Player Matchup

Ymir
Ymir
Grimur666
Ymir
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Innochka
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Ta3ikKrovi
Camazotz
Level 154
God Stats
11W - 6L
1,500 SR
Queue Stats
344W - 296L
1,549 Elo+
Party 2
Ares
Ares
xXxBazukaxXx
Ares
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 72L
1,626 Elo+
Party 2
Artemis
Artemis
ÇherryPoppins
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 3
Team Averages
Level 129
1,500 SR
1,535 Elo+

VS

Team Averages
Level 127
1,488 SR
1,527 Elo+
Heimdallr
Heimdallr
Astrokidd222
Heimdallr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,620 Elo+
Party 1
Guan Yu
Guan Yu
DiosBetico
Guan Yu
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 104L
1,574 Elo+
Party 4
Merlin
Merlin
JustCookie
Merlin
Level 155
God Stats
9W - 14L
1,440 SR
Queue Stats
111W - 117L
1,378 Elo+
Solo
Medusa
Medusa
VLC123
Medusa
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,497 Elo+
Party 4
Ymir
Ymir
obituarykidd222
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
7 / 4 / 4
11,998
522
9,153
22,496
26,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Innochka
Baron Samedi
19
4 / 5 / 6
12,453
541
15,147
19,033
21,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Ta3ikKrovi
Camazotz
19
10 / 5 / 7
13,045
567
15,405
23,381
12,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 3 / 3
10,685
465
7,847
19,464
12,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 6 / 6
13,165
572
15,157
20,107
8,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astrokidd222
Heimdallr
18
11 / 7 / 8
12,373
538
23,871
16,642
10,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
DiosBetico
Guan Yu
19
4 / 7 / 8
12,234
532
14,668
23,449
23,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
JustCookie
Merlin
20
5 / 3 / 7
12,524
545
12,764
10,473
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
VLC123
Medusa
18
2 / 6 / 3
10,905
474
9,399
17,185
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 6 / 6
9,479
412
8,140
17,471
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
55
29
Kills
23
23
Deaths
29
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Astrokidd222
Heimdallr
11
7
8
2.14
L
Guan Yu
DiosBetico
Guan Yu
4
7
8
1.14
W
Ymir
7
4
4
2.25
W
Baron Samedi
Innochka
Baron Samedi
4
5
6
1.4
L
Merlin
JustCookie
Merlin
5
3
7
2.83
W
Camazotz
Ta3ikKrovi
Camazotz
10
5
7
2.7
L
Medusa
VLC123
Medusa
2
6
3
0.58
L
1
6
6
0.67
W
3
3
3
1.5
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,709
Damage
68,842
104,481
Taken
85,220
81,772
Mitigated
59,405
36,610
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Astrokidd222
Heimdallr
23,871
13,204
0
2,310
16,642
10,499
0
5,555
11,087
9,689
87,138
L
Guan Yu
DiosBetico
Guan Yu
14,668
1,858
735
5,531
23,449
23,706
267
13,718
9,731
7,279
66,978
W
Ymir
9,153
853
0
2,773
22,496
26,463
565
7,797
14,699
41,820
0
W
Baron Samedi
Innochka
Baron Samedi
15,147
2,510
1,104
7,755
19,033
21,940
82
2,589
16,444
86,827
0
L
Merlin
JustCookie
Merlin
12,764
1,432
0
1,080
10,473
4,307
142
1,711
8,762
95,427
0
W
Camazotz
Ta3ikKrovi
Camazotz
15,405
4,266
0
9,838
23,381
12,673
0
4,843
18,538
0
78,245
L
Medusa
VLC123
Medusa
9,399
3,882
0
4,476
17,185
6,084
565
2,465
14,720
0
77,237
L
8,140
894
0
2,262
17,471
14,809
3
8,698
8,773
23,262
0
W
7,847
299
0
3,527
19,464
12,434
309
6,678
12,786
47,983
0
W
15,157
9,775
0
11,613
20,107
8,262
3,631
5,114
14,992
0
110,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,346
Gold Earned
57,515
519
Minions Killed
569
0
Camps Cleared
0
2,159,810
Distance Traveled
1,900,329
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,373
538
129
6
0
369,056
0
L
Guan Yu
12,234
532
123
5
0
399,032
4
W
Ymir
11,998
522
54
2
0
441,743
2
W
Baron Samedi
12,453
541
142
6
0
367,738
8
L
Merlin
12,524
545
163
7
0
429,755
8
W
Camazotz
13,045
567
97
4
0
508,175
2
L
Medusa
10,905
474
128
6
0
340,737
3
L
Ymir
9,479
412
26
1
0
361,749
6
W
Ares
10,685
465
77
3
0
448,463
5
W
Artemis
13,165
572
149
6
0
393,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role