Player Matchup

Osiris
Osiris
BlackRafaMS
Osiris
Level 107
God Stats
23W - 13L
1,729 SR
Queue Stats
231W - 218L
1,554 Elo+
Solo
Bakasura
Bakasura
JPDP017
Bakasura
Level 26
God Stats
2W - 0L
1,734 SR
Queue Stats
9W - 11L
1,493 Elo+
Party 2
Janus
Janus
XxFrAnCo_SSJ
Janus
Level 98
God Stats
11W - 7L
1,500 SR
Queue Stats
391W - 401L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
andre0correia
Ah Muzen Cab
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 58L
1,492 Elo+
Party 2
Geb
Geb
kinodrack
Geb
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 41L
1,119 Elo+
Solo
Team Averages
Level 64
1,593 SR
1,420 Elo+

VS

Team Averages
Level 83
1,471 SR
1,488 Elo+
Bacchus
Bacchus
AriellaMoon
Bacchus
Level 48
God Stats
28W - 28L
1,357 SR
Queue Stats
53W - 53L
1,352 Elo+
Party 1
Nemesis
Nemesis
Colosssos333
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 70L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
ImNamelesss
Nu Wa
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 43L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
JaiminhoVoador
Heimdallr
Level 95
God Stats
5W - 7L
1,500 SR
Queue Stats
128W - 132L
1,510 Elo+
Solo
Izanami
Izanami
iNicollas
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 1 / 3
7,389
568
8,736
11,156
8,270
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
JPDP017
Bakasura
11
2 / 3 / 3
6,606
508
3,422
8,629
4,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 2
7,341
565
4,465
4,904
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
andre0correia
Ah Muzen Cab
10
2 / 0 / 5
6,461
497
6,657
4,230
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 5
7,260
558
4,486
9,840
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AriellaMoon
Bacchus
9
0 / 5 / 2
5,766
444
4,117
10,437
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Colosssos333
Nemesis
13
2 / 2 / 0
7,473
575
3,509
10,288
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 5 / 1
6,399
492
8,498
8,845
3,888
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
JaiminhoVoador
Heimdallr
12
1 / 2 / 1
6,788
522
2,723
7,185
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
iNicollas
Izanami
6
1 / 1 / 0
5,238
403
1,633
3,329
805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
4
4
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AriellaMoon
Bacchus
0
5
2
0.2
W
Osiris
4
1
3
5.5
L
Nemesis
Colosssos333
Nemesis
2
2
0
1
L
0
5
1
0.1
W
Bakasura
JPDP017
Bakasura
2
3
3
1.17
L
Heimdallr
JaiminhoVoador
Heimdallr
1
2
1
0.75
W
4
0
2
5
W
Ah Muzen Cab
andre0correia
Ah Muzen Cab
2
0
5
4.5
L
Izanami
iNicollas
Izanami
1
1
0
1
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
20,480
38,759
Taken
40,084
23,075
Mitigated
16,195
11,293
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AriellaMoon
Bacchus
4,117
278
0
1,134
10,437
5,057
0
3,157
7,280
13,611
0
W
Osiris
8,736
2,598
0
2,664
11,156
8,270
67
4,451
6,705
0
36,758
L
Nemesis
Colosssos333
Nemesis
3,509
1,560
0
4,134
10,288
3,545
176
1,769
8,479
0
45,387
L
8,498
1,679
0
1,716
8,845
3,888
101
1,360
7,485
34,980
0
W
Bakasura
JPDP017
Bakasura
3,422
2,454
0
1,687
8,629
4,755
196
2,240
6,389
4,716
24,748
L
Heimdallr
JaiminhoVoador
Heimdallr
2,723
1,156
0
2,370
7,185
2,900
454
2,110
4,985
0
29,384
W
4,465
591
0
984
4,904
1,370
0
1,267
3,637
31,203
0
W
Ah Muzen Cab
andre0correia
Ah Muzen Cab
6,657
2,263
0
2,844
4,230
1,262
1,895
2,514
1,716
0
36,148
L
Izanami
iNicollas
Izanami
1,633
811
0
1,119
3,329
805
0
971
2,338
0
16,439
W
4,486
839
0
3,114
9,840
7,418
749
2,143
7,697
17,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,057
Gold Earned
31,664
280
Minions Killed
295
0
Camps Cleared
0
1,375,802
Distance Traveled
1,156,296
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,766
444
24
2
0
256,278
0
W
Osiris
7,389
568
62
5
0
236,274
1
L
Nemesis
7,473
575
105
8
0
308,960
1
L
Nu Wa
6,399
492
56
4
0
217,022
1
W
Bakasura
6,606
508
52
4
0
300,296
0
L
Heimdallr
6,788
522
67
5
0
247,385
3
W
Janus
7,341
565
65
5
0
295,719
1
W
Ah Muzen Cab
6,461
497
80
6
0
260,691
2
L
Izanami
5,238
403
43
3
0
126,651
1
W
Geb
7,260
558
21
2
0
282,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role