Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Trujillow11
Kumbhakarna
Bronze III
Level 85
God Stats
1W - 1L
1,811 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
ViL-Attilax
Kukulkan
Bronze III
Level 107
God Stats
16W - 11L
1,500 SR
Queue Stats
50W - 53L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,604 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,396 SR
1,456 MMR
Thoth
Thoth
Silver IV
Constantine1615
Thoth
Silver IV
Level 55
God Stats
2W - 4L
1,534 SR
Queue Stats
108W - 165L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
sasar72
Sylvanus
Bronze III
Level 113
God Stats
1W - 7L
1,154 SR
Queue Stats
33W - 60L
1,368 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
xMightilly
Cu Chulainn
Bronze III
Level 157
God Stats
5W - 10L
1,500 SR
Queue Stats
95W - 77L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 1 / 4
9,835
703
10,868
13,331
13,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
Trujillow11
Kumbhakarna
13
2 / 2 / 7
10,200
729
4,713
10,716
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
ViL-Attilax
Kukulkan
13
3 / 2 / 7
9,528
681
8,405
6,697
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneCthulhuAphroditeScyllaBacchus

VS

Bans
DanzaburouAchillesHeraSobekPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
8,698
621
7,523
6,561
3,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
sasar72
Sylvanus
12
1 / 3 / 4
8,650
618
6,256
13,161
12,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
xMightilly
Cu Chulainn
13
3 / 3 / 2
9,330
666
12,795
12,411
10,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
10
Kills
5
5
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
4
7
L
1
4
4
0.75
W
Kumbhakarna
Trujillow11
Kumbhakarna
2
2
7
2.75
W
Kukulkan
ViL-Attilax
Kukulkan
3
2
7
3.25
L
Sylvanus
sasar72
Sylvanus
1
3
4
1
L
Cu Chulainn
xMightilly
Cu Chulainn
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,986
Damage
26,574
30,744
Taken
32,133
24,057
Mitigated
26,423
9,663
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,868
3,142
0
5,813
13,331
13,604
0
5,876
7,455
111
39,111
L
7,523
581
0
430
6,561
3,495
0
3,329
3,207
39,066
0
W
Kumbhakarna
Trujillow11
Kumbhakarna
4,713
689
699
2,693
10,716
7,999
0
6,397
4,319
18,237
0
W
Kukulkan
ViL-Attilax
Kukulkan
8,405
894
0
458
6,697
2,454
100
2,041
4,656
48,703
0
L
Sylvanus
sasar72
Sylvanus
6,256
1,993
2,627
4,951
13,161
12,128
0
4,982
7,904
22,726
0
L
Cu Chulainn
xMightilly
Cu Chulainn
12,795
2,867
0
3,001
12,411
10,800
61
4,978
7,235
3,360
43,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,563
Gold Earned
26,678
178
Minions Killed
164
0
Camps Cleared
0
811,591
Distance Traveled
709,769
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,835
703
53
4
0
275,423
5
L
Thoth
8,698
621
63
5
0
228,440
0
W
Kumbhakarna
10,200
729
36
3
0
278,168
5
W
Kukulkan
9,528
681
89
6
0
258,000
5
L
Sylvanus
8,650
618
30
2
0
214,365
0
L
Cu Chulainn
9,330
666
71
5
0
266,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role