Player Matchup

Danzaburou
Danzaburou
Mellabonze08
Danzaburou
Level 49
God Stats
2W - 10L
1,306 SR
Queue Stats
132W - 169L
1,132 Elo+
Party 1
Cu Chulainn
Cu Chulainn
neobesmertie257
Cu Chulainn
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
s7k_DraGoZz_-
Chang'e
Level 69
God Stats
2W - 4L
1,294 SR
Queue Stats
202W - 275L
1,253 Elo+
Party 1
Arachne
Arachne
s7k_Luc4Ssj5
Arachne
Level 66
God Stats
3W - 1L
1,702 SR
Queue Stats
158W - 227L
1,314 Elo+
Party 1
Cerberus
Cerberus
telecktubie
Cerberus
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
234W - 275L
1,283 Elo+
Party 1
Team Averages
Level 63
1,460 SR
1,296 Elo+

VS

Team Averages
Level 55
1,518 SR
1,416 Elo+
Achilles
Achilles
AoD Void
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
AzCeZiNo
Thanatos
Level 37
God Stats
2W - 5L
1,249 SR
Queue Stats
41W - 52L
1,297 Elo+
Solo
Ganesha
Ganesha
KiroTheGreat
Ganesha
Level 63
God Stats
2W - 6L
1,500 SR
Queue Stats
18W - 31L
1,500 Elo+
Party 2
Anhur
Anhur
ThePimpaneer
Anhur
Level 53
God Stats
15W - 17L
1,500 SR
Queue Stats
111W - 107L
1,500 Elo+
Solo
Neith
Neith
awesomemunkey
Neith
Level 55
God Stats
11W - 7L
1,843 SR
Queue Stats
206W - 200L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mellabonze08
Danzaburou
13
6 / 0 / 5
8,058
672
6,962
5,523
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
neobesmertie257
Cu Chulainn
10
0 / 4 / 3
5,714
476
4,628
9,847
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
9
0 / 0 / 0
5,551
463
1,723
3,600
1,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
s7k_Luc4Ssj5
Arachne
13
5 / 1 / 0
7,144
595
4,152
7,671
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
telecktubie
Cerberus
10
4 / 0 / 9
7,029
586
5,287
6,949
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AoD Void
Achilles
9
1 / 2 / 0
5,341
445
1,890
7,173
4,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
AzCeZiNo
Thanatos
10
2 / 1 / 2
5,853
488
1,324
6,399
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
KiroTheGreat
Ganesha
6
0 / 5 / 0
4,790
399
1,278
6,650
2,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 0
5,155
430
4,516
6,139
1,277
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 2
6,629
552
7,080
6,644
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
AoD Void
Achilles
1
2
0
0.5
L
Thanatos
AzCeZiNo
Thanatos
2
1
2
3
L
Ganesha
KiroTheGreat
Ganesha
0
5
0
0
W
Danzaburou
Mellabonze08
Danzaburou
6
0
5
8.5
L
0
5
0
0
L
2
2
2
1.5
W
Cu Chulainn
neobesmertie257
Cu Chulainn
0
4
3
0.38
W
Chang'e
0
0
0
0
W
Arachne
s7k_Luc4Ssj5
Arachne
5
1
0
5
W
Cerberus
telecktubie
Cerberus
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,752
Damage
16,088
33,590
Taken
33,005
16,037
Mitigated
13,445
16,319
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AoD Void
Achilles
1,890
512
0
1,627
7,173
4,256
720
1,727
5,396
0
19,012
L
Thanatos
AzCeZiNo
Thanatos
1,324
229
0
5,861
6,399
1,741
0
1,490
4,884
0
24,787
L
Ganesha
KiroTheGreat
Ganesha
1,278
263
0
636
6,650
2,343
0
1,636
5,014
8,481
0
W
Danzaburou
Mellabonze08
Danzaburou
6,962
3,048
0
1,974
5,523
1,539
970
403
5,120
0
50,210
L
4,516
2,079
0
456
6,139
1,277
0
1,757
4,382
0
26,028
L
7,080
3,360
0
1,910
6,644
3,828
316
673
5,619
3,586
33,902
W
Cu Chulainn
neobesmertie257
Cu Chulainn
4,628
624
0
3,284
9,847
7,805
270
541
9,306
403
20,028
W
Chang'e
1,723
334
0
2,817
3,600
1,396
188
0
3,600
22,840
0
W
Arachne
s7k_Luc4Ssj5
Arachne
4,152
3,774
0
5,574
7,671
2,384
26
33
7,638
0
42,336
W
Cerberus
telecktubie
Cerberus
5,287
870
0
2,670
6,949
2,913
0
899
6,050
17,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,496
Gold Earned
27,768
327
Minions Killed
219
0
Camps Cleared
0
1,089,480
Distance Traveled
982,298
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,341
445
30
3
0
202,697
0
L
Thanatos
5,853
488
57
5
0
228,705
1
L
Ganesha
4,790
399
3
0
0
162,212
0
W
Danzaburou
8,058
672
103
9
0
205,277
2
L
Anhur
5,155
430
56
5
0
200,599
1
L
Neith
6,629
552
73
6
0
188,085
0
W
Cu Chulainn
5,714
476
41
3
0
214,387
5
W
Chang'e
5,551
463
53
4
0
157,799
2
W
Arachne
7,144
595
96
8
0
254,143
3
W
Cerberus
7,029
586
34
3
0
257,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role