Player Matchup

Sobek
Sobek
ChromeZmatic0
Sobek
Level 126
God Stats
2W - 0L
1,708 SR
Queue Stats
15W - 17L
1,770 Elo+
Party 2
Baron Samedi
Baron Samedi
GoldenUnity
Baron Samedi
Level 57
God Stats
10W - 8L
1,349 SR
Queue Stats
21W - 23L
1,462 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StumbledDoor319
Tsukuyomi
Level 13
God Stats
2W - 3L
1,185 SR
Queue Stats
2W - 3L
1,125 Elo+
Party 2
Team Averages
Level 65
1,414 SR
1,452 Elo+

VS

Team Averages
Level 86
1,429 SR
1,187 Elo+
Anubis
Anubis
Cloudycurty420
Anubis
Level 88
God Stats
0W - 1L
1,763 SR
Queue Stats
5W - 5L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
KDrippSauseGawd
Sylvanus
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,015 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cheese2grilled
Cu Chulainn
Level 67
God Stats
2W - 5L
1,023 SR
Queue Stats
29W - 35L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 16
17,932
747
18,480
32,091
49,118
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
GoldenUnity
Baron Samedi
20
14 / 4 / 9
17,632
735
39,178
20,854
14,907
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
StumbledDoor319
Tsukuyomi
16
4 / 14 / 7
14,321
597
10,463
36,820
22,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 7 / 8
15,975
666
29,110
28,286
16,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
17
3 / 6 / 17
14,261
594
18,249
32,473
30,755
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
cheese2grilled
Cu Chulainn
16
6 / 13 / 11
14,576
607
19,913
28,408
27,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
57
26
Kills
21
21
Deaths
26
32
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
3
16
5.33
L
12
7
8
2.29
W
Baron Samedi
GoldenUnity
Baron Samedi
14
4
9
4.63
L
Sylvanus
3
6
17
1.92
W
Tsukuyomi
StumbledDoor319
Tsukuyomi
4
14
7
0.54
L
Cu Chulainn
cheese2grilled
Cu Chulainn
6
13
11
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,121
Damage
67,272
89,765
Taken
89,167
86,415
Mitigated
74,968
35,696
Healing
30,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,480
1,476
0
10,506
32,091
49,118
1,380
18,416
13,675
47,002
0
L
29,110
2,517
0
10,208
28,286
16,364
1,503
20,198
7,867
111,099
0
W
Baron Samedi
GoldenUnity
Baron Samedi
39,178
4,483
6,716
12,208
20,854
14,907
2,141
11,973
8,881
120,310
0
L
Sylvanus
18,249
3,739
5,877
12,037
32,473
30,755
152
20,637
11,836
45,189
0
W
Tsukuyomi
StumbledDoor319
Tsukuyomi
10,463
3,265
0
6,266
36,820
22,390
247
18,280
18,540
5
26,834
L
Cu Chulainn
cheese2grilled
Cu Chulainn
19,913
7,731
669
1,455
28,408
27,849
0
17,514
10,722
2,656
53,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,885
Gold Earned
44,812
231
Minions Killed
211
0
Camps Cleared
0
1,180,695
Distance Traveled
1,058,531
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
17,932
747
37
2
0
440,073
6
L
Anubis
15,975
666
124
5
0
333,571
2
W
Baron Samedi
17,632
735
167
7
0
370,617
0
L
Sylvanus
14,261
594
39
2
0
353,608
3
W
Tsukuyomi
14,321
597
27
1
0
370,005
0
L
Cu Chulainn
14,576
607
48
2
0
371,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role