Player Matchup

Zeus
Zeus
LesGrosseman
Zeus
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
19W - 31L
1,500 Elo+
Party 1
Izanami
Izanami
Thatguy3222
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ZailKnight
Nu Wa
Level 67
God Stats
2W - 3L
1,294 SR
Queue Stats
20W - 23L
1,165 Elo+
Solo
Nike
Nike
ZeR0 Rhoads
Nike
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Party 1
Yemoja
Yemoja
mildread
Yemoja
Level 129
God Stats
8W - 5L
1,500 SR
Queue Stats
54W - 63L
1,500 Elo+
Party 1
Team Averages
Level 100
1,459 SR
1,433 Elo+

VS

Team Averages
Level 119
1,414 SR
1,475 Elo+
Amaterasu
Amaterasu
Lenny_L19
Amaterasu
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
322W - 319L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Pikashu34R
Nu Wa
Level 146
God Stats
5W - 3L
1,175 SR
Queue Stats
59W - 72L
1,414 Elo+
Solo
Zeus
Zeus
PillsburDoughBoy
Zeus
Level 126
God Stats
7W - 7L
1,819 SR
Queue Stats
102W - 136L
1,548 Elo+
Solo
Heimdallr
Heimdallr
matreds01
Heimdallr
Level 104
God Stats
8W - 3L
1,309 SR
Queue Stats
73W - 61L
1,303 Elo+
Solo
Yemoja
Yemoja
ssmurphy17
Yemoja
Level 108
God Stats
7W - 7L
1,266 SR
Queue Stats
285W - 264L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
7,752
705
13,448
8,155
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Thatguy3222
Izanami
13
0 / 2 / 3
6,946
631
2,570
6,936
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
13
1 / 6 / 4
7,178
653
6,463
9,832
3,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 3 / 3
8,096
736
6,985
15,056
13,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
mildread
Yemoja
12
1 / 2 / 4
6,851
623
7,189
8,974
3,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lenny_L19
Amaterasu
14
2 / 3 / 10
8,065
733
7,873
12,612
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
17
9 / 0 / 2
10,311
937
10,241
6,826
2,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 7
8,399
764
11,826
6,005
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
matreds01
Heimdallr
14
1 / 1 / 10
7,805
710
7,496
6,808
2,573
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
ssmurphy17
Yemoja
14
1 / 2 / 8
8,322
757
6,138
10,359
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
8
Kills
15
15
Deaths
8
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Lenny_L19
Amaterasu
2
3
10
2.33
L
2
2
4
2
W
Nu Wa
9
0
2
10
W
2
2
7
2.75
L
Izanami
Thatguy3222
Izanami
0
2
3
0.75
L
Nu Wa
1
6
4
0.5
L
4
3
3
1.83
W
Heimdallr
matreds01
Heimdallr
1
1
10
6
L
Yemoja
mildread
Yemoja
1
2
4
1.5
W
Yemoja
ssmurphy17
Yemoja
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,655
Damage
43,574
48,953
Taken
42,610
24,681
Mitigated
23,909
11,348
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Lenny_L19
Amaterasu
7,873
2,100
0
1,922
12,612
9,529
458
8,367
3,929
1,948
21,685
L
13,448
1,623
0
1,704
8,155
2,628
2
4,926
3,091
35,837
0
W
Nu Wa
10,241
4,080
0
3,134
6,826
2,609
354
5,240
1,338
40,789
0
W
11,826
310
0
1,972
6,005
2,053
644
4,123
1,686
31,393
0
L
Izanami
Thatguy3222
Izanami
2,570
1,437
0
283
6,936
2,171
568
4,075
2,815
0
17,609
L
Nu Wa
6,463
2,336
501
437
9,832
3,084
69
4,957
4,755
24,095
0
L
6,985
975
516
4,269
15,056
13,725
17
7,490
7,422
0
21,143
W
Heimdallr
matreds01
Heimdallr
7,496
1,655
0
959
6,808
2,573
1,328
3,859
2,786
0
26,898
L
Yemoja
mildread
Yemoja
7,189
607
2,830
808
8,974
3,073
0
6,615
2,203
20,050
0
W
Yemoja
ssmurphy17
Yemoja
6,138
866
3,469
3,483
10,359
7,145
392
4,882
4,980
20,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
42,902
206
Minions Killed
253
2
Camps Cleared
11
1,004,573
Distance Traveled
993,346
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,065
733
38
3
4
210,150
3
L
Zeus
7,752
705
58
5
0
220,425
6
W
Nu Wa
10,311
937
72
7
2
208,477
0
W
Zeus
8,399
764
65
6
5
194,064
2
L
Izanami
6,946
631
54
5
1
176,661
0
L
Nu Wa
7,178
653
40
4
0
160,503
0
L
Nike
8,096
736
31
3
1
255,938
3
W
Heimdallr
7,805
710
53
5
0
189,341
0
L
Yemoja
6,851
623
23
2
0
191,046
0
W
Yemoja
8,322
757
25
2
0
191,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role