Player Matchup

Ravana
Ravana
Bronze III
BennyXD
Ravana
Bronze III
Level 156
God Stats
15W - 18L
1,267 SR
Queue Stats
381W - 344L
1,321 MMR
Solo
Ymir
Ymir
Silver V
Dódi
Ymir
Silver V
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 141L
1,256 MMR
Solo
Agni
Agni
Bronze III
VRAIec
Agni
Bronze III
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,146 MMR
Party 2
Artemis
Artemis
Bronze III
armarar
Artemis
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
girs4L
King Arthur
Gold V
Level 91
God Stats
15W - 16L
1,289 SR
Queue Stats
133W - 112L
1,441 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,411 SR
1,333 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,457 SR
1,373 MMR
Chang'e
Chang'e
Bronze IV
EGLM
Chang'e
Bronze IV
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 MMR
Solo
Chaac
Chaac
Silver V
FriendlyFace
Chaac
Silver V
Level 59
God Stats
37W - 39L
1,289 SR
Queue Stats
174W - 187L
1,231 MMR
Solo
Nemesis
Nemesis
Bronze III
beaster123
Nemesis
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,271 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
capitan13
Cthulhu
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
smokinOngas
Skadi
Bronze III
Level 73
God Stats
2W - 4L
1,498 SR
Queue Stats
10W - 18L
1,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BennyXD
Ravana
19
10 / 1 / 6
12,298
647
12,833
10,199
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Dódi
Ymir
15
2 / 2 / 6
10,166
535
6,609
15,824
12,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
VRAIec
Agni
18
8 / 1 / 5
11,932
628
11,023
9,098
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
armarar
Artemis
16
3 / 5 / 7
10,493
552
12,383
17,276
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
girs4L
King Arthur
18
4 / 2 / 4
11,823
622
16,550
19,294
21,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetCupidScyllaPersephoneJanus

VS

Bans
YemojaKhepriCu ChulainnAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EGLM
Chang'e
11
1 / 5 / 0
7,365
388
3,287
8,276
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 2
10,512
553
9,463
22,796
22,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
beaster123
Nemesis
15
3 / 7 / 4
9,134
481
6,289
17,889
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
capitan13
Cthulhu
15
2 / 4 / 4
9,476
499
10,741
17,464
16,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 6 / 2
8,996
473
5,068
11,898
3,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
27
Kills
11
11
Deaths
27
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
BennyXD
Ravana
10
1
6
13
W
Ymir
Dódi
Ymir
2
2
6
2.5
L
Chang'e
EGLM
Chang'e
1
5
0
0.2
L
3
5
2
0.8
W
Agni
VRAIec
Agni
8
1
5
10.5
W
Artemis
armarar
Artemis
3
5
7
1.3
L
Nemesis
beaster123
Nemesis
3
7
4
0.71
L
Cthulhu
capitan13
Cthulhu
2
4
4
1
W
King Arthur
girs4L
King Arthur
4
2
4
3
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,398
Damage
34,848
71,691
Taken
78,323
49,019
Mitigated
52,437
27,026
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BennyXD
Ravana
12,833
4,908
0
4,632
10,199
4,769
923
3,106
6,916
0
92,219
W
Ymir
Dódi
Ymir
6,609
1,141
0
5,684
15,824
12,823
350
4,576
10,873
23,530
0
L
Chang'e
EGLM
Chang'e
3,287
209
420
2,505
8,276
2,707
0
4,320
3,722
31,001
0
L
9,463
2,275
0
7,297
22,796
22,336
0
1,529
20,963
126
56,509
W
Agni
VRAIec
Agni
11,023
898
0
2,924
9,098
3,822
3,252
2,321
6,554
74,704
0
W
Artemis
armarar
Artemis
12,383
5,568
0
7,836
17,276
6,460
3,595
3,810
13,266
0
64,035
L
Nemesis
beaster123
Nemesis
6,289
2,656
0
4,189
17,889
7,255
0
5,628
12,139
0
60,370
L
Cthulhu
capitan13
Cthulhu
10,741
539
270
2,634
17,464
16,264
192
5,041
12,283
38,665
0
W
King Arthur
girs4L
King Arthur
16,550
4,214
0
5,950
19,294
21,145
416
751
18,518
0
84,287
L
5,068
2,264
0
1,574
11,898
3,875
434
526
11,362
0
63,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,712
Gold Earned
45,483
528
Minions Killed
458
0
Camps Cleared
0
1,832,262
Distance Traveled
1,623,158
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,298
647
134
7
0
391,274
6
W
Ymir
10,166
535
25
1
0
316,981
3
L
Chang'e
7,365
388
80
4
0
266,885
8
L
Chaac
10,512
553
109
6
0
318,324
5
W
Agni
11,932
628
136
7
0
375,003
11
W
Artemis
10,493
552
85
4
0
344,494
2
L
Nemesis
9,134
481
106
6
0
353,495
0
L
Cthulhu
9,476
499
46
2
0
344,236
11
W
King Arthur
11,823
622
148
8
0
404,510
7
L
Skadi
8,996
473
117
6
0
340,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role