Player Matchup

Hel
Hel
AndreRomfost16
Hel
Level 17
God Stats
26W - 22L
1,504 SR
Queue Stats
187W - 184L
1,487 Elo+
Solo
Anubis
Anubis
Fabru95
Anubis
Level 19
God Stats
5W - 4L
1,720 SR
Queue Stats
18W - 17L
1,754 Elo+
Solo
Odin
Odin
Gengar2859
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,552 Elo+
Party 2
Hachiman
Hachiman
JimLiteQc
Hachiman
Level 4
God Stats
26W - 22L
1,514 SR
Queue Stats
32W - 30L
1,552 Elo+
Party 2
Rama
Rama
iMoneyy
Rama
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 77L
1,909 Elo+
Solo
Team Averages
Level 11
1,548 SR
1,651 Elo+

VS

Team Averages
Level 12
1,501 SR
1,509 Elo+
Bakasura
Bakasura
HAMM5
Bakasura
Level 15
God Stats
1W - 2L
1,530 SR
Queue Stats
8W - 5L
1,665 Elo+
Solo
Cabrakan
Cabrakan
MadShesh
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Artemis
Artemis
NettleAUBrand
Artemis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
305W - 304L
1,466 Elo+
Party 1
Anubis
Anubis
Pepesech
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Scylla
Scylla
lonewolfe3198
Scylla
Level 11
God Stats
6W - 12L
1,476 SR
Queue Stats
372W - 386L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 23
10,865
1,087
8,795
5,665
1,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Fabru95
Anubis
19
17 / 0 / 22
13,437
1,344
21,409
5,362
2,397
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 5 / 31
11,385
1,139
15,992
12,614
11,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
JimLiteQc
Hachiman
18
4 / 2 / 30
10,172
1,017
12,323
8,410
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
iMoneyy
Rama
18
6 / 0 / 27
10,435
1,044
12,837
8,946
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

258

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HAMM5
Bakasura
14
2 / 15 / 4
9,073
907
7,368
20,535
8,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
MadShesh
Cabrakan
14
0 / 7 / 4
8,367
837
8,097
17,029
18,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
15
1 / 7 / 5
9,162
916
7,742
14,641
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Pepesech
Anubis
16
4 / 5 / 3
10,388
1,039
11,616
11,791
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 8 / 5
9,028
903
3,796
14,232
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
29
42
Kills
8
8
Deaths
42
133
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
1
23
20.5
W
Anubis
Fabru95
Anubis
17
0
22
28
W
6
5
31
4.3
L
Bakasura
HAMM5
Bakasura
2
15
4
0.27
W
Hachiman
JimLiteQc
Hachiman
4
2
30
9.5
L
Cabrakan
MadShesh
Cabrakan
0
7
4
0.29
L
Artemis
1
7
5
0.5
L
Anubis
Pepesech
Anubis
4
5
3
1.1
W
Rama
iMoneyy
Rama
6
0
27
19.5
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,356
Damage
38,619
40,997
Taken
78,228
20,926
Mitigated
43,935
18,849
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,795
76
9,064
3,477
5,665
1,880
0
2,729
2,732
14,145
0
W
Anubis
Fabru95
Anubis
21,409
601
0
2,485
5,362
2,397
0
2,929
2,305
68,994
0
W
15,992
1,998
0
291
12,614
11,008
0
7,881
4,159
0
22,653
L
Bakasura
HAMM5
Bakasura
7,368
5,099
0
1,798
20,535
8,121
0
7,331
13,105
0
13,096
W
Hachiman
JimLiteQc
Hachiman
12,323
7,809
0
1,526
8,410
2,649
0
4,554
3,394
0
21,979
L
Cabrakan
MadShesh
Cabrakan
8,097
1,447
0
644
17,029
18,737
0
7,380
9,539
16,863
0
L
Artemis
7,742
3,053
0
2,793
14,641
6,116
0
7,036
7,481
0
36,764
L
Anubis
Pepesech
Anubis
11,616
553
0
4,101
11,791
6,016
0
2,790
8,876
46,807
0
W
Rama
iMoneyy
Rama
12,837
11,073
0
2,006
8,946
2,992
0
4,485
3,771
0
22,618
L
3,796
1,585
0
969
14,232
4,945
0
5,667
8,540
13,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,294
Gold Earned
46,018
207
Minions Killed
190
5
Camps Cleared
6
886,197
Distance Traveled
761,218
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,865
1,087
13
1
0
191,196
0
W
Anubis
13,437
1,344
128
13
2
181,349
0
W
Odin
11,385
1,139
19
2
1
183,242
0
L
Bakasura
9,073
907
18
2
2
174,505
0
W
Hachiman
10,172
1,017
29
3
1
163,125
0
L
Cabrakan
8,367
837
16
2
2
161,866
0
L
Artemis
9,162
916
62
6
0
147,316
0
L
Anubis
10,388
1,039
74
7
2
145,891
1
W
Rama
10,435
1,044
18
2
1
167,285
0
L
Scylla
9,028
903
20
2
0
131,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role