Player Matchup

Anubis
Anubis
Divvd
Anubis
Level 17
God Stats
50W - 41L
1,396 SR
Queue Stats
85W - 82L
1,513 Elo+
Solo
Athena
Athena
Henrikssen
Athena
Level 27
God Stats
17W - 7L
1,736 SR
Queue Stats
27W - 19L
1,711 Elo+
Solo
Hun Batz
Hun Batz
Minek157
Hun Batz
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 76L
1,621 Elo+
Party 1
King Arthur
King Arthur
OverdoneGrain
King Arthur
Level 25
God Stats
3W - 2L
1,815 SR
Queue Stats
24W - 19L
1,434 Elo+
Solo
Neith
Neith
SmitePrimePOG
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,233 Elo+
Party 1
Team Averages
Level 34
1,590 SR
1,502 Elo+

VS

Team Averages
Level 25
1,526 SR
1,551 Elo+
Erlang Shen
Erlang Shen
AfriCuDaTheleyen
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,464 Elo+
Solo
Bakasura
Bakasura
Griezsky05
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 134L
1,448 Elo+
Solo
Ymir
Ymir
IHateStrongEstet
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 34L
1,543 Elo+
Solo
Medusa
Medusa
Rogerdin13
Medusa
Level 26
God Stats
8W - 5L
1,631 SR
Queue Stats
49W - 49L
1,609 Elo+
Solo
Sobek
Sobek
TiltedSanta
Sobek
Level 26
God Stats
1W - 7L
1,500 SR
Queue Stats
184W - 176L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Divvd
Anubis
11
4 / 1 / 4
6,704
670
6,524
5,230
2,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Henrikssen
Athena
10
2 / 0 / 2
6,057
606
2,125
2,528
1,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Minek157
Hun Batz
13
9 / 0 / 2
7,768
777
6,986
6,969
2,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
OverdoneGrain
King Arthur
11
2 / 0 / 2
6,212
621
5,803
6,734
3,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

3
0 / 3 / 0
3,872
387
841
2,079
256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AfriCuDaTheleyen
Erlang Shen
10
1 / 4 / 0
5,880
588
4,971
10,147
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Griezsky05
Bakasura
5
0 / 5 / 0
4,073
407
311
6,003
1,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
4,573
457
973
4,118
1,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Rogerdin13
Medusa
10
3 / 3 / 0
6,213
621
4,442
5,107
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 4 / 4
5,515
552
1,467
9,617
3,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
17
Kills
4
4
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AfriCuDaTheleyen
Erlang Shen
1
4
0
0.25
W
Anubis
Divvd
Anubis
4
1
4
6
L
Bakasura
Griezsky05
Bakasura
0
5
0
0
W
Athena
Henrikssen
Athena
2
0
2
3
L
0
2
0
0
W
Hun Batz
Minek157
Hun Batz
9
0
2
10
W
King Arthur
OverdoneGrain
King Arthur
2
0
2
3
L
Medusa
Rogerdin13
Medusa
3
3
0
1
W
0
3
0
0
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
12,164
23,540
Taken
34,992
10,401
Mitigated
11,492
8,081
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AfriCuDaTheleyen
Erlang Shen
4,971
2,497
0
4,959
10,147
4,088
0
211
9,936
0
27,555
W
Anubis
Divvd
Anubis
6,524
807
0
2,479
5,230
2,449
516
1,412
3,818
35,303
0
L
Bakasura
Griezsky05
Bakasura
311
116
0
823
6,003
1,379
0
655
5,348
0
13,474
W
Athena
Henrikssen
Athena
2,125
462
0
460
2,528
1,277
0
65
2,463
16,829
0
L
973
275
0
655
4,118
1,087
0
1,128
2,990
3,694
0
W
Hun Batz
Minek157
Hun Batz
6,986
1,735
0
2,834
6,969
2,836
0
671
6,276
0
49,383
W
King Arthur
OverdoneGrain
King Arthur
5,803
1,287
0
2,250
6,734
3,583
390
0
6,734
0
30,573
L
Medusa
Rogerdin13
Medusa
4,442
2,243
0
126
5,107
1,355
108
1,540
3,567
0
31,339
W
841
447
0
58
2,079
256
0
292
1,787
0
3,001
L
1,467
191
0
2,720
9,617
3,583
0
5,115
4,502
15,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
26,254
283
Minions Killed
211
0
Camps Cleared
0
924,778
Distance Traveled
889,818
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,880
588
71
7
0
183,571
1
W
Anubis
6,704
670
67
7
0
179,510
4
L
Bakasura
4,073
407
42
4
0
199,620
0
W
Athena
6,057
606
37
4
0
235,367
3
L
Ymir
4,573
457
7
1
0
155,295
1
W
Hun Batz
7,768
777
100
10
0
230,127
2
W
King Arthur
6,212
621
71
7
0
189,335
4
L
Medusa
6,213
621
72
7
0
180,178
3
W
Neith
3,872
387
8
1
0
90,439
1
L
Sobek
5,515
552
19
2
0
171,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role