Player Matchup

Mercury
Mercury
AlMighty01
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Blindfully
Sylvanus
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 34L
1,184 Elo+
Party 3
Da Ji
Da Ji
FireBird78
Da Ji
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 113L
1,297 Elo+
Solo
Bellona
Bellona
Jkappa12
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,157 Elo+
Party 3
Danzaburou
Danzaburou
Sawchange
Danzaburou
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 80L
1,200 Elo+
Party 3
Team Averages
Level 100
1,500 SR
1,268 Elo+

VS

Team Averages
Level 66
1,500 SR
1,495 Elo+
Hel
Hel
 
Hel
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
ArcanineNo9
Osiris
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 32L
1,445 Elo+
Party 2
Thanatos
Thanatos
Esukareta
Thanatos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
JudgementARK
Sol
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
157W - 142L
1,532 Elo+
Party 2
Horus
Horus
RustyEquipment
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlMighty01
Mercury
10
0 / 4 / 1
6,279
419
1,529
8,690
2,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Blindfully
Sylvanus
12
3 / 1 / 2
7,609
507
5,852
9,635
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
10
0 / 5 / 0
6,135
409
2,931
8,679
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Jkappa12
Bellona
13
1 / 3 / 0
7,419
495
6,162
10,976
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Sawchange
Danzaburou
11
2 / 4 / 2
7,328
489
3,533
9,860
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
4 / 2 / 2
8,041
536
6,032
7,485
2,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
3 / 2 / 4
6,959
464
5,904
7,091
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Esukareta
Thanatos
11
3 / 1 / 2
7,187
479
4,138
12,376
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 2 / 3
7,164
478
4,753
6,821
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
6 / 0 / 0
9,243
616
7,143
7,706
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
17
17
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
2
2.5
L
Mercury
AlMighty01
Mercury
0
4
1
0.13
W
Osiris
3
2
4
2.5
L
Sylvanus
Blindfully
Sylvanus
3
1
2
4
W
Thanatos
Esukareta
Thanatos
3
1
2
4
L
Da Ji
0
5
0
0
L
Bellona
Jkappa12
Bellona
1
3
0
0.33
W
1
2
3
1.25
W
6
0
0
6
L
Danzaburou
Sawchange
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
27,970
47,840
Taken
41,479
27,869
Mitigated
19,680
14,535
Healing
21,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,032
651
532
3,935
7,485
2,340
873
0
7,410
38,423
0
L
Mercury
AlMighty01
Mercury
1,529
334
0
2,218
8,690
2,287
796
2,116
6,574
0
29,154
W
Osiris
5,904
2,181
0
388
7,091
4,755
182
2,809
4,282
2,189
17,299
L
Sylvanus
Blindfully
Sylvanus
5,852
2,131
2,601
4,189
9,635
8,842
212
3,228
6,407
26,413
0
W
Thanatos
Esukareta
Thanatos
4,138
690
0
10,083
12,376
3,984
412
1,217
11,134
0
34,062
L
Da Ji
2,931
236
0
1,934
8,679
2,822
0
2,229
6,450
0
24,693
L
Bellona
Jkappa12
Bellona
6,162
3,190
0
2,540
10,976
10,128
546
2,293
8,683
0
40,987
W
4,753
1,212
0
2,701
6,821
1,747
1,001
1,826
4,995
33,133
0
W
7,143
3,835
0
3,384
7,706
6,854
294
0
7,420
5,668
47,193
L
Danzaburou
Sawchange
Danzaburou
3,533
1,147
0
1,053
9,860
3,790
245
1,811
8,049
0
40,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,770
Gold Earned
38,594
311
Minions Killed
344
0
Camps Cleared
0
1,223,591
Distance Traveled
1,399,430
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,041
536
66
4
0
279,383
1
L
Mercury
6,279
419
58
4
0
265,764
0
W
Osiris
6,959
464
34
2
0
300,115
7
L
Sylvanus
7,609
507
26
2
0
225,949
2
W
Thanatos
7,187
479
59
4
0
296,039
2
L
Da Ji
6,135
409
49
3
0
235,445
0
L
Bellona
7,419
495
84
6
0
231,240
5
W
Sol
7,164
478
83
6
0
236,157
4
W
Horus
9,243
616
102
7
0
287,736
6
L
Danzaburou
7,328
489
94
6
0
265,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role