2,829
6,953
24,760
0
L
Odin
3,638
573
0
193
10,767
8,406
0
2,738
7,402
0
9,532
W
6,750
2,659
0
1,114
4,576
1,794
2,181
979
3,469
28,183
0
W
Sol
SR3s
Sol
7,575
1,111
0
3,159
9,073
3,401
3,745
2,415
6,222
36,934
0
L
Hachiman
VSM Jester
Hachiman
3,188
1,308
0
1,171
6,631
2,439
0
2,311
4,320
0
22,508
W
Serqet
YourPapi
Serqet
4,990
536
0
165
8,308
4,874
138
2,329
5,727
998
19,249
L
Bacchus
ZaddyC010N31
Bacchus
6,196
787
0
680
9,062
5,692
0
2,195
6,513
22,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,210
Gold Earned
47,408
228
Minions Killed
263
5
Camps Cleared
10
982,309
Distance Traveled
1,013,626
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,648
786
78
7
1
216,306
0
W
Chaac
9,286
844
87
8
4
188,613
3
W
Ravana
10,548
959
15
1
0
213,703
1
L
Sol
8,038
731
54
5
1
193,455
0
L
Odin
7,941
722
14
1
1
188,965
1
W
Nu Wa
8,727
793
61
6
2
195,379
3
W
Sol
9,676
880
62
6
0
195,728
7
L
Hachiman
7,305
664
35
3
0
193,051
1
W
Serqet
9,171
834
38
3
4
220,203
1
L
Bacchus
10,278
934
47
4
2
190,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role