Player Matchup

Amaterasu
Amaterasu
Dr_Med_Usa
Amaterasu
Level 129
God Stats
15W - 11L
1,503 SR
Queue Stats
268W - 257L
1,553 Elo+
Party 2
Geb
Geb
GER_bberentz
Geb
Level 157
God Stats
16W - 9L
1,500 SR
Queue Stats
283W - 283L
1,583 Elo+
Party 2
Loki
Loki
Laalh16
Loki
Level 69
God Stats
3W - 1L
1,690 SR
Queue Stats
156W - 145L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
PotatoPete15
Hou Yi
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 214L
1,523 Elo+
Party 1
Janus
Janus
Proudy123321
Janus
Level 135
God Stats
13W - 19L
1,720 SR
Queue Stats
611W - 633L
1,573 Elo+
Party 1
Team Averages
Level 119
1,583 SR
1,543 Elo+

VS

Team Averages
Level 109
1,516 SR
1,427 Elo+
Susano
Susano
EDO_ASTA
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,416 Elo+
Party 3
Merlin
Merlin
EDO_Izanagi
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,416 Elo+
Party 3
Hercules
Hercules
Mimah66
Hercules
Level 126
God Stats
3W - 2L
1,797 SR
Queue Stats
18W - 16L
1,527 Elo+
Solo
Chronos
Chronos
Tarrel_Man
Chronos
Level 126
God Stats
5W - 3L
1,286 SR
Queue Stats
1,099W - 1,082L
1,554 Elo+
Solo
Cerberus
Cerberus
m_M4GY
Cerberus
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 61L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dr_Med_Usa
Amaterasu
16
6 / 2 / 7
10,448
522
17,461
24,050
17,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 5
7,683
384
8,494
14,501
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
Laalh16
Loki
16
7 / 2 / 5
10,457
523
9,692
12,770
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
16
2 / 0 / 4
9,719
486
10,879
10,451
3,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
8 / 3 / 5
11,574
579
12,747
12,680
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EDO_ASTA
Susano
13
0 / 8 / 1
7,848
392
7,181
14,724
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Merlin
14
4 / 7 / 2
9,064
453
9,025
13,806
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Mimah66
Hercules
16
2 / 5 / 2
9,678
484
12,430
21,353
23,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Tarrel_Man
Chronos
17
0 / 3 / 2
9,510
476
7,524
13,010
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
m_M4GY
Cerberus
15
3 / 1 / 4
9,859
493
10,749
14,073
11,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
24
Kills
9
9
Deaths
24
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dr_Med_Usa
Amaterasu
6
2
7
4.75
L
Susano
EDO_ASTA
Susano
0
8
1
0.06
L
Merlin
4
7
2
0.71
W
1
2
5
1.75
W
Loki
Laalh16
Loki
7
2
5
4.75
L
Hercules
Mimah66
Hercules
2
5
2
0.6
W
Hou Yi
2
0
4
4
W
8
3
5
3.5
L
Chronos
Tarrel_Man
Chronos
0
3
2
0.33
L
Cerberus
m_M4GY
Cerberus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,273
Damage
46,909
74,452
Taken
76,966
40,678
Mitigated
52,146
28,484
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dr_Med_Usa
Amaterasu
17,461
9,510
0
14,801
24,050
17,006
1,442
5,259
18,037
0
66,504
L
Susano
EDO_ASTA
Susano
7,181
1,364
0
3,320
14,724
4,670
0
1,814
12,835
0
46,839
L
Merlin
9,025
354
0
1,306
13,806
5,278
942
5,697
7,959
45,335
0
W
8,494
195
0
640
14,501
10,181
350
8,720
5,502
23,955
0
W
Loki
Laalh16
Loki
9,692
2,530
0
4,733
12,770
4,951
575
2,867
9,642
0
63,990
L
Hercules
Mimah66
Hercules
12,430
4,727
0
8,749
21,353
23,469
0
2,767
18,488
0
54,039
W
Hou Yi
10,879
4,495
0
5,308
10,451
3,900
1,938
4,120
6,300
0
64,781
W
12,747
943
147
2,855
12,680
4,640
517
5,633
6,823
87,026
0
L
Chronos
Tarrel_Man
Chronos
7,524
3,194
0
2,903
13,010
7,201
0
3,589
9,267
78,983
0
L
Cerberus
m_M4GY
Cerberus
10,749
221
0
2,459
14,073
11,528
38
6,622
7,176
40,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,881
Gold Earned
45,959
520
Minions Killed
470
0
Camps Cleared
0
1,992,202
Distance Traveled
1,824,838
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,448
522
109
5
0
399,783
0
L
Susano
7,848
392
85
4
0
350,839
4
L
Merlin
9,064
453
81
4
0
333,409
0
W
Geb
7,683
384
38
2
0
413,599
10
W
Loki
10,457
523
105
5
0
422,815
0
L
Hercules
9,678
484
99
5
0
368,110
2
W
Hou Yi
9,719
486
120
6
0
367,278
8
W
Janus
11,574
579
148
7
0
388,727
3
L
Chronos
9,510
476
136
7
0
366,133
6
L
Cerberus
9,859
493
69
3
0
406,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role