Player Matchup

Izanami
Izanami
Dysturby
Izanami
Level 16
God Stats
16W - 7L
1,484 SR
Queue Stats
205W - 210L
1,357 Elo+
Party 1
Zeus
Zeus
GokuDeSangre
Zeus
Level 26
God Stats
7W - 11L
1,418 SR
Queue Stats
35W - 40L
1,329 Elo+
Party 1
Loki
Loki
Lickloli
Loki
Level 22
God Stats
43W - 33L
1,449 SR
Queue Stats
67W - 65L
1,359 Elo+
Party 1
Janus
Janus
PACONI
Janus
Level 26
God Stats
12W - 13L
1,604 SR
Queue Stats
85W - 108L
1,482 Elo+
Party 1
Athena
Athena
ShinyStardust
Athena
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 23L
1,391 Elo+
Party 1
Team Averages
Level 26
1,491 SR
1,384 Elo+

VS

Team Averages
Level 35
1,500 SR
1,496 Elo+
Osiris
Osiris
BigGavv
Osiris
Level 30
God Stats
12W - 6L
1,500 SR
Queue Stats
55W - 56L
1,500 Elo+
Party 2
Anubis
Anubis
Lavarunner805
Anubis
Level 4
God Stats
9W - 12L
1,500 SR
Queue Stats
53W - 49L
1,500 Elo+
Party 2
Kali
Kali
MagicalDaisy
Kali
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 63L
1,313 Elo+
Solo
Scylla
Scylla
Marksharkwalker
Scylla
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
52W - 40L
1,500 Elo+
Solo
Ymir
Ymir
gamefreak2099
Ymir
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 55L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dysturby
Izanami
15
1 / 5 / 4
9,338
934
11,996
12,419
4,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
0 / 8 / 5
9,024
902
11,688
14,368
7,152
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
15
3 / 9 / 1
9,433
943
6,754
17,155
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
PACONI
Janus
15
1 / 4 / 4
9,473
947
22,382
7,726
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 4 / 5
9,457
946
6,630
20,582
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

99

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigGavv
Osiris
17
6 / 2 / 17
10,803
1,080
15,476
15,459
11,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 13
10,719
1,072
11,994
10,739
5,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 1 / 16
10,674
1,067
11,627
12,073
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 0 / 15
11,454
1,145
19,111
11,604
4,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 0 / 17
12,445
1,245
11,506
15,155
18,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
5
Kills
30
30
Deaths
5
19
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Osiris
BigGavv
Osiris
6
2
17
7.25
L
Izanami
Dysturby
Izanami
1
5
4
0.6
L
0
8
5
0.31
W
6
2
13
6.25
L
Loki
3
9
1
0.39
W
3
1
16
11
W
6
0
15
13.5
L
Janus
PACONI
Janus
1
4
4
0.75
L
0
4
5
0.63
W
9
0
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,450
Damage
69,714
72,250
Taken
65,030
30,277
Mitigated
46,337
6,188
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BigGavv
Osiris
15,476
6,646
682
2,060
15,459
11,837
0
9,262
6,197
0
23,708
L
Izanami
Dysturby
Izanami
11,996
7,391
0
719
12,419
4,304
0
6,935
5,484
0
44,803
L
11,688
2,343
391
3,227
14,368
7,152
0
8,095
6,273
33,478
0
W
11,994
1,265
0
5,461
10,739
5,979
0
7,947
2,792
36,910
0
L
Loki
6,754
939
0
178
17,155
5,909
0
9,324
7,831
0
9,425
W
11,627
5,621
0
4,384
12,073
5,406
0
7,104
4,969
0
23,650
W
19,111
3,837
1,311
4,162
11,604
4,709
0
7,771
3,833
39,809
0
L
Janus
PACONI
Janus
22,382
792
0
406
7,726
2,682
0
3,027
4,699
36,989
0
L
6,630
1,000
0
1,267
20,582
10,230
0
15,230
5,352
11,080
0
W
11,506
2,325
0
1,068
15,155
18,406
0
8,616
6,539
19,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,725
Gold Earned
56,095
194
Minions Killed
185
3
Camps Cleared
3
829,409
Distance Traveled
942,037
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,803
1,080
20
2
0
199,062
0
L
Izanami
9,338
934
79
8
1
143,024
0
L
Zeus
9,024
902
53
5
1
126,908
0
W
Anubis
10,719
1,072
58
6
0
162,365
0
L
Loki
9,433
943
8
1
0
191,021
0
W
Kali
10,674
1,067
35
4
0
221,190
0
W
Scylla
11,454
1,145
63
6
2
165,011
0
L
Janus
9,473
947
48
5
1
175,972
0
L
Athena
9,457
946
6
1
0
192,484
1
W
Ymir
12,445
1,245
9
1
1
194,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role