Player Matchup

Loki
Loki
FOESLASH
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,799 Elo+
Solo
Cthulhu
Cthulhu
King_3291
Cthulhu
Level 16
God Stats
0W - 1L
1,692 SR
Queue Stats
7W - 17L
1,571 Elo+
Solo
Hachiman
Hachiman
Mauritong96
Hachiman
Level 5
God Stats
0W - 5L
1,186 SR
Queue Stats
3W - 10L
1,070 Elo+
Solo
Cerberus
Cerberus
abullah2021
Cerberus
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 75L
1,154 Elo+
Solo
Ymir
Ymir
raphgeorges
Ymir
Level 15
God Stats
1W - 1L
1,332 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,442 SR
1,419 Elo+

VS

Team Averages
Level 12
1,557 SR
1,784 Elo+
Neith
Neith
B3AN_1002
Neith
Level 14
God Stats
28W - 30L
1,807 SR
Queue Stats
256W - 277L
1,805 Elo+
Party 1
Ares
Ares
MountainGuerilla
Ares
Level 10
God Stats
19W - 22L
1,298 SR
Queue Stats
331W - 378L
1,805 Elo+
Party 1
Sun Wukong
Sun Wukong
benboom412
Sun Wukong
Level 17
God Stats
4W - 3L
1,681 SR
Queue Stats
204W - 228L
1,901 Elo+
Party 1
Camazotz
Camazotz
latentti_dan
Camazotz
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 59L
1,877 Elo+
Solo
Medusa
Medusa
xCapitan-Nx
Medusa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
0 / 11 / 1
5,709
336
3,057
9,544
2,428
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
King_3291
Cthulhu
9
1 / 15 / 0
6,151
362
2,053
14,725
5,667
Hachiman
Mauritong96
Hachiman
13
5 / 7 / 0
8,790
517
9,424
14,149
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
abullah2021
Cerberus
6
0 / 2 / 1
5,695
335
1,112
4,259
1,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
4 / 9 / 3
9,042
532
10,260
20,083
15,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B3AN_1002
Neith
13
6 / 1 / 7
9,057
533
7,983
7,225
2,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 16
9,831
578
5,997
11,378
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
benboom412
Sun Wukong
15
12 / 5 / 4
10,384
611
9,707
10,493
5,444
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Camazotz
latentti_dan
Camazotz
12
7 / 2 / 16
8,955
527
6,194
8,351
3,564
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Medusa
14
10 / 2 / 15
9,549
562
15,458
10,523
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
99
10
Kills
41
44
Deaths
11
5
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Neith
B3AN_1002
Neith
6
1
7
9.5
L
Loki
0
11
1
0.05
L
Cthulhu
King_3291
Cthulhu
1
15
0
0.07
L
Hachiman
Mauritong96
Hachiman
5
7
0
0.71
W
6
1
16
14
L
Cerberus
abullah2021
Cerberus
0
2
1
0.25
W
Sun Wukong
benboom412
Sun Wukong
12
5
4
2.8
W
Camazotz
latentti_dan
Camazotz
7
2
16
7.5
L
4
9
3
0.61
W
Medusa
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,906
Damage
45,339
62,760
Taken
47,970
29,705
Mitigated
27,504
6,794
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
B3AN_1002
Neith
7,983
4,642
0
2,580
7,225
2,832
2,515
2,010
5,215
0
44,639
L
Loki
3,057
738
0
12
9,544
2,428
0
270
9,274
0
13,655
L
Cthulhu
King_3291
Cthulhu
2,053
834
0
0
14,725
5,667
291
2,442
12,283
14,225
0
L
Hachiman
Mauritong96
Hachiman
9,424
5,855
0
4,365
14,149
4,864
0
1,214
12,935
0
38,304
W
5,997
835
0
859
11,378
11,354
1,778
3,058
8,320
24,340
0
L
Cerberus
abullah2021
Cerberus
1,112
97
0
654
4,259
1,311
0
271
3,988
9,087
0
W
Sun Wukong
benboom412
Sun Wukong
9,707
4,440
0
117
10,493
5,444
3,898
1,822
8,671
0
44,106
W
Camazotz
latentti_dan
Camazotz
6,194
915
0
3,342
8,351
3,564
1,051
2,363
5,988
165
17,285
L
10,260
1,127
0
1,763
20,083
15,435
0
1,800
18,283
30,404
0
W
Medusa
15,458
7,743
0
3,367
10,523
4,310
3,417
4,172
6,326
0
52,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,387
Gold Earned
47,776
178
Minions Killed
290
0
Camps Cleared
0
1,230,624
Distance Traveled
1,552,768
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,057
533
77
5
0
278,031
0
L
Loki
5,709
336
22
1
0
263,711
4
L
Cthulhu
6,151
362
24
1
0
293,423
1
L
Hachiman
8,790
517
65
4
0
255,403
2
W
Ares
9,831
578
42
2
0
305,896
3
L
Cerberus
5,695
335
23
1
0
135,578
0
W
Sun Wukong
10,384
611
77
5
0
302,140
0
W
Camazotz
8,955
527
31
2
0
364,259
4
L
Ymir
9,042
532
44
3
0
282,509
2
W
Medusa
9,549
562
63
4
0
302,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role