Player Matchup

Ah Puch
Ah Puch
AD3LLTH3G0D05
Ah Puch
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 14L
1,797 Elo+
Party 1
Scylla
Scylla
ImA NiTeMaR3
Scylla
Level 116
God Stats
12W - 2L
1,821 SR
Queue Stats
50W - 23L
1,655 Elo+
Party 1
Cernunnos
Cernunnos
QuiCKoNDaCRiBBZ
Cernunnos
Level 48
God Stats
7W - 5L
1,471 SR
Queue Stats
45W - 28L
1,631 Elo+
Party 1
Odin
Odin
RobitussindMYgf
Odin
Level 29
God Stats
14W - 9L
1,710 SR
Queue Stats
212W - 178L
1,676 Elo+
Party 1
Ares
Ares
Thundertank33
Ares
Level 106
God Stats
13W - 18L
1,500 SR
Queue Stats
362W - 357L
1,500 Elo+
Solo
Team Averages
Level 75
1,600 SR
1,652 Elo+

VS

Team Averages
Level 79
1,548 SR
1,447 Elo+
Cthulhu
Cthulhu
Dybbs
Cthulhu
Level 26
God Stats
1W - 1L
1,676 SR
Queue Stats
2W - 8L
1,243 Elo+
Party 2
Hun Batz
Hun Batz
ZeroXMarcus
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Da Ji
Da Ji
ewsagi
Da Ji
Level 25
God Stats
2W - 5L
1,491 SR
Queue Stats
4W - 11L
1,363 Elo+
Party 2
Aphrodite
Aphrodite
redrom95
Aphrodite
Level 109
God Stats
6W - 6L
1,576 SR
Queue Stats
66W - 65L
1,627 Elo+
Solo
Mulan
Mulan
x2 Owl
Mulan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
5 / 3 / 25
11,009
1,101
17,874
8,187
3,182
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
18
16 / 3 / 10
13,164
1,316
25,217
6,719
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
QuiCKoNDaCRiBBZ
Cernunnos
16
2 / 3 / 21
10,115
1,012
12,708
7,455
3,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 2 / 22
10,273
1,027
7,596
12,523
14,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
6 / 0 / 19
11,795
1,180
8,553
8,840
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

242

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dybbs
Cthulhu
15
2 / 7 / 2
9,819
982
5,465
14,164
11,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
ZeroXMarcus
Hun Batz
16
1 / 4 / 4
9,549
955
10,742
16,307
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
ewsagi
Da Ji
15
4 / 10 / 2
9,963
996
8,125
16,721
6,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
redrom95
Aphrodite
16
1 / 8 / 5
9,633
963
7,361
17,459
12,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
x2 Owl
Mulan
16
3 / 2 / 4
10,129
1,013
8,023
13,480
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
28
31
Kills
11
11
Deaths
31
97
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
3
25
5.83
L
Cthulhu
Dybbs
Cthulhu
2
7
2
0.43
W
Scylla
16
3
10
7
W
Cernunnos
QuiCKoNDaCRiBBZ
Cernunnos
2
3
21
4.17
W
2
2
22
6.5
W
6
0
19
15.5
L
Hun Batz
ZeroXMarcus
Hun Batz
1
4
4
0.75
L
Da Ji
ewsagi
Da Ji
4
10
2
0.5
L
Aphrodite
redrom95
Aphrodite
1
8
5
0.44
L
Mulan
x2 Owl
Mulan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,948
Damage
39,716
43,724
Taken
78,131
33,390
Mitigated
48,304
3,430
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
17,874
444
0
747
8,187
3,182
0
1,577
6,560
40,345
0
L
Cthulhu
Dybbs
Cthulhu
5,465
44
257
118
14,164
11,460
0
7,311
6,606
23,848
0
W
Scylla
25,217
1,497
0
680
6,719
2,965
0
1,724
4,970
44,615
0
W
Cernunnos
QuiCKoNDaCRiBBZ
Cernunnos
12,708
7,970
0
22
7,455
3,413
0
2,016
5,364
0
23,796
W
7,596
2,728
0
275
12,523
14,818
0
4,303
8,036
293
19,189
W
8,553
185
0
1,706
8,840
9,012
0
3,206
5,609
13,226
0
L
Hun Batz
ZeroXMarcus
Hun Batz
10,742
1,711
0
445
16,307
5,950
0
9,876
6,242
0
23,567
L
Da Ji
ewsagi
Da Ji
8,125
3,174
0
935
16,721
6,785
0
11,500
4,887
0
17,001
L
Aphrodite
redrom95
Aphrodite
7,361
854
4,404
3,708
17,459
12,043
0
12,975
4,199
23,453
0
L
Mulan
x2 Owl
Mulan
8,023
898
0
772
13,480
12,066
0
9,395
3,869
0
23,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,356
Gold Earned
49,093
172
Minions Killed
181
4
Camps Cleared
3
900,788
Distance Traveled
817,881
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,009
1,101
50
5
0
196,905
0
L
Cthulhu
9,819
982
42
4
0
165,839
3
W
Scylla
13,164
1,316
64
6
1
162,832
0
W
Cernunnos
10,115
1,012
28
3
3
158,228
0
W
Odin
10,273
1,027
23
2
0
196,345
0
W
Ares
11,795
1,180
7
1
0
186,478
0
L
Hun Batz
9,549
955
31
3
0
189,572
0
L
Da Ji
9,963
996
28
3
1
166,346
0
L
Aphrodite
9,633
963
42
4
2
164,135
0
L
Mulan
10,129
1,013
38
4
0
131,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role