Player Matchup

Danzaburou
Danzaburou
Silver III
No x Handz
Danzaburou
Silver III
Level 127
God Stats
10W - 11L
1,568 SR
Queue Stats
312W - 307L
1,223 MMR
Party 2
King Arthur
King Arthur
Bronze IV
Og-halfcast
King Arthur
Bronze IV
Level 107
God Stats
6W - 10L
1,263 SR
Queue Stats
301W - 321L
1,198 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
daviiidson69
Baron Samedi
Bronze III
Level 98
God Stats
53W - 41L
1,541 SR
Queue Stats
466W - 468L
1,511 MMR
Party 1
Yemoja
Yemoja
Silver IV
verholueberbot
Yemoja
Silver IV
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 44L
1,321 MMR
Solo
Thanatos
Thanatos
Silver III
zPricee
Thanatos
Silver III
Level 83
God Stats
5W - 1L
1,759 SR
Queue Stats
98W - 99L
1,362 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,526 SR
1,323 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 62
1,455 SR
1,331 MMR
Anhur
Anhur
Silver V
candevin
Anhur
Silver V
Level 48
God Stats
3W - 4L
1,567 SR
Queue Stats
53W - 60L
1,227 MMR
Party 3
Merlin
Merlin
Silver IV
catchinwreck89
Merlin
Silver IV
Level 116
God Stats
3W - 8L
1,500 SR
Queue Stats
48W - 58L
1,409 MMR
Solo
Cernunnos
Cernunnos
Bronze III
ksunechkalove
Cernunnos
Bronze III
Level 32
God Stats
1W - 9L
1,500 SR
Queue Stats
1W - 19L
1,309 MMR
Party 4
Bellona
Bellona
Silver I
savas297
Bellona
Silver I
Level 75
God Stats
15W - 20L
1,425 SR
Queue Stats
354W - 376L
1,399 MMR
Party 3
Hun Batz
Hun Batz
Bronze IV
selforiS
Hun Batz
Bronze IV
Level 40
God Stats
0W - 3L
1,285 SR
Queue Stats
3W - 25L
1,314 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
No x Handz
Danzaburou
17
8 / 4 / 9
12,381
563
21,327
20,631
9,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Og-halfcast
King Arthur
17
3 / 4 / 5
11,316
514
10,067
19,668
11,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
daviiidson69
Baron Samedi
19
8 / 2 / 14
12,506
568
19,944
13,924
7,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 1 / 15
11,226
510
7,546
13,922
10,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
zPricee
Thanatos
19
12 / 3 / 12
12,636
574
19,434
22,649
10,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ScyllaJanusCu ChulainnArachneNe Zha

VS

Bans
SetBacchusBaba YagaFenrirRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
candevin
Anhur
16
3 / 7 / 2
10,243
466
6,352
20,158
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 7 / 5
8,979
408
9,188
13,555
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ksunechkalove
Cernunnos
17
3 / 8 / 4
10,939
497
7,235
21,484
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
savas297
Bellona
18
5 / 6 / 3
12,169
553
16,481
22,500
24,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
selforiS
Hun Batz
16
3 / 9 / 4
10,207
464
5,944
18,457
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
37
Kills
14
14
Deaths
37
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
No x Handz
Danzaburou
8
4
9
3.13
W
King Arthur
Og-halfcast
King Arthur
3
4
5
1.38
L
Anhur
candevin
Anhur
3
7
2
0.57
L
0
7
5
0.36
W
Baron Samedi
daviiidson69
Baron Samedi
8
2
14
7.5
L
Cernunnos
ksunechkalove
Cernunnos
3
8
4
0.63
L
Bellona
savas297
Bellona
5
6
3
1.08
L
Hun Batz
selforiS
Hun Batz
3
9
4
0.56
W
6
1
15
13.5
W
Thanatos
zPricee
Thanatos
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,318
Damage
45,200
90,794
Taken
96,154
49,752
Mitigated
46,805
51,619
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
No x Handz
Danzaburou
21,327
5,356
0
3,705
20,631
9,707
9,896
1,667
18,796
0
95,451
W
King Arthur
Og-halfcast
King Arthur
10,067
1,701
0
4,492
19,668
11,416
1,149
2,141
16,858
0
66,143
L
Anhur
candevin
Anhur
6,352
2,798
0
5,084
20,158
5,457
1,237
4,156
15,928
0
48,767
L
9,188
156
0
1,040
13,555
4,317
27
7,965
5,166
47,582
0
W
Baron Samedi
daviiidson69
Baron Samedi
19,944
566
3,055
4,612
13,924
7,677
859
4,060
9,352
74,111
0
L
Cernunnos
ksunechkalove
Cernunnos
7,235
3,851
0
4,489
21,484
6,135
140
2,636
18,812
0
44,824
L
Bellona
savas297
Bellona
16,481
3,898
0
1,676
22,500
24,541
0
6,241
15,877
15,799
58,224
L
Hun Batz
selforiS
Hun Batz
5,944
1,054
0
3,132
18,457
6,355
0
5,634
12,617
0
47,484
W
7,546
1,596
9,909
4,791
13,922
10,318
2,132
2,261
11,413
24,220
0
W
Thanatos
zPricee
Thanatos
19,434
5,865
0
21,055
22,649
10,634
0
1,846
19,921
0
86,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,065
Gold Earned
52,537
540
Minions Killed
473
0
Camps Cleared
0
2,081,711
Distance Traveled
1,775,625
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,381
563
138
6
0
388,043
2
W
King Arthur
11,316
514
129
6
0
401,861
2
L
Anhur
10,243
466
78
4
0
353,464
4
L
Merlin
8,979
408
89
4
0
329,201
2
W
Baron Samedi
12,506
568
117
5
0
395,173
0
L
Cernunnos
10,939
497
75
3
0
366,956
0
L
Bellona
12,169
553
139
6
0
387,960
0
L
Hun Batz
10,207
464
92
4
0
338,044
0
W
Yemoja
11,226
510
33
2
0
420,927
10
W
Thanatos
12,636
574
123
6
0
475,707
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role