Player Matchup

Danzaburou
Danzaburou
Alexandraco
Danzaburou
Level 7
God Stats
1W - 1L
1,854 SR
Queue Stats
1W - 2L
1,654 Elo+
Solo
Sobek
Sobek
Kherith
Sobek
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 151L
1,393 Elo+
Solo
Ra
Ra
Samtrc3y
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,138 Elo+
Solo
Kali
Kali
VileBunny
Kali
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
97W - 115L
1,214 Elo+
Solo
Hel
Hel
Теххник
Hel
Level 17
God Stats
4W - 5L
1,073 SR
Queue Stats
28W - 29L
1,308 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,342 Elo+

VS

Team Averages
Level 19
1,525 SR
1,534 Elo+
Cthulhu
Cthulhu
Buster400
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
JrTeacher
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Keethord
Danzaburou
Level 23
God Stats
2W - 1L
1,627 SR
Queue Stats
20W - 8L
1,671 Elo+
Solo
Artemis
Artemis
LadyMoonberry
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
stefnyr
Neith
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexandraco
Danzaburou
15
1 / 6 / 5
9,523
952
11,960
18,223
7,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Kherith
Sobek
17
1 / 10 / 5
10,534
1,053
7,650
32,249
37,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 1
8,368
837
2,060
4,161
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
15
3 / 7 / 2
10,151
1,015
7,701
21,468
8,643
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 11 / 2
9,524
952
10,695
17,383
5,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buster400
Cthulhu
17
0 / 4 / 16
9,996
1,000
5,478
9,229
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
JrTeacher
Medusa
17
1 / 2 / 21
10,313
1,031
10,042
6,793
2,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Keethord
Danzaburou
20
28 / 0 / 7
15,817
1,582
41,333
6,402
3,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
17
5 / 1 / 20
11,253
1,125
16,337
11,436
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
stefnyr
Neith
17
5 / 2 / 18
11,045
1,105
11,906
10,170
6,728
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
121
9
Kills
39
39
Deaths
9
15
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alexandraco
Danzaburou
1
6
5
0.58
W
Cthulhu
Buster400
Cthulhu
0
4
16
2
W
Medusa
JrTeacher
Medusa
1
2
21
5.75
W
Danzaburou
Keethord
Danzaburou
28
0
7
31.5
L
Sobek
Kherith
Sobek
1
10
5
0.35
W
Artemis
5
1
20
15
L
1
5
1
0.3
L
Kali
3
7
2
0.57
W
Neith
stefnyr
Neith
5
2
18
7
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,066
Damage
85,096
93,484
Taken
44,030
60,873
Mitigated
26,104
9,188
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alexandraco
Danzaburou
11,960
5,835
0
1,314
18,223
7,569
0
1,667
16,456
0
24,114
W
Cthulhu
Buster400
Cthulhu
5,478
991
0
438
9,229
8,372
0
3,123
6,106
19,316
0
W
Medusa
JrTeacher
Medusa
10,042
5,109
0
0
6,793
2,680
0
5,011
1,782
0
20,163
W
Danzaburou
Keethord
Danzaburou
41,333
29,690
0
2,940
6,402
3,035
0
3,973
2,429
0
61,314
L
Sobek
Kherith
Sobek
7,650
1,009
0
2,885
32,249
37,981
0
1,864
30,135
29,769
0
W
Artemis
16,337
9,982
0
2,637
11,436
5,289
0
3,913
7,523
0
24,737
L
2,060
461
44
101
4,161
1,089
0
35
4,101
3,858
0
L
Kali
7,701
3,293
0
2,187
21,468
8,643
0
966
20,377
0
18,893
W
Neith
stefnyr
Neith
11,906
6,397
0
1,539
10,170
6,728
0
4,385
5,785
0
29,310
L
10,695
872
528
2,129
17,383
5,591
0
421
16,937
22,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,100
Gold Earned
58,424
114
Minions Killed
195
1
Camps Cleared
1
654,779
Distance Traveled
919,825
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,523
952
28
3
0
140,565
0
W
Cthulhu
9,996
1,000
35
4
0
183,817
1
W
Medusa
10,313
1,031
41
4
0
180,183
0
W
Danzaburou
15,817
1,582
52
5
0
206,123
0
L
Sobek
10,534
1,053
33
3
0
130,387
0
W
Artemis
11,253
1,125
20
2
1
175,490
0
L
Ra
8,368
837
2
0
0
65,630
0
L
Kali
10,151
1,015
23
2
1
174,326
2
W
Neith
11,045
1,105
47
5
0
174,212
0
L
Hel
9,524
952
28
3
0
143,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role