Player Matchup

King Arthur
King Arthur
CHRISVMZ
King Arthur
Level 68
God Stats
2W - 5L
1,715 SR
Queue Stats
23W - 39L
1,745 Elo+
Party 1
Hou Yi
Hou Yi
MateoEvan
Hou Yi
Level 64
God Stats
4W - 5L
1,500 SR
Queue Stats
19W - 19L
1,674 Elo+
Party 1
Ares
Ares
PitusaSniper
Ares
Level 83
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 53L
1,636 Elo+
Party 1
Ra
Ra
lMigueI-
Ra
Level 68
God Stats
0W - 2L
1,249 SR
Queue Stats
24W - 34L
1,745 Elo+
Party 1
He Bo
He Bo
z-El-_-Diablo-z
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,550 Elo+
Party 1
Team Averages
Level 77
1,450 SR
1,670 Elo+

VS

Team Averages
Level 96
1,500 SR
1,497 Elo+
Rama
Rama
DanielJR2704
Rama
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DarkLight442
Sun Wukong
Level 121
God Stats
14W - 9L
1,500 SR
Queue Stats
240W - 212L
1,712 Elo+
Solo
Susano
Susano
RealDEEPndusty
Susano
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 80L
1,443 Elo+
Solo
Agni
Agni
gabiLaPiranha
Agni
Level 124
God Stats
6W - 0L
1,500 SR
Queue Stats
51W - 30L
1,349 Elo+
Solo
Hel
Hel
redblur666
Hel
Level 119
God Stats
7W - 6L
1,500 SR
Queue Stats
137W - 169L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHRISVMZ
King Arthur
8
0 / 4 / 0
4,685
469
3,861
10,910
3,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
MateoEvan
Hou Yi
8
1 / 2 / 2
4,597
460
4,281
5,912
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 2
4,847
485
2,166
8,582
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 5 / 0
4,925
493
2,324
5,857
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
4,493
449
1,581
5,402
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,912
491
3,037
6,146
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
DarkLight442
Sun Wukong
12
3 / 0 / 1
6,876
688
5,939
6,489
3,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 3
5,339
534
3,281
5,763
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
9 / 0 / 1
6,800
680
6,769
4,074
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 5
4,909
491
4,652
3,298
639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
16
16
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CHRISVMZ
King Arthur
0
4
0
0
W
1
0
2
2
W
Sun Wukong
DarkLight442
Sun Wukong
3
0
1
3.5
L
Hou Yi
MateoEvan
Hou Yi
1
2
2
1
L
1
3
2
0.67
W
2
2
3
1.75
W
9
0
1
9.5
L
1
5
0
0.2
W
1
1
5
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,213
Damage
23,678
36,663
Taken
25,770
12,172
Mitigated
8,217
8,716
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CHRISVMZ
King Arthur
3,861
613
0
1,647
10,910
3,966
0
0
10,910
0
23,695
W
3,037
2,606
0
2,861
6,146
1,469
41
1,697
4,449
0
21,670
W
Sun Wukong
DarkLight442
Sun Wukong
5,939
2,521
0
1,807
6,489
3,029
0
0
6,489
0
40,027
L
Hou Yi
MateoEvan
Hou Yi
4,281
1,664
0
2,249
5,912
1,675
0
2,518
3,380
0
21,513
L
2,166
262
0
2,875
8,582
3,387
0
3,888
4,616
10,759
0
W
3,281
158
0
2,300
5,763
1,794
0
1,560
4,203
0
21,657
W
6,769
400
0
1,250
4,074
1,286
0
1,877
2,197
34,133
0
L
2,324
0
0
853
5,857
1,831
0
3,036
2,563
24,208
0
W
4,652
823
1,130
1,483
3,298
639
0
937
2,361
13,571
0
L
1,581
189
0
1,092
5,402
1,313
0
1,525
3,773
17,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,547
Gold Earned
28,836
186
Minions Killed
273
0
Camps Cleared
0
873,556
Distance Traveled
888,674
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,685
469
44
4
0
168,797
1
W
Rama
4,912
491
41
4
0
148,552
0
W
Sun Wukong
6,876
688
96
10
0
164,140
0
L
Hou Yi
4,597
460
36
4
0
167,392
0
L
Ares
4,847
485
16
2
0
171,714
0
W
Susano
5,339
534
45
5
0
208,694
1
W
Agni
6,800
680
66
7
0
193,408
3
L
Ra
4,925
493
52
5
0
182,349
0
W
Hel
4,909
491
25
3
0
173,880
3
L
He Bo
4,493
449
38
4
0
183,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role