Player Matchup

Athena
Athena
CriticalAscend
Athena
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,780 Elo+
Party 1
Cupid
Cupid
MindLesstripps
Cupid
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ra
Ra
SacZilla91
Ra
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Chaac
Chaac
UnGodly Dabs
Chaac
Level 156
God Stats
0W - 2L
1,355 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
xPenDragon5
Mercury
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 41L
1,500 Elo+
Party 1
Team Averages
Level 155
1,471 SR
1,556 Elo+

VS

Team Averages
Level 111
1,500 SR
1,481 Elo+
Heimdallr
Heimdallr
BoleBummins
Heimdallr
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 63L
1,860 Elo+
Party 2
Chaac
Chaac
BravisBewell
Chaac
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Artio
Artio
DizzyBBoolin
Artio
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Nemesis
Nemesis
Lyke_Myke
Nemesis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,410 Elo+
Solo
The Morrigan
The Morrigan
MixGod_
The Morrigan
Level 129
God Stats
8W - 6L
1,500 SR
Queue Stats
194W - 175L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,307
531
3,005
6,696
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 4 / 1
5,248
525
4,261
6,966
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 2 / 0
5,794
579
3,178
3,349
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
5,295
530
4,752
9,902
4,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
xPenDragon5
Mercury
8
0 / 3 / 2
4,785
479
2,638
6,791
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BoleBummins
Heimdallr
10
5 / 2 / 2
6,160
616
5,474
6,165
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 0 / 1
5,676
568
7,100
7,806
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 7
5,737
574
3,322
8,843
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Lyke_Myke
Nemesis
9
1 / 1 / 2
5,286
529
1,855
4,945
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
MixGod_
The Morrigan
11
6 / 1 / 1
6,279
628
3,740
4,123
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
14
15
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BoleBummins
Heimdallr
5
2
2
3
W
1
0
1
1.5
L
0
3
4
0.67
W
1
3
7
1.5
W
Nemesis
Lyke_Myke
Nemesis
1
1
2
2
L
2
4
1
0.63
W
The Morrigan
MixGod_
The Morrigan
6
1
1
6.5
L
3
2
0
1.5
L
1
3
0
0.33
L
Mercury
xPenDragon5
Mercury
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,834
Damage
21,491
33,704
Taken
31,882
11,109
Mitigated
16,323
9,854
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BoleBummins
Heimdallr
5,474
2,497
0
1,255
6,165
1,969
263
1,622
4,543
0
27,219
W
7,100
2,757
0
5,053
7,806
6,034
0
797
7,009
0
29,776
L
3,005
907
0
766
6,696
2,527
31
989
5,707
13,297
0
W
3,322
588
431
2,660
8,843
5,570
0
1,879
6,964
9,402
0
W
Nemesis
Lyke_Myke
Nemesis
1,855
485
0
2,214
4,945
1,451
0
1,104
3,841
0
25,459
L
4,261
2,063
113
2,485
6,966
1,656
0
1,019
5,907
0
26,369
W
The Morrigan
MixGod_
The Morrigan
3,740
859
0
1,192
4,123
1,299
0
781
3,342
29,418
1,527
L
3,178
423
196
1,143
3,349
1,026
287
1,211
2,043
29,604
0
L
4,752
1,525
0
3,346
9,902
4,108
0
1,491
7,871
0
23,971
L
Mercury
xPenDragon5
Mercury
2,638
1,774
0
1,805
6,791
1,792
0
1,169
5,450
0
21,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,429
Gold Earned
29,138
236
Minions Killed
255
0
Camps Cleared
0
1,018,412
Distance Traveled
941,237
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,160
616
56
6
0
193,812
4
W
Chaac
5,676
568
63
6
0
178,168
0
L
Athena
5,307
531
26
3
0
189,172
2
W
Artio
5,737
574
7
1
0
176,623
2
W
Nemesis
5,286
529
58
6
0
208,669
0
L
Cupid
5,248
525
48
5
0
209,049
2
W
The Morrigan
6,279
628
71
7
0
183,965
1
L
Ra
5,794
579
59
6
0
223,956
2
L
Chaac
5,295
530
56
6
0
169,655
1
L
Mercury
4,785
479
47
5
0
226,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role