Player Matchup

Neith
Neith
Ikonent
Neith
Level 87
God Stats
4W - 1L
1,736 SR
Queue Stats
44W - 27L
1,829 Elo+
Party 2
Chaac
Chaac
JehovasWetness
Chaac
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,829 Elo+
Party 2
Scylla
Scylla
RansuKoira
Scylla
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 32L
1,829 Elo+
Party 2
Sylvanus
Sylvanus
jyrkimies
Sylvanus
Level 95
God Stats
11W - 5L
1,833 SR
Queue Stats
49W - 29L
1,829 Elo+
Party 2
Thanatos
Thanatos
puyol254
Thanatos
Level 69
God Stats
10W - 7L
1,718 SR
Queue Stats
16W - 15L
1,810 Elo+
Solo
Team Averages
Level 89
1,657 SR
1,825 Elo+

VS

Team Averages
Level 100
1,545 SR
1,344 Elo+
Bakasura
Bakasura
Geada
Bakasura
Level 123
God Stats
3W - 2L
1,724 SR
Queue Stats
94W - 89L
1,535 Elo+
Party 3
Merlin
Merlin
JulixReix
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 85L
1,535 Elo+
Party 3
Osiris
Osiris
MrSvill
Osiris
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 18L
1,197 Elo+
Party 1
Neith
Neith
Warframe34
Neith
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 172L
1,197 Elo+
Party 1
Sylvanus
Sylvanus
xxzaxxx12
Sylvanus
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 131L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ikonent
Neith
16
5 / 1 / 2
10,381
519
11,806
12,107
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 1 / 4
10,825
541
8,450
14,550
15,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
RansuKoira
Scylla
20
10 / 1 / 3
12,770
639
16,998
14,340
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
jyrkimies
Sylvanus
16
2 / 0 / 8
10,610
531
12,898
13,816
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
puyol254
Thanatos
18
6 / 5 / 7
11,326
566
10,704
17,852
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Geada
Bakasura
17
3 / 5 / 1
10,205
510
11,018
20,974
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
JulixReix
Merlin
16
1 / 7 / 1
9,144
457
5,577
12,538
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
MrSvill
Osiris
17
2 / 3 / 1
10,618
531
9,825
13,540
12,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
14
0 / 4 / 2
8,082
404
10,385
13,677
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
xxzaxxx12
Sylvanus
14
2 / 5 / 0
9,406
470
6,854
20,753
11,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
24
Kills
8
8
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Geada
Bakasura
3
5
1
0.7
W
Neith
Ikonent
Neith
5
1
2
6
W
1
1
4
3
L
Merlin
JulixReix
Merlin
1
7
1
0.21
L
Osiris
MrSvill
Osiris
2
3
1
0.83
W
Scylla
RansuKoira
Scylla
10
1
3
11.5
L
Neith
0
4
2
0.25
W
Sylvanus
jyrkimies
Sylvanus
2
0
8
6
W
Thanatos
puyol254
Thanatos
6
5
7
1.9
L
Sylvanus
xxzaxxx12
Sylvanus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,856
Damage
43,659
72,665
Taken
81,482
43,017
Mitigated
41,475
41,078
Healing
27,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Geada
Bakasura
11,018
7,362
0
9,743
20,974
8,024
0
6,075
14,675
0
55,106
W
Neith
Ikonent
Neith
11,806
6,688
0
4,994
12,107
4,431
3,011
2,663
9,394
0
65,026
W
8,450
1,559
0
8,173
14,550
15,603
652
693
13,614
0
60,864
L
Merlin
JulixReix
Merlin
5,577
162
0
1,021
12,538
4,538
252
8,671
3,565
57,477
0
L
Osiris
MrSvill
Osiris
9,825
4,392
0
2,658
13,540
12,618
726
1,710
11,258
5,512
56,451
W
Scylla
RansuKoira
Scylla
16,998
2,571
0
2,558
14,340
5,264
842
3,269
9,454
88,005
0
L
Neith
10,385
3,835
0
5,721
13,677
4,804
0
4,135
9,517
0
58,971
W
Sylvanus
jyrkimies
Sylvanus
12,898
3,998
2,050
7,303
13,816
10,566
452
3,902
9,695
43,862
0
W
Thanatos
puyol254
Thanatos
10,704
2,626
0
16,000
17,852
7,153
994
2,245
14,844
0
77,214
L
Sylvanus
xxzaxxx12
Sylvanus
6,854
2,242
1,000
7,696
20,753
11,491
0
8,761
11,899
26,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,912
Gold Earned
47,455
570
Minions Killed
512
0
Camps Cleared
0
1,815,504
Distance Traveled
1,630,537
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,205
510
127
6
0
375,279
1
W
Neith
10,381
519
112
6
0
329,974
7
W
Chaac
10,825
541
116
6
0
382,727
6
L
Merlin
9,144
457
108
5
0
318,734
8
L
Osiris
10,618
531
129
6
0
345,392
4
W
Scylla
12,770
639
166
8
0
378,190
7
L
Neith
8,082
404
100
5
0
273,095
4
W
Sylvanus
10,610
531
67
3
0
348,972
10
W
Thanatos
11,326
566
109
5
0
375,641
1
L
Sylvanus
9,406
470
48
2
0
318,037
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role