Player Matchup

Da Ji
Da Ji
Maikure890
Da Ji
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
9W - 26L
1,229 Elo+
Solo
Ratatoskr
Ratatoskr
TTVTOXIC648
Ratatoskr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,434 Elo+
Solo
Heimdallr
Heimdallr
Tzenick
Heimdallr
Level 25
God Stats
2W - 10L
1,108 SR
Queue Stats
122W - 170L
1,268 Elo+
Solo
Guan Yu
Guan Yu
iker_NWP
Guan Yu
Level 24
God Stats
4W - 10L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Ganesha
Ganesha
lilithblackmoore
Ganesha
Level 17
God Stats
0W - 1L
1,750 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,386 Elo+

VS

Team Averages
Level 26
1,568 SR
1,580 Elo+
Loki
Loki
 
Loki
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BalisticSniper
Tsukuyomi
Level 22
God Stats
4W - 4L
1,567 SR
Queue Stats
28W - 15L
1,486 Elo+
Solo
Cernunnos
Cernunnos
BurtleSleepz
Cernunnos
Level 29
God Stats
16W - 18L
1,603 SR
Queue Stats
37W - 31L
1,658 Elo+
Solo
Set
Set
Gryffindork8
Set
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
166W - 195L
1,679 Elo+
Solo
Nike
Nike
LoganRoark23
Nike
Level 29
God Stats
17W - 13L
1,672 SR
Queue Stats
323W - 334L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
1 / 2 / 1
6,744
337
1,264
3,895
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
TTVTOXIC648
Ratatoskr
11
2 / 12 / 3
7,688
384
5,242
14,289
4,674
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Tzenick
Heimdallr
13
3 / 11 / 1
8,586
429
6,647
14,851
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
iker_NWP
Guan Yu
14
3 / 11 / 2
8,439
422
4,198
18,237
7,867
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 11 / 4
7,866
393
6,625
23,869
25,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
25 / 0 / 3
13,600
680
20,511
14,108
9,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
BalisticSniper
Tsukuyomi
18
7 / 1 / 7
12,299
615
10,282
11,125
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
BurtleSleepz
Cernunnos
15
4 / 2 / 12
10,788
539
12,359
13,481
8,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 6
9,432
472
4,603
11,211
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 2 / 8
11,480
574
11,218
13,762
13,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
9
Kills
46
47
Deaths
10
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
25
0
3
26.5
W
Tsukuyomi
BalisticSniper
Tsukuyomi
7
1
7
10.5
W
Cernunnos
BurtleSleepz
Cernunnos
4
2
12
5
W
3
5
6
1.2
W
7
2
8
5.5
L
Da Ji
1
2
1
0.75
L
Ratatoskr
TTVTOXIC648
Ratatoskr
2
12
3
0.29
L
Heimdallr
Tzenick
Heimdallr
3
11
1
0.32
L
Guan Yu
iker_NWP
Guan Yu
3
11
2
0.36
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,976
Damage
58,973
75,141
Taken
63,687
44,200
Mitigated
40,105
4,923
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
20,511
8,990
0
5,242
14,108
9,522
814
1,828
12,280
6,438
92,678
W
Tsukuyomi
BalisticSniper
Tsukuyomi
10,282
2,217
0
4,180
11,125
4,443
2,212
1,078
10,047
0
73,379
W
Cernunnos
BurtleSleepz
Cernunnos
12,359
6,017
0
3,841
13,481
8,105
3,149
571
12,910
6,454
62,057
W
4,603
1,913
0
2,650
11,211
4,688
3,562
1,147
10,064
0
35,153
W
11,218
4,503
0
519
13,762
13,347
2,056
2,001
11,761
0
64,529
L
Da Ji
1,264
370
0
70
3,895
1,253
838
33
3,862
0
11,790
L
Ratatoskr
TTVTOXIC648
Ratatoskr
5,242
847
0
115
14,289
4,674
210
139
14,150
0
18,950
L
Heimdallr
Tzenick
Heimdallr
6,647
5,017
0
1,582
14,851
4,973
358
811
14,040
0
36,466
L
Guan Yu
iker_NWP
Guan Yu
4,198
359
448
2,071
18,237
7,867
38
161
18,076
0
33,674
L
6,625
593
0
637
23,869
25,433
66
911
22,958
25,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,323
Gold Earned
57,599
188
Minions Killed
536
0
Camps Cleared
0
1,345,319
Distance Traveled
1,923,706
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,600
680
132
7
0
404,790
4
W
Tsukuyomi
12,299
615
157
8
0
399,106
2
W
Cernunnos
10,788
539
88
4
0
408,503
5
W
Set
9,432
472
59
3
0
339,208
4
W
Nike
11,480
574
100
5
0
372,099
0
L
Da Ji
6,744
337
31
2
0
183,858
3
L
Ratatoskr
7,688
384
24
1
0
297,045
0
L
Heimdallr
8,586
429
62
3
0
231,202
0
L
Guan Yu
8,439
422
51
3
0
344,119
1
L
Ganesha
7,866
393
20
1
0
289,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role