Player Matchup

Bastet
Bastet
Agussna12
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,640 Elo+
Solo
Tsukuyomi
Tsukuyomi
KuuHaKü
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,301 Elo+
Solo
Kumbhakarna
Kumbhakarna
NaMiSuNaVaILabLE
Kumbhakarna
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,759 Elo+
Solo
Loki
Loki
Sakamotopanda
Loki
Level 6
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 4L
1,102 Elo+
Solo
Discordia
Discordia
StarMoonShine
Discordia
Level 11
God Stats
1W - 4L
1,544 SR
Queue Stats
25W - 33L
1,656 Elo+
Solo
Team Averages
Level 10
1,468 SR
1,491 Elo+

VS

Team Averages
Level 8
1,563 SR
1,535 Elo+
Da Ji
Da Ji
CutterHent
Da Ji
Level 11
God Stats
2W - 3L
1,136 SR
Queue Stats
2W - 10L
1,059 Elo+
Solo
Neith
Neith
KAKOS45
Neith
Level 7
God Stats
29W - 44L
1,776 SR
Queue Stats
30W - 48L
1,752 Elo+
Solo
Olorun
Olorun
LeHove
Olorun
Level 7
God Stats
4W - 3L
1,691 SR
Queue Stats
6W - 3L
1,667 Elo+
Solo
Fenrir
Fenrir
Maliciouss00
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
tumik0o
Cthulhu
Level 4
God Stats
2W - 0L
1,711 SR
Queue Stats
3W - 1L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Agussna12
Bastet
20
13 / 6 / 13
17,218
1,230
34,962
19,392
9,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
KuuHaKü
Tsukuyomi
20
8 / 9 / 14
15,563
1,112
28,242
27,934
12,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
NaMiSuNaVaILabLE
Kumbhakarna
20
7 / 8 / 13
15,616
1,115
16,726
29,898
36,828
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
2 / 15 / 14
13,901
993
8,263
32,813
12,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
StarMoonShine
Discordia
20
3 / 6 / 19
14,241
1,017
23,247
18,430
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
7 / 9 / 19
14,310
1,022
17,128
17,012
10,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
KAKOS45
Neith
20
8 / 3 / 22
15,277
1,091
31,264
22,316
9,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
LeHove
Olorun
20
4 / 5 / 28
14,162
1,012
17,903
21,331
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
20
17 / 11 / 20
17,738
1,267
28,342
30,021
21,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
tumik0o
Cthulhu
20
8 / 5 / 28
15,545
1,110
23,432
29,472
40,036
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
161
33
Kills
44
44
Deaths
33
73
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Bastet
Agussna12
Bastet
13
6
13
3.25
W
Da Ji
7
9
19
1.83
W
Neith
KAKOS45
Neith
8
3
22
6.33
L
Tsukuyomi
KuuHaKü
Tsukuyomi
8
9
14
1.67
W
Olorun
LeHove
Olorun
4
5
28
3.6
W
Fenrir
17
11
20
2.45
L
Kumbhakarna
NaMiSuNaVaILabLE
Kumbhakarna
7
8
13
1.69
L
2
15
14
0.6
L
Discordia
StarMoonShine
Discordia
3
6
19
2.08
W
Cthulhu
tumik0o
Cthulhu
8
5
28
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,440
Damage
118,069
128,467
Taken
120,152
78,158
Mitigated
89,866
15,278
Healing
22,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Agussna12
Bastet
34,962
13,235
0
0
19,392
9,815
0
7,368
11,849
0
55,242
W
Da Ji
17,128
2,934
610
1,345
17,012
10,330
0
5,012
12,000
0
26,968
W
Neith
KAKOS45
Neith
31,264
16,834
0
7,181
22,316
9,221
0
5,090
17,226
0
74,419
L
Tsukuyomi
KuuHaKü
Tsukuyomi
28,242
8,194
0
8,032
27,934
12,172
0
9,517
18,224
0
63,972
W
Olorun
LeHove
Olorun
17,903
7,482
2,489
9,317
21,331
8,842
0
7,601
13,730
35,408
0
W
Fenrir
28,342
7,293
0
959
30,021
21,437
0
11,128
18,893
0
41,337
L
Kumbhakarna
NaMiSuNaVaILabLE
Kumbhakarna
16,726
3,342
0
5,934
29,898
36,828
0
9,745
19,834
37,507
0
L
8,263
2,843
0
1,312
32,813
12,884
0
7,816
24,727
0
30,273
L
Discordia
StarMoonShine
Discordia
23,247
0
0
0
18,430
6,459
0
5,857
12,498
37,010
0
W
Cthulhu
tumik0o
Cthulhu
23,432
2,849
147
798
29,472
40,036
0
11,142
18,330
36,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,539
Gold Earned
77,032
232
Minions Killed
257
6
Camps Cleared
4
1,372,486
Distance Traveled
1,282,543
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
17,218
1,230
48
3
2
288,569
0
W
Da Ji
14,310
1,022
24
2
1
254,481
4
W
Neith
15,277
1,091
110
8
0
224,787
1
L
Tsukuyomi
15,563
1,112
67
5
2
293,218
2
W
Olorun
14,162
1,012
40
3
1
235,591
0
W
Fenrir
17,738
1,267
41
3
2
264,630
0
L
Kumbhakarna
15,616
1,115
49
4
1
266,112
0
L
Loki
13,901
993
39
3
1
237,190
0
L
Discordia
14,241
1,017
29
2
0
287,397
4
W
Cthulhu
15,545
1,110
42
3
0
303,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role