Player Matchup

Ymir
Ymir
ASDM1005
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Brandon26620
Danzaburou
Level 10
God Stats
2W - 1L
1,565 SR
Queue Stats
10W - 7L
1,659 Elo+
Party 2
Awilix
Awilix
Cantrotate22
Awilix
Level 9
God Stats
4W - 0L
1,719 SR
Queue Stats
10W - 5L
1,567 Elo+
Solo
Ra
Ra
Masterchiefff12
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
YoNoHan
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 6
1,557 SR
1,545 Elo+

VS

Team Averages
Level 8
1,500 SR
1,530 Elo+
Achilles
Achilles
Benjucho222
Achilles
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,747 Elo+
Party 1
Olorun
Olorun
BlinkerBoi
Olorun
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,659 Elo+
Solo
Jing Wei
Jing Wei
VendeBollos
Jing Wei
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,747 Elo+
Party 1
Cu Chulainn
Cu Chulainn
diecastbeatdown
Cu Chulainn
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 68L
1,207 Elo+
Solo
Set
Set
tiredtophat
Set
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 6 / 2
10,060
437
3,553
13,361
8,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Brandon26620
Danzaburou
20
19 / 3 / 4
14,900
648
34,282
27,915
12,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
20
27 / 2 / 4
17,082
743
39,458
20,843
11,274
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 10 / 5
9,548
415
3,987
13,066
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
YoNoHan
Hercules
3
0 / 0 / 0
7,066
307
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Benjucho222
Achilles
13
3 / 10 / 1
9,249
402
8,885
24,722
20,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
BlinkerBoi
Olorun
12
4 / 14 / 6
9,736
423
14,013
22,445
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
VendeBollos
Jing Wei
15
3 / 10 / 3
10,505
457
7,291
23,212
9,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
diecastbeatdown
Cu Chulainn
17
5 / 4 / 0
11,708
509
8,860
12,382
16,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 12 / 4
9,878
429
8,192
19,271
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
49
Kills
20
21
Deaths
50
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
6
2
0.33
L
Achilles
Benjucho222
Achilles
3
10
1
0.35
L
Olorun
BlinkerBoi
Olorun
4
14
6
0.5
W
Danzaburou
Brandon26620
Danzaburou
19
3
4
7
W
Awilix
27
2
4
14.5
W
2
10
5
0.45
L
Jing Wei
VendeBollos
Jing Wei
3
10
3
0.45
W
Hercules
YoNoHan
Hercules
0
0
0
0
L
Cu Chulainn
diecastbeatdown
Cu Chulainn
5
4
0
1.25
L
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,280
Damage
47,241
75,185
Taken
102,032
36,509
Mitigated
61,257
31,730
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,553
959
0
159
13,361
8,738
888
3,497
9,864
36,770
0
L
Achilles
Benjucho222
Achilles
8,885
3,341
0
678
24,722
20,303
387
1,376
23,346
0
21,456
L
Olorun
BlinkerBoi
Olorun
14,013
7,037
0
5,468
22,445
7,287
169
1,861
20,584
27,916
0
W
Danzaburou
Brandon26620
Danzaburou
34,282
25,054
0
18,439
27,915
12,001
4,275
8,389
19,526
0
109,724
W
Awilix
39,458
24,385
0
11,283
20,843
11,274
7,095
2,867
17,976
0
158,292
W
3,987
1,707
590
1,259
13,066
4,496
865
1,143
11,923
29,530
0
L
Jing Wei
VendeBollos
Jing Wei
7,291
5,533
0
5,312
23,212
9,384
2,024
3,251
19,961
0
59,169
W
Hercules
YoNoHan
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
diecastbeatdown
Cu Chulainn
8,860
3,254
0
733
12,382
16,126
1,610
552
11,830
17,278
42,466
L
8,192
4,143
0
2,982
19,271
8,157
0
500
18,771
0
41,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,656
Gold Earned
51,076
460
Minions Killed
331
0
Camps Cleared
0
1,540,384
Distance Traveled
1,854,975
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,060
437
57
2
0
372,795
1
L
Achilles
9,249
402
27
1
0
420,216
1
L
Olorun
9,736
423
27
1
0
334,898
0
W
Danzaburou
14,900
648
132
6
0
369,730
0
W
Awilix
17,082
743
242
11
0
487,587
0
W
Ra
9,548
415
29
1
0
305,318
1
L
Jing Wei
10,505
457
100
4
0
365,138
0
W
Hercules
7,066
307
0
0
0
4,954
0
L
Cu Chulainn
11,708
509
115
5
0
361,674
3
L
Set
9,878
429
62
3
0
373,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role