Player Matchup

Danzaburou
Danzaburou
MaikElKing
Danzaburou
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 179L
1,429 Elo+
Solo
Ullr
Ullr
XMexicanJokerX
Ullr
Level 30
God Stats
14W - 2L
1,957 SR
Queue Stats
29W - 6L
1,901 Elo+
Party 2
King Arthur
King Arthur
jelko10
King Arthur
Level 49
God Stats
13W - 10L
1,468 SR
Queue Stats
205W - 193L
1,150 Elo+
Party 3
Nemesis
Nemesis
octacxnt
Nemesis
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 29L
1,795 Elo+
Party 2
Sylvanus
Sylvanus
skyagaming
Sylvanus
Level 31
God Stats
7W - 5L
1,500 SR
Queue Stats
73W - 90L
1,352 Elo+
Party 3
Team Averages
Level 49
1,585 SR
1,525 Elo+

VS

Team Averages
Level 49
1,409 SR
1,495 Elo+
Hachiman
Hachiman
Azmay
Hachiman
Level 109
God Stats
1W - 5L
1,323 SR
Queue Stats
36W - 33L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
D3athspread
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Danzaburou
Danzaburou
Firefly74
Danzaburou
Level 29
God Stats
25W - 18L
1,500 SR
Queue Stats
129W - 99L
1,518 Elo+
Party 4
Scylla
Scylla
Fireprankz
Scylla
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
129W - 100L
1,518 Elo+
Party 4
Anubis
Anubis
NoName4L44
Anubis
Level 44
God Stats
6W - 10L
1,221 SR
Queue Stats
6W - 13L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaikElKing
Danzaburou
15
2 / 4 / 7
9,200
511
8,778
11,202
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
14 / 1 / 3
11,501
639
19,042
15,036
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
jelko10
King Arthur
18
5 / 1 / 2
10,721
596
9,585
16,251
9,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
octacxnt
Nemesis
18
3 / 2 / 9
10,787
599
9,440
15,433
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
skyagaming
Sylvanus
14
2 / 6 / 6
9,090
505
2,332
16,720
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azmay
Hachiman
15
8 / 4 / 3
9,266
515
16,780
16,186
5,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
D3athspread
Cthulhu
12
1 / 4 / 8
8,077
449
7,715
14,169
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Firefly74
Danzaburou
14
1 / 5 / 1
9,113
506
6,370
13,468
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Fireprankz
Scylla
13
3 / 7 / 2
8,258
459
4,110
10,918
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
NoName4L44
Anubis
14
1 / 6 / 0
8,421
468
10,341
13,238
5,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
26
Kills
14
14
Deaths
26
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Azmay
Hachiman
8
4
3
2.38
L
Cthulhu
D3athspread
Cthulhu
1
4
8
1.25
L
Danzaburou
Firefly74
Danzaburou
1
5
1
0.3
L
Scylla
Fireprankz
Scylla
3
7
2
0.57
W
Danzaburou
MaikElKing
Danzaburou
2
4
7
1.38
L
Anubis
NoName4L44
Anubis
1
6
0
0.17
W
14
1
3
15.5
W
King Arthur
jelko10
King Arthur
5
1
2
6
W
Nemesis
octacxnt
Nemesis
3
2
9
3.75
W
Sylvanus
skyagaming
Sylvanus
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,177
Damage
45,316
74,642
Taken
67,979
39,545
Mitigated
32,488
29,137
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Azmay
Hachiman
16,780
8,957
0
7,073
16,186
5,586
796
1,128
15,058
0
69,802
L
Cthulhu
D3athspread
Cthulhu
7,715
249
0
1,318
14,169
9,860
150
1,466
12,703
22,569
0
L
Danzaburou
Firefly74
Danzaburou
6,370
2,416
0
3,339
13,468
8,119
0
170
13,298
6,080
51,110
L
Scylla
Fireprankz
Scylla
4,110
408
0
1,545
10,918
3,152
0
46
10,872
40,437
0
W
Danzaburou
MaikElKing
Danzaburou
8,778
4,424
0
3,256
11,202
5,972
0
3,133
8,069
4,115
58,578
L
Anubis
NoName4L44
Anubis
10,341
1,033
0
5,148
13,238
5,771
366
0
13,094
53,577
0
W
19,042
10,017
0
9,057
15,036
6,704
690
3,027
12,009
0
81,286
W
King Arthur
jelko10
King Arthur
9,585
1,494
0
3,975
16,251
9,649
151
8,683
7,568
0
65,308
W
Nemesis
octacxnt
Nemesis
9,440
4,957
0
7,155
15,433
6,156
535
3,822
11,611
0
84,737
W
Sylvanus
skyagaming
Sylvanus
2,332
790
2,099
3,595
16,720
11,064
0
3,811
12,909
16,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,299
Gold Earned
43,135
527
Minions Killed
448
0
Camps Cleared
0
1,690,162
Distance Traveled
1,452,757
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,266
515
114
6
0
287,480
10
L
Cthulhu
8,077
449
39
2
0
314,754
2
L
Danzaburou
9,113
506
107
6
0
318,496
7
L
Scylla
8,258
459
85
5
0
295,533
3
W
Danzaburou
9,200
511
100
6
0
312,667
0
L
Anubis
8,421
468
103
6
0
236,494
2
W
Ullr
11,501
639
113
6
0
351,411
0
W
King Arthur
10,721
596
129
7
0
351,923
0
W
Nemesis
10,787
599
151
8
0
374,787
4
W
Sylvanus
9,090
505
34
2
0
299,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role