Player Matchup

Tsukuyomi
Tsukuyomi
Attempt3dYt
Tsukuyomi
Level 14
God Stats
37W - 25L
1,500 SR
Queue Stats
404W - 390L
1,285 Elo+
Solo
Danzaburou
Danzaburou
SosaOtf4kt
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 76L
1,428 Elo+
Party 1
Fenrir
Fenrir
X_x-kurokos-x_X
Fenrir
Level 6
God Stats
9W - 9L
1,500 SR
Queue Stats
17W - 19L
1,550 Elo+
Party 1
Cupid
Cupid
solo_rasmo
Cupid
Level 25
God Stats
5W - 5L
1,406 SR
Queue Stats
75W - 74L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
zf zifty
Kukulkan
Level 8
God Stats
1W - 1L
1,275 SR
Queue Stats
2W - 3L
1,343 Elo+
Solo
Team Averages
Level 16
1,436 SR
1,387 Elo+

VS

Team Averages
Level 11
1,572 SR
1,530 Elo+
Bellona
Bellona
FOOT__MaryBoppin
Bellona
Level 8
God Stats
3W - 3L
1,742 SR
Queue Stats
5W - 6L
1,414 Elo+
Solo
Sol
Sol
Lex2310
Sol
Level 14
God Stats
2W - 4L
1,618 SR
Queue Stats
2W - 5L
1,452 Elo+
Solo
Hercules
Hercules
jaypanda13
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Loki
Loki
soft-taco24
Loki
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Bastet
Bastet
xGN4SH3R G1RLx
Bastet
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 24L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Attempt3dYt
Tsukuyomi
20
9 / 5 / 3
14,508
558
17,528
21,010
9,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SosaOtf4kt
Danzaburou
20
5 / 10 / 8
14,715
566
14,640
16,890
5,698
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 9 / 7
11,793
454
7,822
18,554
9,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
18
10 / 10 / 6
13,313
512
11,636
18,564
6,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
zf zifty
Kukulkan
20
13 / 5 / 1
16,089
619
22,281
18,309
7,391
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 7
11,154
429
9,658
31,167
24,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sol
17
3 / 9 / 2
11,537
444
7,607
26,090
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
jaypanda13
Hercules
9
0 / 14 / 7
8,654
333
2,534
14,482
5,040
3
0 / 2 / 0
6,698
258
312
2,572
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
33 / 6 / 3
18,664
718
46,597
25,755
13,847
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
58
41
Kills
39
39
Deaths
41
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Attempt3dYt
Tsukuyomi
9
5
3
2.1
L
3
10
7
0.65
L
Sol
3
9
2
0.44
W
Danzaburou
SosaOtf4kt
Danzaburou
5
10
8
0.9
W
4
9
7
0.83
L
Hercules
jaypanda13
Hercules
0
14
7
0.25
L
0
2
0
0
W
Cupid
10
10
6
1.3
L
33
6
3
5.75
W
Kukulkan
zf zifty
Kukulkan
13
5
1
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,907
Damage
66,708
93,327
Taken
100,066
37,768
Mitigated
51,681
19,079
Healing
17,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Attempt3dYt
Tsukuyomi
17,528
5,905
0
5,499
21,010
9,482
4,612
3,812
17,198
0
93,852
L
9,658
2,027
0
6,406
31,167
24,379
513
6,728
24,439
3,961
36,428
L
Sol
7,607
2,288
0
8,894
26,090
7,949
728
4,931
21,159
66,592
0
W
Danzaburou
SosaOtf4kt
Danzaburou
14,640
8,022
0
877
16,890
5,698
1,704
1,052
15,838
0
75,308
W
7,822
2,478
0
3,880
18,554
9,000
51
1,949
16,605
0
43,857
L
Hercules
jaypanda13
Hercules
2,534
1,405
0
1,431
14,482
5,040
0
4,888
9,594
0
7,787
L
312
118
0
291
2,572
466
0
537
2,035
0
5,183
W
Cupid
11,636
7,734
266
4,817
18,564
6,197
1,002
334
18,230
0
56,700
L
46,597
15,029
0
692
25,755
13,847
0
5,584
20,171
0
147,930
W
Kukulkan
zf zifty
Kukulkan
22,281
2,711
0
3,740
18,309
7,391
1,827
1,727
16,582
95,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,418
Gold Earned
56,707
559
Minions Killed
386
0
Camps Cleared
0
2,147,873
Distance Traveled
1,746,753
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,508
558
138
5
0
435,460
3
L
Bellona
11,154
429
62
2
0
423,071
7
L
Sol
11,537
444
107
4
0
440,672
1
W
Danzaburou
14,715
566
125
5
0
451,330
0
W
Fenrir
11,793
454
56
2
0
406,509
0
L
Hercules
8,654
333
7
0
0
262,832
0
L
Loki
6,698
258
8
0
0
111,624
0
W
Cupid
13,313
512
82
3
0
413,807
1
L
Bastet
18,664
718
202
8
0
508,554
4
W
Kukulkan
16,089
619
158
6
0
440,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role