Player Matchup

Thor
Thor
Gadisraeli
Thor
Level 22
God Stats
0W - 3L
1,257 SR
Queue Stats
44W - 32L
1,365 Elo+
Party 2
Janus
Janus
HanzoS_cks
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 84L
1,547 Elo+
Party 3
Khepri
Khepri
KingNathanTLV
Khepri
Level 41
God Stats
2W - 4L
1,554 SR
Queue Stats
15W - 40L
1,306 Elo+
Party 2
Bellona
Bellona
McSweaty25
Bellona
Level 34
God Stats
7W - 8L
1,867 SR
Queue Stats
112W - 121L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
eyaltheplayer
Danzaburou
Level 48
God Stats
0W - 2L
1,257 SR
Queue Stats
16W - 49L
1,138 Elo+
Party 2
Team Averages
Level 35
1,487 SR
1,371 Elo+

VS

Team Averages
Level 54
1,537 SR
1,475 Elo+
Nike
Nike
AlvarikoATM8
Nike
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,466 Elo+
Solo
Nemesis
Nemesis
AsierDiaz01
Nemesis
Level 37
God Stats
14W - 16L
1,497 SR
Queue Stats
125W - 145L
1,783 Elo+
Solo
Hou Yi
Hou Yi
Rec_6
Hou Yi
Level 54
God Stats
38W - 44L
1,500 SR
Queue Stats
134W - 150L
1,166 Elo+
Party 1
Kukulkan
Kukulkan
calvotelli
Kukulkan
Level 65
God Stats
36W - 23L
1,689 SR
Queue Stats
291W - 309L
1,572 Elo+
Party 1
Cerberus
Cerberus
inv66_88
Cerberus
Level 67
God Stats
8W - 0L
1,500 SR
Queue Stats
177W - 194L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,411
339
471
4,703
891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
13
1 / 2 / 0
7,674
590
4,579
7,599
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 0
6,565
505
1,656
4,670
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
McSweaty25
Bellona
12
1 / 1 / 0
6,502
500
4,988
7,960
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
eyaltheplayer
Danzaburou
8
0 / 2 / 2
5,135
395
2,020
4,486
1,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,177
552
6,171
9,449
5,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
AsierDiaz01
Nemesis
11
3 / 0 / 1
6,647
511
1,598
7,824
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Rec_6
Hou Yi
12
2 / 0 / 3
6,846
527
5,941
4,389
1,451
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
calvotelli
Kukulkan
14
2 / 1 / 1
7,767
597
3,679
4,539
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
inv66_88
Cerberus
10
3 / 2 / 2
6,513
501
3,675
8,722
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Nemesis
AsierDiaz01
Nemesis
3
0
1
3.5
L
0
4
0
0
L
Janus
1
2
0
0.5
L
2
1
0
2
L
Bellona
McSweaty25
Bellona
1
1
0
1
W
Hou Yi
Rec_6
Hou Yi
2
0
3
3.5
W
Kukulkan
calvotelli
Kukulkan
2
1
1
2.5
L
Danzaburou
eyaltheplayer
Danzaburou
0
2
2
0.5
W
Cerberus
inv66_88
Cerberus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,714
Damage
21,064
29,418
Taken
34,923
12,579
Mitigated
15,324
7,173
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,171
1,834
0
1,576
9,449
5,808
0
1,249
7,772
0
43,431
W
Nemesis
AsierDiaz01
Nemesis
1,598
445
198
3,916
7,824
2,340
0
275
7,537
0
39,119
L
471
0
0
262
4,703
891
33
1,887
2,791
0
5,766
L
Janus
4,579
193
0
2,567
7,599
2,185
350
2,381
5,193
54,296
0
L
1,656
39
0
638
4,670
2,090
0
699
3,971
26,707
0
L
Bellona
McSweaty25
Bellona
4,988
1,759
135
3,134
7,960
6,361
57
723
6,869
0
32,233
W
Hou Yi
Rec_6
Hou Yi
5,941
2,181
0
3,442
4,389
1,451
649
749
3,640
0
40,679
W
Kukulkan
calvotelli
Kukulkan
3,679
322
0
522
4,539
1,522
0
2,279
2,096
53,450
0
L
Danzaburou
eyaltheplayer
Danzaburou
2,020
568
0
437
4,486
1,052
0
1,664
2,822
0
12,375
W
Cerberus
inv66_88
Cerberus
3,675
151
0
2,357
8,722
4,203
501
1,425
7,275
21,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
34,950
288
Minions Killed
410
0
Camps Cleared
0
1,217,562
Distance Traveled
1,198,351
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,177
552
95
7
0
250,719
3
W
Nemesis
6,647
511
70
5
0
260,575
5
L
Thor
4,411
339
9
1
0
289,119
0
L
Janus
7,674
590
119
9
0
248,360
1
L
Khepri
6,565
505
53
4
0
210,992
0
L
Bellona
6,502
500
75
6
0
237,922
2
W
Hou Yi
6,846
527
76
6
0
217,984
7
W
Kukulkan
7,767
597
114
9
0
255,149
4
L
Danzaburou
5,135
395
32
2
0
231,169
2
W
Cerberus
6,513
501
55
4
0
213,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role