Player Matchup

Anubis
Anubis
 
Anubis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MasiTheBattousai
Artemis
Level 23
God Stats
2W - 0L
1,719 SR
Queue Stats
8W - 3L
1,896 Elo+
Party 1
Kali
Kali
MavericKTracker
Kali
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,541 Elo+
Solo
Nox
Nox
ReggieRiczu23
Nox
Level 44
God Stats
9W - 6L
1,500 SR
Queue Stats
625W - 722L
1,420 Elo+
Solo
Nike
Nike
Senpaii Taco
Nike
Level 69
God Stats
2W - 0L
1,753 SR
Queue Stats
90W - 79L
1,508 Elo+
Solo
Team Averages
Level 49
1,594 SR
1,573 Elo+

VS

Team Averages
Level 57
1,589 SR
1,454 Elo+
Neith
Neith
Old Whites
Neith
Level 44
God Stats
3W - 6L
1,750 SR
Queue Stats
14W - 27L
1,407 Elo+
Solo
Hercules
Hercules
PHENIX Rafiki
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,548 Elo+
Solo
Jormungandr
Jormungandr
SHOGUNxofxLA
Jormungandr
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 134L
1,487 Elo+
Party 2
Thanatos
Thanatos
o Black Jedi o
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 262L
1,624 Elo+
Party 2
Hera
Hera
ymaaThz1
Hera
Level 75
God Stats
0W - 2L
1,696 SR
Queue Stats
105W - 109L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 2 / 5
8,845
1,106
8,917
4,149
1,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 6
8,309
1,039
10,771
10,838
4,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 3
8,938
1,117
7,796
10,487
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 7
9,043
1,130
3,344
2,392
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 5
9,655
1,207
5,674
5,432
3,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

290

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 3 / 4
7,538
942
3,329
5,907
1,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
PHENIX Rafiki
Hercules
14
4 / 3 / 2
8,991
1,124
6,113
7,212
3,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
SHOGUNxofxLA
Jormungandr
15
0 / 2 / 7
9,074
1,134
2,968
11,422
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
14
1 / 5 / 6
8,044
1,006
6,704
9,171
2,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
15
5 / 2 / 3
9,318
1,165
9,483
7,266
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
15
Kills
10
10
Deaths
15
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
5
2.75
W
1
4
6
1
W
4
4
3
1.38
L
Neith
0
3
4
0.67
L
Hercules
PHENIX Rafiki
Hercules
4
3
2
1.67
W
3
0
7
6.5
L
Jormungandr
SHOGUNxofxLA
Jormungandr
0
2
7
1.75
W
4
0
5
6.5
L
Thanatos
1
5
6
0.8
L
Hera
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
28,597
33,298
Taken
40,978
16,629
Mitigated
17,450
3,609
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,917
135
0
395
4,149
1,923
0
911
3,182
23,555
0
W
10,771
6,138
0
0
10,838
4,787
0
5,412
5,200
0
18,174
W
7,796
4,123
0
2,459
10,487
5,443
0
2,616
7,721
0
12,220
L
Neith
3,329
869
171
920
5,907
1,284
0
752
5,155
0
7,587
L
Hercules
PHENIX Rafiki
Hercules
6,113
2,592
257
2,092
7,212
3,770
0
3,102
4,110
0
15,579
W
3,344
582
209
546
2,392
969
0
460
1,932
15,784
0
L
Jormungandr
SHOGUNxofxLA
Jormungandr
2,968
1,409
402
1,350
11,422
7,673
0
4,074
7,348
24,387
0
W
5,674
1,070
0
0
5,432
3,507
0
2,544
2,812
0
32,099
L
Thanatos
6,704
2,027
0
1,746
9,171
2,754
0
2,281
6,890
0
9,839
L
Hera
9,483
2,922
0
1,336
7,266
1,969
0
2,052
5,214
30,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,790
Gold Earned
42,965
145
Minions Killed
132
7
Camps Cleared
5
763,408
Distance Traveled
680,733
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,845
1,106
32
4
0
155,508
1
W
Artemis
8,309
1,039
15
2
2
149,003
1
W
Kali
8,938
1,117
6
1
2
163,762
0
L
Neith
7,538
942
8
1
0
73,379
0
L
Hercules
8,991
1,124
20
3
2
141,383
0
W
Nox
9,043
1,130
32
4
0
119,215
0
L
Jormungandr
9,074
1,134
53
7
0
143,966
0
W
Nike
9,655
1,207
60
8
3
175,920
0
L
Thanatos
8,044
1,006
1
0
0
166,567
2
L
Hera
9,318
1,165
50
6
3
155,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role