Player Matchup

Ganesha
Ganesha
BiboyVibes
Ganesha
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 17L
1,117 Elo+
Solo
Bellona
Bellona
CallMeDaddy9
Bellona
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 97L
1,354 Elo+
Party 1
Ra
Ra
Omegamaillard
Ra
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
185W - 152L
1,713 Elo+
Solo
Set
Set
ivanellis21
Set
Level 38
God Stats
2W - 2L
1,682 SR
Queue Stats
177W - 158L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
shiraj15
Hou Yi
Level 62
God Stats
11W - 11L
1,500 SR
Queue Stats
390W - 478L
1,388 Elo+
Solo
Team Averages
Level 69
1,536 SR
1,422 Elo+

VS

Team Averages
Level 89
1,542 SR
1,522 Elo+
Awilix
Awilix
Firebaaallll
Awilix
Level 48
God Stats
0W - 1L
1,337 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Janus
Janus
LipT1M
Janus
Level 97
God Stats
14W - 19L
1,852 SR
Queue Stats
228W - 213L
1,623 Elo+
Solo
Sylvanus
Sylvanus
LordKillafool
Sylvanus
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 77L
1,543 Elo+
Party 2
Osiris
Osiris
MrscoutSv
Osiris
Level 87
God Stats
33W - 26L
1,715 SR
Queue Stats
541W - 577L
1,523 Elo+
Solo
Neith
Neith
PhiiizX
Neith
Level 89
God Stats
0W - 3L
1,303 SR
Queue Stats
49W - 59L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BiboyVibes
Ganesha
16
1 / 4 / 14
9,770
444
10,630
19,335
20,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
CallMeDaddy9
Bellona
20
13 / 0 / 10
14,560
662
28,353
22,113
25,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 5 / 4
13,364
607
10,861
13,064
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 5 / 10
11,938
543
14,164
15,955
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
shiraj15
Hou Yi
17
4 / 4 / 13
10,717
487
14,052
16,840
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 8 / 1
10,546
479
10,289
18,017
7,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
LipT1M
Janus
18
6 / 4 / 3
12,009
546
10,444
15,357
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
LordKillafool
Sylvanus
16
3 / 4 / 5
9,514
432
13,910
21,580
19,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
MrscoutSv
Osiris
15
0 / 10 / 2
8,744
397
10,144
27,194
22,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
PhiiizX
Neith
14
3 / 7 / 4
9,124
415
11,819
15,043
5,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
33
Kills
18
18
Deaths
33
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BiboyVibes
Ganesha
1
4
14
2
W
Bellona
CallMeDaddy9
Bellona
13
0
10
18
L
Awilix
6
8
1
0.81
L
Janus
LipT1M
Janus
6
4
3
1.88
L
Sylvanus
LordKillafool
Sylvanus
3
4
5
1.38
L
Osiris
MrscoutSv
Osiris
0
10
2
0.1
W
7
5
4
1.8
L
Neith
PhiiizX
Neith
3
7
4
0.71
W
8
5
10
2.6
W
Hou Yi
shiraj15
Hou Yi
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,060
Damage
56,606
87,307
Taken
97,191
66,651
Mitigated
61,333
30,404
Healing
29,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BiboyVibes
Ganesha
10,630
1,166
1,477
2,096
19,335
20,432
659
6,123
13,170
29,901
0
W
Bellona
CallMeDaddy9
Bellona
28,353
12,138
0
5,624
22,113
25,796
3,332
4,227
17,748
5,878
96,943
L
Awilix
10,289
4,784
0
3,818
18,017
7,573
0
4,229
13,788
0
56,838
L
Janus
LipT1M
Janus
10,444
1,312
177
2,270
15,357
6,102
0
2,369
12,988
88,619
0
L
Sylvanus
LordKillafool
Sylvanus
13,910
2,421
3,508
10,136
21,580
19,944
156
10,210
11,370
36,702
0
L
Osiris
MrscoutSv
Osiris
10,144
2,606
0
7,484
27,194
22,517
0
2,617
24,577
8,556
45,224
W
10,861
308
4,102
5,485
13,064
6,185
2,082
4,754
8,130
91,676
0
L
Neith
PhiiizX
Neith
11,819
5,774
0
2,281
15,043
5,197
358
3,875
11,168
305
48,900
W
14,164
6,291
0
4,743
15,955
8,005
1,419
4,958
10,817
0
62,888
W
Hou Yi
shiraj15
Hou Yi
14,052
6,045
0
6,877
16,840
6,233
2,992
6,485
10,333
0
59,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,349
Gold Earned
49,937
576
Minions Killed
498
0
Camps Cleared
0
2,044,816
Distance Traveled
1,804,031
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,770
444
0
0
0
364,105
6
W
Bellona
14,560
662
172
8
0
459,153
2
L
Awilix
10,546
479
93
4
0
429,103
1
L
Janus
12,009
546
182
8
0
406,010
8
L
Sylvanus
9,514
432
54
2
0
385,243
3
L
Osiris
8,744
397
91
4
0
321,731
3
W
Ra
13,364
607
194
9
0
411,803
2
L
Neith
9,124
415
78
4
0
261,944
2
W
Set
11,938
543
82
4
0
448,568
3
W
Hou Yi
10,717
487
128
6
0
361,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role