Player Matchup

Anhur
Anhur
Gold III
Buttmuncha
Anhur
Gold III
Level 79
God Stats
21W - 15L
1,500 SR
Queue Stats
228W - 199L
1,688 MMR
Party 2
Arachne
Arachne
Silver I
Dehateh
Arachne
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
MuhammadSweden
Sylvanus
Gold IV
Level 65
God Stats
11W - 6L
1,500 SR
Queue Stats
404W - 374L
1,592 MMR
Party 2
Thoth
Thoth
Silver I
ShowTeckD
Thoth
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver III
thedetonater
Chaac
Silver III
Level 158
God Stats
20W - 14L
1,681 SR
Queue Stats
1,258W - 1,277L
1,427 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,536 SR
1,541 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,601 SR
1,457 MMR
Cupid
Cupid
Silver II
Glouglou85
Cupid
Silver II
Level 105
God Stats
1W - 2L
1,532 SR
Queue Stats
43W - 37L
1,457 MMR
Solo
Anubis
Anubis
Bronze III
MichaelCorleone
Anubis
Bronze III
Level 150
God Stats
133W - 92L
1,539 SR
Queue Stats
218W - 218L
1,443 MMR
Solo
Nemesis
Nemesis
Silver II
P4iiNZ
Nemesis
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Signaturee
Sobek
Gold IV
Level 49
God Stats
2W - 1L
1,802 SR
Queue Stats
225W - 228L
1,434 MMR
Solo
Chang'e
Chang'e
Bronze III
Willowf
Chang'e
Bronze III
Level 36
God Stats
2W - 2L
1,632 SR
Queue Stats
9W - 11L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
5 / 0 / 1
6,640
664
3,856
4,256
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Dehateh
Arachne
11
2 / 0 / 2
6,196
620
2,209
4,067
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
10
0 / 0 / 8
5,494
549
2,840
4,656
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
ShowTeckD
Thoth
12
6 / 0 / 2
7,035
704
7,992
4,396
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 1
6,600
660
4,736
6,353
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
JanusSetApolloThe MorriganCthulhu

VS

Bans
ScyllaCu ChulainnGuan YuBellonaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
0 / 3 / 0
4,772
477
2,322
4,689
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
0 / 4 / 0
4,970
497
2,333
4,781
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
P4iiNZ
Nemesis
8
0 / 3 / 0
4,668
467
2,508
7,526
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
6
0 / 3 / 0
4,099
410
1,026
8,217
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Chang'e
Willowf
Chang'e
8
0 / 4 / 0
4,562
456
2,240
5,975
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
17
Kills
0
0
Deaths
17
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
0
1
5.5
W
Arachne
Dehateh
Arachne
2
0
2
3
L
Cupid
0
3
0
0
L
0
4
0
0
W
Sylvanus
0
0
8
4
L
Nemesis
P4iiNZ
Nemesis
0
3
0
0
W
Thoth
ShowTeckD
Thoth
6
0
2
7
L
Sobek
0
3
0
0
L
Chang'e
Willowf
Chang'e
0
4
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,633
Damage
10,429
23,728
Taken
31,188
13,874
Mitigated
8,927
12,046
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
3,856
1,496
0
1,381
4,256
1,403
731
61
4,195
0
31,668
W
Arachne
Dehateh
Arachne
2,209
1,185
0
1,598
4,067
2,833
163
443
3,563
9,802
25,566
L
Cupid
2,322
732
221
1,576
4,689
630
0
1,373
3,316
0
23,118
L
2,333
528
0
980
4,781
1,854
0
53
4,528
22,331
0
W
Sylvanus
2,840
1,053
2,539
2,548
4,656
4,310
205
340
4,309
23,372
0
L
Nemesis
P4iiNZ
Nemesis
2,508
543
0
2,946
7,526
1,723
0
2,219
5,155
0
20,790
W
Thoth
ShowTeckD
Thoth
7,992
428
0
1,480
4,396
1,410
98
1,552
2,720
43,945
0
L
Sobek
1,026
94
0
1,894
8,217
3,103
0
3,126
4,954
7,256
0
L
Chang'e
Willowf
Chang'e
2,240
108
582
1,922
5,975
1,617
0
3,696
1,971
20,942
0
W
4,736
438
0
2,500
6,353
3,918
352
2,981
3,342
0
30,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
23,071
339
Minions Killed
222
0
Camps Cleared
0
993,664
Distance Traveled
816,004
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,640
664
71
7
0
177,876
1
W
Arachne
6,196
620
74
7
0
232,957
5
L
Cupid
4,772
477
51
5
0
166,618
2
L
Anubis
4,970
497
56
6
0
132,004
0
W
Sylvanus
5,494
549
33
3
0
193,223
0
L
Nemesis
4,668
467
51
5
0
210,787
1
W
Thoth
7,035
704
93
9
0
189,360
4
L
Sobek
4,099
410
15
2
0
146,386
1
L
Chang'e
4,562
456
49
5
0
160,209
4
W
Chaac
6,600
660
68
7
0
200,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role