Player Matchup

Ares
Ares
Brinki2015
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
DeanGit
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,338 Elo+
Solo
Thoth
Thoth
HiroV13
Thoth
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hose_vom_Klose
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
Machotwo
Ra
Level 18
God Stats
8W - 14L
1,113 SR
Queue Stats
41W - 83L
1,120 Elo+
Solo
Team Averages
Level 11
1,423 SR
1,392 Elo+

VS

Team Averages
Level 9
1,583 SR
1,556 Elo+
Danzaburou
Danzaburou
Elround
Danzaburou
Level 8
God Stats
2W - 5L
1,706 SR
Queue Stats
40W - 41L
1,726 Elo+
Party 1
Fenrir
Fenrir
Galaxy Lxser
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,298 Elo+
Solo
Cernunnos
Cernunnos
Ice-king6969
Cernunnos
Level 13
God Stats
26W - 16L
1,706 SR
Queue Stats
40W - 42L
1,726 Elo+
Party 1
Artemis
Artemis
JACOPO21
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,530 Elo+
Solo
Bastet
Bastet
bitangaaa
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 10
15,997
941
14,185
31,473
46,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
DeanGit
Kuzenbo
20
8 / 2 / 11
16,850
991
19,047
23,181
34,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
HiroV13
Thoth
20
1 / 9 / 13
14,631
861
6,593
17,502
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Hose_vom_Klose
Heimdallr
20
10 / 15 / 9
17,840
1,049
39,585
33,884
19,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 7 / 16
16,851
991
32,852
18,067
9,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elround
Danzaburou
20
5 / 4 / 20
18,037
1,061
24,334
31,262
12,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
20
17 / 1 / 14
19,200
1,129
33,258
30,752
28,086
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Ice-king6969
Cernunnos
20
18 / 8 / 6
19,136
1,126
47,972
29,092
11,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
JACOPO21
Artemis
20
0 / 10 / 11
14,479
852
1,454
19,189
6,614
Bastet
bitangaaa
Bastet
18
1 / 3 / 4
13,340
785
1,747
8,025
2,955

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
96
26
Kills
41
41
Deaths
26
59
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
L
Kuzenbo
DeanGit
Kuzenbo
8
2
11
6.75
W
Danzaburou
Elround
Danzaburou
5
4
20
3.75
W
Fenrir
17
1
14
24
L
Thoth
HiroV13
Thoth
1
9
13
0.83
L
Heimdallr
Hose_vom_Klose
Heimdallr
10
15
9
0.97
W
Cernunnos
Ice-king6969
Cernunnos
18
8
6
2.63
W
Artemis
JACOPO21
Artemis
0
10
11
0.55
L
4
7
16
1.71
W
Bastet
bitangaaa
Bastet
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,262
Damage
108,765
124,107
Taken
118,320
117,780
Mitigated
60,935
15,645
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,185
1,661
0
1,082
31,473
46,676
0
0
31,473
29,054
0
L
Kuzenbo
DeanGit
Kuzenbo
19,047
7,329
0
2,572
23,181
34,921
0
0
23,181
41,788
0
W
Danzaburou
Elround
Danzaburou
24,334
18,020
0
1,281
31,262
12,230
0
18,600
12,662
0
59,811
W
Fenrir
33,258
14,726
0
2,675
30,752
28,086
0
16,721
14,031
0
54,406
L
Thoth
HiroV13
Thoth
6,593
1,835
0
893
17,502
7,544
0
0
17,502
18,552
0
L
Heimdallr
Hose_vom_Klose
Heimdallr
39,585
29,508
0
5,238
33,884
19,171
0
0
33,884
0
68,516
W
Cernunnos
Ice-king6969
Cernunnos
47,972
20,530
0
5,223
29,092
11,050
0
21,177
7,915
0
110,442
W
Artemis
JACOPO21
Artemis
1,454
1,454
0
0
19,189
6,614
0
12,536
6,653
0
2,553
L
32,852
3,085
3,778
2,082
18,067
9,468
0
0
18,067
83,427
0
W
Bastet
bitangaaa
Bastet
1,747
1,114
0
0
8,025
2,955
0
3,643
4,382
0
5,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,169
Gold Earned
84,192
273
Minions Killed
280
4
Camps Cleared
4
1,513,197
Distance Traveled
1,193,143
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,997
941
22
1
0
326,711
1
L
Kuzenbo
16,850
991
36
2
2
357,280
0
W
Danzaburou
18,037
1,061
73
4
0
328,638
0
W
Fenrir
19,200
1,129
59
3
2
364,740
1
L
Thoth
14,631
861
19
1
0
272,542
0
L
Heimdallr
17,840
1,049
62
4
0
239,402
1
W
Cernunnos
19,136
1,126
143
8
1
270,598
0
W
Artemis
14,479
852
2
0
1
121,951
0
L
Ra
16,851
991
134
8
2
317,262
0
W
Bastet
13,340
785
3
0
0
107,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role