Player Matchup

Sun Wukong
Sun Wukong
DEBIDDO10
Sun Wukong
Level 13
God Stats
25W - 17L
1,342 SR
Queue Stats
99W - 98L
1,260 Elo+
Solo
Ra
Ra
Laindessiel
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 62L
1,248 Elo+
Party 1
Kukulkan
Kukulkan
SashimiChan
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 58L
1,248 Elo+
Party 1
Heimdallr
Heimdallr
Zerphies
Heimdallr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
tway16
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,444 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,340 Elo+

VS

Team Averages
Level 9
1,455 SR
1,415 Elo+
Hercules
Hercules
Nikolcho
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
RunOrKeepDying
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Spookghost22
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
TheSarge24
Ares
Level 14
God Stats
1W - 3L
1,270 SR
Queue Stats
2W - 5L
1,121 Elo+
Solo
Artemis
Artemis
jakmalina
Artemis
Level 21
God Stats
23W - 18L
1,506 SR
Queue Stats
83W - 93L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEBIDDO10
Sun Wukong
13
4 / 0 / 3
8,747
486
6,334
8,867
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

14
2 / 1 / 5
9,018
501
7,116
5,587
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SashimiChan
Kukulkan
12
0 / 7 / 2
7,286
405
4,613
6,745
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Zerphies
Heimdallr
15
3 / 1 / 4
9,579
532
6,276
8,686
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
tway16
Thor
20
13 / 1 / 3
12,248
680
14,466
13,904
6,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nikolcho
Hercules
8
1 / 3 / 0
6,376
354
3,871
7,773
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 5 / 1
8,694
483
6,574
13,108
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Spookghost22
Kukulkan
11
1 / 7 / 2
7,223
401
5,330
11,125
4,419
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
6 / 5 / 2
9,486
527
6,790
14,622
13,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
jakmalina
Artemis
14
2 / 2 / 2
8,612
478
7,196
10,412
3,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
22
Kills
10
10
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DEBIDDO10
Sun Wukong
4
0
3
5.5
W
2
1
5
4.5
L
Hercules
Nikolcho
Hercules
1
3
0
0.33
L
0
5
1
0.1
W
Kukulkan
SashimiChan
Kukulkan
0
7
2
0.14
L
Kukulkan
Spookghost22
Kukulkan
1
7
2
0.29
L
6
5
2
1.4
W
Heimdallr
Zerphies
Heimdallr
3
1
4
5
L
Artemis
jakmalina
Artemis
2
2
2
1.5
W
Thor
tway16
Thor
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,805
Damage
29,761
43,789
Taken
57,040
19,257
Mitigated
34,856
12,673
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DEBIDDO10
Sun Wukong
6,334
1,523
0
2,681
8,867
5,703
121
4,347
4,520
0
41,284
W
7,116
575
253
803
5,587
2,016
557
2,409
3,178
41,246
0
L
Hercules
Nikolcho
Hercules
3,871
1,831
0
1,032
7,773
4,785
0
87
7,686
0
16,893
L
6,574
2,522
0
2,503
13,108
8,340
0
1,406
11,680
9,993
60,318
W
Kukulkan
SashimiChan
Kukulkan
4,613
1,253
0
0
6,745
2,224
9
4,474
2,271
23,647
0
L
Kukulkan
Spookghost22
Kukulkan
5,330
1,419
135
1,018
11,125
4,419
0
3,663
7,337
23,099
0
L
6,790
772
0
744
14,622
13,566
0
5,467
8,855
30,313
0
W
Heimdallr
Zerphies
Heimdallr
6,276
2,679
0
3,987
8,686
3,010
2,972
0
8,461
72
39,634
L
Artemis
jakmalina
Artemis
7,196
3,292
0
3,750
10,412
3,746
222
1,178
9,209
0
52,299
W
Thor
tway16
Thor
14,466
3,885
0
4,949
13,904
6,304
1,050
1,446
12,433
0
104,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,878
Gold Earned
40,391
426
Minions Killed
316
0
Camps Cleared
0
1,581,778
Distance Traveled
1,530,817
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,747
486
68
4
0
307,033
1
W
Ra
9,018
501
82
5
0
335,742
0
L
Hercules
6,376
354
28
2
0
277,680
0
L
Nemesis
8,694
483
117
7
0
348,805
0
W
Kukulkan
7,286
405
49
3
0
273,776
0
L
Kukulkan
7,223
401
30
2
0
244,471
4
L
Ares
9,486
527
42
2
0
331,537
1
W
Heimdallr
9,579
532
69
4
0
308,932
2
L
Artemis
8,612
478
99
6
0
328,324
5
W
Thor
12,248
680
158
9
0
356,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role