Player Matchup

Terra
Terra
Gold II
Caipirinha14
Terra
Gold II
Level 138
God Stats
12W - 6L
1,911 SR
Queue Stats
52W - 45L
1,780 MMR
Party 1
Awilix
Awilix
Gold II
Grána
Awilix
Gold II
Level 158
God Stats
24W - 14L
1,824 SR
Queue Stats
304W - 258L
1,732 MMR
Party 3
Kali
Kali
Gold I
NeedForKills
Kali
Gold I
Level 48
God Stats
8W - 8L
1,500 SR
Queue Stats
191W - 165L
1,789 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
Santodonardo
Danzaburou
Platinum IV
Level 156
God Stats
20W - 12L
1,763 SR
Queue Stats
140W - 115L
1,822 MMR
Party 1
Chang'e
Chang'e
Platinum V
Zyxman
Chang'e
Platinum V
Level 160
God Stats
1W - 3L
1,285 SR
Queue Stats
222W - 199L
1,792 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,657 SR
1,783 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,467 SR
1,726 MMR
Apollo
Apollo
Gold III
Agent
Apollo
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum II
JUSTadICE
Hou Yi
Platinum II
Level 158
God Stats
2W - 6L
1,620 SR
Queue Stats
62W - 59L
1,786 MMR
Solo
Ra
Ra
Platinum V
Lawbster
Ra
Platinum V
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
253W - 240L
1,829 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
SweatCST
Kumbhakarna
Gold IV
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 16L
1,767 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
jSkyesj
Erlang Shen
Platinum III
Level 149
God Stats
5W - 7L
1,215 SR
Queue Stats
508W - 510L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
7,688
549
3,605
9,646
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Grána
Awilix
13
5 / 2 / 6
7,831
559
5,973
8,244
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 5
8,229
588
12,215
11,180
9,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Santodonardo
Danzaburou
16
7 / 1 / 3
10,571
755
7,135
9,529
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Zyxman
Chang'e
15
2 / 0 / 4
8,293
592
5,947
6,491
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TsukuyomiPersephoneSetNu Wa

VS

Bans
The MorriganThothAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Agent
Apollo
13
1 / 5 / 3
7,662
547
6,825
8,848
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
JUSTadICE
Hou Yi
11
1 / 6 / 0
6,961
497
5,265
8,259
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
6,348
453
3,269
4,801
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
SweatCST
Kumbhakarna
11
0 / 2 / 2
6,848
489
2,516
11,530
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
jSkyesj
Erlang Shen
14
3 / 2 / 0
7,847
561
5,529
13,914
8,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
6
6
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
Agent
Apollo
1
5
3
0.5
W
1
1
10
6
W
Awilix
Grána
Awilix
5
2
6
4
L
Hou Yi
JUSTadICE
Hou Yi
1
6
0
0.17
L
1
3
0
0.33
W
3
2
5
2.75
W
Danzaburou
Santodonardo
Danzaburou
7
1
3
8.5
L
Kumbhakarna
SweatCST
Kumbhakarna
0
2
2
0.5
W
Chang'e
Zyxman
Chang'e
2
0
4
4
L
Erlang Shen
jSkyesj
Erlang Shen
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,875
Damage
23,404
45,090
Taken
47,352
27,535
Mitigated
23,767
23,373
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Agent
Apollo
6,825
3,608
0
30
8,848
5,372
348
1,593
7,194
4,654
44,991
W
3,605
639
1,209
3,326
9,646
8,137
0
2,429
7,131
25,116
0
W
Awilix
Grána
Awilix
5,973
1,536
0
1,990
8,244
3,502
0
1,226
7,012
0
42,570
L
Hou Yi
JUSTadICE
Hou Yi
5,265
1,350
0
1,223
8,259
3,960
0
1,063
7,171
2,925
36,016
L
3,269
335
195
1,385
4,801
1,512
0
1,941
2,764
35,585
0
W
12,215
7,285
0
5,302
11,180
9,312
0
486
10,656
4,318
41,969
W
Danzaburou
Santodonardo
Danzaburou
7,135
3,710
0
6,162
9,529
4,106
768
853
8,676
0
78,429
L
Kumbhakarna
SweatCST
Kumbhakarna
2,516
218
0
3,908
11,530
4,486
0
4,836
6,571
24,643
0
W
Chang'e
Zyxman
Chang'e
5,947
411
1,569
3,815
6,491
2,478
0
1,470
4,933
67,745
0
L
Erlang Shen
jSkyesj
Erlang Shen
5,529
1,847
0
7,787
13,914
8,437
0
1,115
12,799
0
43,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
35,666
496
Minions Killed
414
0
Camps Cleared
0
1,476,815
Distance Traveled
1,300,854
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,662
547
113
8
0
284,327
1
W
Terra
7,688
549
35
3
0
284,428
3
W
Awilix
7,831
559
79
6
0
323,793
4
L
Hou Yi
6,961
497
94
7
0
229,563
5
L
Ra
6,348
453
73
5
0
194,801
3
W
Kali
8,229
588
80
6
0
283,079
2
W
Danzaburou
10,571
755
146
10
0
268,086
3
L
Kumbhakarna
6,848
489
45
3
0
313,583
7
W
Chang'e
8,293
592
156
11
0
317,429
5
L
Erlang Shen
7,847
561
89
6
0
278,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role