Player Matchup

Khepri
Khepri
Gold I
JacintoPaton
Khepri
Gold I
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 161L
1,717 MMR
Solo
Discordia
Discordia
Gold I
ReelxTime
Discordia
Gold I
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
337W - 325L
1,408 MMR
Solo
Apollo
Apollo
Gold III
Skatoony
Apollo
Gold III
Level 114
God Stats
0W - 2L
1,285 SR
Queue Stats
87W - 71L
1,488 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
T1mmer
Cu Chulainn
Gold II
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
177W - 164L
1,756 MMR
Party 1
Thanatos
Thanatos
Gold I
Xuchucha
Thanatos
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,457 SR
1,574 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,590 SR
1,669 MMR
Amaterasu
Amaterasu
Gold V
Ezzune
Amaterasu
Gold V
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 33L
1,631 MMR
Party 2
Odin
Odin
Gold III
Luisette
Odin
Gold III
Level 160
God Stats
5W - 3L
1,732 SR
Queue Stats
17W - 20L
1,685 MMR
Solo
Jing Wei
Jing Wei
Gold III
Ptolomey
Jing Wei
Gold III
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
194W - 165L
1,808 MMR
Party 2
Mercury
Mercury
Gold III
ShadowOfKratos
Mercury
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thoth
Thoth
Gold III
Shenfield
Thoth
Gold III
Level 160
God Stats
7W - 5L
1,715 SR
Queue Stats
238W - 224L
1,720 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 5 / 5
9,008
429
5,650
16,663
18,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ReelxTime
Discordia
15
4 / 7 / 2
9,735
464
9,000
11,206
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Skatoony
Apollo
18
1 / 5 / 1
11,506
548
8,678
15,790
6,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
T1mmer
Cu Chulainn
18
5 / 3 / 4
11,561
551
12,252
17,272
14,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Xuchucha
Thanatos
18
5 / 6 / 4
11,452
545
8,271
13,573
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneSetDanzaburouFenrir

VS

Bans
JanusScyllaAthenaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ezzune
Amaterasu
18
4 / 2 / 12
11,946
569
8,678
16,519
22,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odin
19
2 / 5 / 3
11,805
562
5,654
18,695
11,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Ptolomey
Jing Wei
20
7 / 1 / 9
14,515
691
19,359
14,308
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 3 / 9
12,383
590
8,547
15,020
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Shenfield
Thoth
19
6 / 4 / 9
12,636
602
13,425
9,940
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
15
Kills
26
26
Deaths
15
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ezzune
Amaterasu
4
2
12
5
L
Khepri
0
5
5
0.5
W
Odin
2
5
3
0.7
W
Jing Wei
Ptolomey
Jing Wei
7
1
9
11.5
L
Discordia
ReelxTime
Discordia
4
7
2
0.71
W
7
3
9
3.83
W
Thoth
Shenfield
Thoth
6
4
9
2.63
L
Apollo
Skatoony
Apollo
1
5
1
0.3
L
Cu Chulainn
T1mmer
Cu Chulainn
5
3
4
2.33
L
Thanatos
Xuchucha
Thanatos
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,851
Damage
55,663
74,504
Taken
74,482
49,944
Mitigated
47,791
25,146
Healing
25,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ezzune
Amaterasu
8,678
3,035
0
7,035
16,519
22,228
505
3,836
12,496
9,840
48,848
L
Khepri
5,650
603
0
2,624
16,663
18,668
0
4,028
12,443
25,267
0
W
Odin
5,654
1,249
0
5,121
18,695
11,489
1,325
2,407
16,252
7,752
61,655
W
Jing Wei
Ptolomey
Jing Wei
19,359
16,683
0
7,647
14,308
5,451
6,196
2,544
11,684
0
116,452
L
Discordia
ReelxTime
Discordia
9,000
231
0
1,254
11,206
4,669
0
2,784
8,210
61,483
0
W
8,547
4,813
0
2,213
15,020
5,252
624
3,186
11,700
0
94,333
W
Thoth
Shenfield
Thoth
13,425
99
222
2,819
9,940
3,371
1,605
3,215
6,327
75,412
0
L
Apollo
Skatoony
Apollo
8,678
6,396
0
5,733
15,790
6,124
0
1,098
14,652
0
86,438
L
Cu Chulainn
T1mmer
Cu Chulainn
12,252
3,185
0
3,105
17,272
14,685
0
4,647
12,441
676
85,123
L
Thanatos
Xuchucha
Thanatos
8,271
1,892
0
12,430
13,573
5,798
0
1,778
11,699
0
70,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,262
Gold Earned
63,285
625
Minions Killed
671
0
Camps Cleared
0
1,998,734
Distance Traveled
2,234,661
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,946
569
80
4
0
490,458
2
L
Khepri
9,008
429
24
1
0
419,547
6
W
Odin
11,805
562
134
6
0
424,016
2
W
Jing Wei
14,515
691
180
9
0
427,168
8
L
Discordia
9,735
464
129
6
0
368,889
4
W
Mercury
12,383
590
126
6
0
490,830
5
W
Thoth
12,636
602
151
7
0
402,189
8
L
Apollo
11,506
548
176
8
0
354,358
4
L
Cu Chulainn
11,561
551
161
8
0
405,850
0
L
Thanatos
11,452
545
135
6
0
450,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role