Player Matchup

Sylvanus
Sylvanus
Bronze III
AoSumo
Sylvanus
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,445 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
KAARRRLLLL2
Danzaburou
Bronze III
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
Pelegi
Chang'e
Bronze III
Level 158
God Stats
2W - 3L
1,616 SR
Queue Stats
95W - 59L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,539 SR
1,482 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,639 SR
1,464 MMR
Ymir
Ymir
Bronze III
BijueJhow
Ymir
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,459 MMR
Solo
Nu Wa
Nu Wa
Silver I
DimmaDimsom
Nu Wa
Silver I
Level 127
God Stats
31W - 29L
1,500 SR
Queue Stats
133W - 142L
1,559 MMR
Party 2
Chiron
Chiron
Bronze III
Slugz76
Chiron
Bronze III
Level 160
God Stats
5W - 7L
1,916 SR
Queue Stats
129W - 126L
1,376 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AoSumo
Sylvanus
16
0 / 2 / 11
13,686
684
7,678
27,085
27,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
KAARRRLLLL2
Danzaburou
18
6 / 2 / 4
13,452
673
16,076
17,579
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Pelegi
Chang'e
17
5 / 2 / 2
12,895
645
16,225
15,718
10,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
CthulhuAphroditeZeusCu ChulainnChaac

VS

Bans
KumbhakarnaMedusaCerberusCupidCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 3 / 3
12,800
640
7,430
21,818
26,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 4 / 2
12,283
614
20,161
10,665
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Slugz76
Chiron
15
1 / 4 / 3
11,456
573
14,173
14,026
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
6
6
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AoSumo
Sylvanus
0
2
11
2.75
L
Ymir
2
3
3
1.17
L
3
4
2
1
W
Danzaburou
KAARRRLLLL2
Danzaburou
6
2
4
4
W
Chang'e
Pelegi
Chang'e
5
2
2
3
L
Chiron
Slugz76
Chiron
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,979
Damage
41,764
60,382
Taken
46,509
45,595
Mitigated
37,061
33,844
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AoSumo
Sylvanus
7,678
1,385
5,874
9,386
27,085
27,977
367
12,084
14,479
23,030
0
L
Ymir
7,430
605
0
5,912
21,818
26,172
0
10,190
11,103
28,946
0
L
20,161
7,073
0
138
10,665
3,898
225
6,499
3,941
81,917
0
W
Danzaburou
KAARRRLLLL2
Danzaburou
16,076
6,932
0
7,101
17,579
7,156
2,005
9,097
8,108
0
112,176
W
Chang'e
Pelegi
Chang'e
16,225
510
4,623
6,860
15,718
10,462
1,144
6,445
9,047
88,727
0
L
Chiron
Slugz76
Chiron
14,173
6,574
1,427
2,283
14,026
6,991
332
6,373
7,484
4,174
52,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,033
Gold Earned
36,539
317
Minions Killed
253
0
Camps Cleared
0
1,057,396
Distance Traveled
1,031,998
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,686
684
19
1
0
381,644
0
L
Ymir
12,800
640
26
1
0
336,315
5
L
Nu Wa
12,283
614
112
6
0
327,787
12
W
Danzaburou
13,452
673
171
9
0
325,012
2
W
Chang'e
12,895
645
127
6
0
350,740
4
L
Chiron
11,456
573
115
6
0
367,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role