Player Matchup

Kuzenbo
Kuzenbo
BadVLADIMIR
Kuzenbo
Level 160
God Stats
7W - 12L
1,500 SR
Queue Stats
705W - 497L
1,460 Elo+
Party 2
Fafnir
Fafnir
DarkDragonStar
Fafnir
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
348W - 309L
1,744 Elo+
Party 2
Merlin
Merlin
KetrinJ
Merlin
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 71L
1,674 Elo+
Party 2
Neith
Neith
Mary46
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Rammstеin
Anubis
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 55L
1,434 Elo+
Party 2
Team Averages
Level 149
1,500 SR
1,562 Elo+

VS

Team Averages
Level 123
1,459 SR
1,424 Elo+
Janus
Janus
ASTARTES996
Janus
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 3L
1,532 Elo+
Party 1
Medusa
Medusa
Backer535
Medusa
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,479 Elo+
Solo
Anubis
Anubis
Larryk apoya160
Anubis
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,308 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Memento-Mori-A31
Cu Chulainn
Level 124
God Stats
5W - 2L
1,510 SR
Queue Stats
350W - 366L
1,535 Elo+
Solo
Jormungandr
Jormungandr
Xulode
Jormungandr
Level 128
God Stats
8W - 8L
1,500 SR
Queue Stats
188W - 175L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BadVLADIMIR
Kuzenbo
15
1 / 5 / 10
9,170
655
7,952
17,035
16,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 3 / 13
10,594
757
6,906
16,240
22,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
KetrinJ
Merlin
18
5 / 3 / 4
10,789
771
13,462
11,997
6,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mary46
Neith
17
4 / 4 / 7
10,611
758
14,270
10,294
5,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Rammstеin
Anubis
17
5 / 6 / 5
10,540
753
11,762
11,330
6,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
9,954
711
8,474
9,511
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Backer535
Medusa
18
6 / 2 / 12
11,215
801
13,740
8,796
4,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 10
9,908
708
8,971
10,661
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Memento-Mori-A31
Cu Chulainn
19
8 / 3 / 10
11,700
836
18,126
15,427
15,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Xulode
Jormungandr
18
5 / 2 / 12
11,603
829
11,240
16,258
18,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
73
15
Kills
21
21
Deaths
15
39
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
W
Medusa
Backer535
Medusa
6
2
12
6
L
Kuzenbo
BadVLADIMIR
Kuzenbo
1
5
10
1.2
L
0
3
13
2.17
L
Merlin
KetrinJ
Merlin
5
3
4
2.33
W
1
3
10
2
L
Neith
Mary46
Neith
4
4
7
1.88
W
Cu Chulainn
Memento-Mori-A31
Cu Chulainn
8
3
10
4.33
L
Anubis
Rammstеin
Anubis
5
6
5
1.25
W
Jormungandr
Xulode
Jormungandr
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,352
Damage
60,551
66,896
Taken
60,653
57,025
Mitigated
48,398
21,738
Healing
27,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,474
1,165
1,480
1,781
9,511
4,037
1,168
7,873
1,420
22,410
0
W
Medusa
Backer535
Medusa
13,740
6,570
936
1,663
8,796
4,984
2,490
6,834
1,700
0
36,574
L
Kuzenbo
BadVLADIMIR
Kuzenbo
7,952
1,766
754
2,521
17,035
16,349
482
10,117
6,465
10,856
0
L
6,906
2,603
1,098
4,546
16,240
22,028
0
5,546
10,325
13,207
0
L
Merlin
KetrinJ
Merlin
13,462
1,610
3,958
3,201
11,997
6,674
896
4,757
7,063
35,744
0
W
8,971
445
2,326
3,483
10,661
5,310
1,275
7,816
2,649
24,790
0
L
Neith
Mary46
Neith
14,270
6,040
949
2,325
10,294
5,346
1,398
3,009
7,059
0
30,028
W
Cu Chulainn
Memento-Mori-A31
Cu Chulainn
18,126
3,040
3,091
5,025
15,427
15,975
740
8,028
7,187
197
31,656
L
Anubis
Rammstеin
Anubis
11,762
229
0
2,386
11,330
6,628
782
4,555
6,511
30,104
0
W
Jormungandr
Xulode
Jormungandr
11,240
1,349
2,731
4,913
16,258
18,092
443
8,446
7,615
21,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,704
Gold Earned
54,380
147
Minions Killed
166
0
Camps Cleared
0
1,133,445
Distance Traveled
1,243,821
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,954
711
41
3
0
200,060
1
W
Medusa
11,215
801
31
2
0
305,290
3
L
Kuzenbo
9,170
655
8
1
0
251,598
0
L
Fafnir
10,594
757
14
1
0
226,145
0
L
Merlin
10,789
771
46
3
0
225,163
1
W
Anubis
9,908
708
51
4
0
235,060
0
L
Neith
10,611
758
39
3
0
216,059
0
W
Cu Chulainn
11,700
836
31
2
0
253,447
0
L
Anubis
10,540
753
40
3
0
214,480
0
W
Jormungandr
11,603
829
12
1
0
249,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role