Player Matchup

Apollo
Apollo
Diamond V
DMlost
Apollo
Diamond V
Level 160
God Stats
15W - 8L
1,500 SR
Queue Stats
577W - 338L
2,082 MMR
Solo
Tyr
Tyr
Gold III
Duidra
Tyr
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 72L
1,857 MMR
Solo
The Morrigan
The Morrigan
Platinum III
Fifilza7
The Morrigan
Platinum III
Level 101
God Stats
86W - 67L
1,851 SR
Queue Stats
879W - 880L
1,928 MMR
Solo
Chronos
Chronos
Platinum IV
ShadowLTX
Chronos
Platinum IV
Level 160
God Stats
6W - 4L
1,829 SR
Queue Stats
60W - 35L
1,993 MMR
Party 3
Sobek
Sobek
Silver I
superocti12
Sobek
Silver I
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
267W - 157L
1,627 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,636 SR
1,897 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,588 SR
1,778 MMR
Fenrir
Fenrir
Platinum II
ASD666666
Fenrir
Platinum II
Level 160
God Stats
13W - 7L
1,741 SR
Queue Stats
753W - 745L
1,812 MMR
Solo
Sylvanus
Sylvanus
Platinum I
Dem3trial
Sylvanus
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
F0RASTEIR0
Guan Yu
Platinum II
Level 160
God Stats
40W - 32L
1,289 SR
Queue Stats
253W - 237L
1,907 MMR
Party 1
Anhur
Anhur
Platinum I
PauloNoLondra
Anhur
Platinum I
Level 160
God Stats
19W - 24L
1,908 SR
Queue Stats
228W - 225L
1,973 MMR
Party 2
Scylla
Scylla
Gold III
oFazendeiro
Scylla
Gold III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,698 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DMlost
Apollo
20
9 / 0 / 6
13,766
656
12,253
12,612
4,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Duidra
Tyr
18
5 / 2 / 16
12,386
590
11,944
21,907
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
Fifilza7
The Morrigan
18
7 / 2 / 6
12,361
589
10,255
8,202
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
ShadowLTX
Chronos
20
8 / 1 / 14
13,374
637
25,820
20,863
11,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 1 / 3
13,176
627
12,807
17,906
21,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
FreyaSetDanzaburouJanusRa

VS

Bans
TsukuyomiYemojaGebAwilixKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASD666666
Fenrir
15
1 / 7 / 1
9,358
446
3,412
16,817
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Dem3trial
Sylvanus
12
2 / 9 / 1
7,731
368
6,959
17,149
16,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
F0RASTEIR0
Guan Yu
17
1 / 4 / 1
10,254
488
7,229
19,516
16,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 11 / 1
8,676
413
6,127
20,618
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
16
2 / 2 / 1
9,892
471
15,781
17,356
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
33
Kills
6
6
Deaths
33
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ASD666666
Fenrir
1
7
1
0.21
W
Apollo
DMlost
Apollo
9
0
6
12
L
Sylvanus
Dem3trial
Sylvanus
2
9
1
0.28
W
Tyr
Duidra
Tyr
5
2
16
6.5
L
Guan Yu
F0RASTEIR0
Guan Yu
1
4
1
0.38
W
The Morrigan
Fifilza7
The Morrigan
7
2
6
5
L
0
11
1
0.05
W
Chronos
ShadowLTX
Chronos
8
1
14
15
L
Scylla
2
2
1
1.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,079
Damage
39,508
81,490
Taken
91,456
55,541
Mitigated
54,515
39,477
Healing
20,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ASD666666
Fenrir
3,412
695
0
3,250
16,817
7,477
0
7,232
9,384
0
61,994
W
Apollo
DMlost
Apollo
12,253
8,558
0
6,421
12,612
4,521
6,637
2,713
8,222
0
117,458
L
Sylvanus
Dem3trial
Sylvanus
6,959
1,675
605
2,673
17,149
16,874
0
9,654
7,357
34,699
0
W
Tyr
Duidra
Tyr
11,944
2,281
0
11,601
21,907
14,432
247
8,844
11,748
0
45,474
L
Guan Yu
F0RASTEIR0
Guan Yu
7,229
1,331
410
4,946
19,516
16,704
0
10,827
7,971
641
67,705
W
The Morrigan
Fifilza7
The Morrigan
10,255
2,149
0
1,896
8,202
3,152
0
3,116
4,475
76,101
4,005
L
6,127
3,226
0
5,190
20,618
6,942
0
9,873
10,720
0
64,479
W
Chronos
ShadowLTX
Chronos
25,820
11,088
0
6,811
20,863
11,584
4,038
5,691
14,829
108,546
0
L
Scylla
15,781
1,814
0
3,913
17,356
6,518
828
6,207
10,965
79,833
0
W
12,807
1,174
0
12,748
17,906
21,852
210
3,685
14,127
88,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,063
Gold Earned
45,911
709
Minions Killed
597
0
Camps Cleared
0
2,278,053
Distance Traveled
1,939,169
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,358
446
130
6
0
412,866
5
W
Apollo
13,766
656
172
8
0
501,139
0
L
Sylvanus
7,731
368
50
2
0
351,054
4
W
Tyr
12,386
590
56
3
0
502,649
3
L
Guan Yu
10,254
488
150
7
0
449,058
2
W
The Morrigan
12,361
589
145
7
0
419,159
6
L
Anhur
8,676
413
105
5
0
326,940
4
W
Chronos
13,374
637
162
8
0
437,111
6
L
Scylla
9,892
471
162
8
0
399,251
2
W
Sobek
13,176
627
174
8
0
417,995
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role