Player Matchup

Kukulkan
Kukulkan
ErmineLynn
Kukulkan
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 72L
1,114 Elo+
Solo
Cernunnos
Cernunnos
HEADHUNTER8265
Cernunnos
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Agni
Agni
HZOUZA
Agni
Level 24
God Stats
3W - 7L
1,297 SR
Queue Stats
4W - 7L
1,309 Elo+
Solo
Neith
Neith
Stxdio
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
becedieg1234
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,757 Elo+
Party 2
Team Averages
Level 27
1,459 SR
1,436 Elo+

VS

Team Averages
Level 19
1,501 SR
1,363 Elo+
Cupid
Cupid
Hadorokku
Cupid
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
50W - 66L
1,187 Elo+
Party 1
Mulan
Mulan
Rasta Camo KILL
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,508 Elo+
Solo
Izanami
Izanami
Rattle729
Izanami
Level 23
God Stats
18W - 19L
1,507 SR
Queue Stats
37W - 39L
1,586 Elo+
Solo
Heimdallr
Heimdallr
SSJMoisty
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,187 Elo+
Party 1
Neith
Neith
ZiouFa
Neith
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ErmineLynn
Kukulkan
20
3 / 7 / 15
13,467
962
20,922
16,526
7,786
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
HEADHUNTER8265
Cernunnos
20
27 / 4 / 12
18,465
1,319
51,838
33,843
18,737
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
HZOUZA
Agni
20
7 / 4 / 24
15,377
1,098
21,649
20,620
7,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Stxdio
Neith
20
11 / 4 / 13
16,193
1,157
22,782
14,107
6,382
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
becedieg1234
Cthulhu
20
0 / 11 / 16
12,330
881
1,983
17,695
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hadorokku
Cupid
20
10 / 11 / 7
14,242
1,017
24,209
29,552
15,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
9 / 11 / 4
13,426
959
15,041
28,512
28,025
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Rattle729
Izanami
20
6 / 7 / 8
14,466
1,033
17,317
19,188
8,071
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
SSJMoisty
Heimdallr
20
1 / 11 / 18
13,202
943
11,941
23,384
20,564
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
ZiouFa
Neith
20
4 / 8 / 14
13,468
962
27,821
25,049
11,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
81
48
Kills
30
30
Deaths
48
80
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ErmineLynn
Kukulkan
3
7
15
1.5
W
Cernunnos
HEADHUNTER8265
Cernunnos
27
4
12
8.25
W
Agni
HZOUZA
Agni
7
4
24
4.75
L
Cupid
Hadorokku
Cupid
10
11
7
1.23
L
9
11
4
1
L
Izanami
Rattle729
Izanami
6
7
8
1.43
L
Heimdallr
SSJMoisty
Heimdallr
1
11
18
0.91
W
Neith
Stxdio
Neith
11
4
13
4.38
L
Neith
ZiouFa
Neith
4
8
14
1.38
W
Cthulhu
becedieg1234
Cthulhu
0
11
16
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,174
Damage
96,329
102,791
Taken
125,685
50,385
Mitigated
83,820
17,103
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ErmineLynn
Kukulkan
20,922
3,418
0
0
16,526
7,786
0
0
16,301
46,099
0
W
Cernunnos
HEADHUNTER8265
Cernunnos
51,838
37,969
0
10,893
33,843
18,737
0
0
33,743
0
78,821
W
Agni
HZOUZA
Agni
21,649
2,676
0
1,723
20,620
7,963
0
0
20,520
34,792
0
L
Cupid
Hadorokku
Cupid
24,209
16,179
36
2,282
29,552
15,991
0
6,327
23,175
0
38,574
L
15,041
2,905
0
1,357
28,512
28,025
0
16,001
12,511
0
24,378
L
Izanami
Rattle729
Izanami
17,317
13,016
0
0
19,188
8,071
0
6,545
12,643
0
63,620
L
Heimdallr
SSJMoisty
Heimdallr
11,941
5,427
0
1,154
23,384
20,564
0
7,906
15,478
0
25,291
W
Neith
Stxdio
Neith
22,782
10,815
0
4,295
14,107
6,382
0
0
13,957
0
59,748
L
Neith
ZiouFa
Neith
27,821
14,355
0
7,577
25,049
11,169
0
7,700
17,324
0
52,520
W
Cthulhu
becedieg1234
Cthulhu
1,983
797
142
50
17,695
9,517
0
0
17,650
4,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,832
Gold Earned
68,804
224
Minions Killed
226
13
Camps Cleared
3
1,097,739
Distance Traveled
1,109,234
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,467
962
51
4
2
226,275
2
W
Cernunnos
18,465
1,319
62
4
3
233,109
0
W
Agni
15,377
1,098
34
2
0
264,273
0
L
Cupid
14,242
1,017
31
2
0
203,536
0
L
Mulan
13,426
959
13
1
1
247,631
0
L
Izanami
14,466
1,033
103
7
0
243,886
0
L
Heimdallr
13,202
943
33
2
0
186,321
0
W
Neith
16,193
1,157
75
5
8
219,184
1
L
Neith
13,468
962
46
3
2
227,860
0
W
Cthulhu
12,330
881
2
0
0
154,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role