Player Matchup

Pele
Pele
 
Pele
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bartsz2014
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,483 Elo+
Party 1
Hel
Hel
FairyofForest
Hel
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
226W - 256L
1,556 Elo+
Solo
Ah Puch
Ah Puch
Pyherion
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,449 Elo+
Party 1
Hun Batz
Hun Batz
TheZombie99
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,498 Elo+

VS

Team Averages
Level 72
1,457 SR
1,474 Elo+
Thor
Thor
AlexTheKidPlays
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Bugz7935
Apollo
Level 126
God Stats
6W - 18L
1,500 SR
Queue Stats
315W - 319L
1,564 Elo+
Solo
Thoth
Thoth
DualRedSKULL
Thoth
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Hel
Hel
PlastiqueTiaraxx
Hel
Level 22
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 9L
1,178 Elo+
Solo
Danzaburou
Danzaburou
SuckerPunchm8
Danzaburou
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 123L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
6 / 4 / 25
11,843
846
15,346
21,648
11,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chaac
20
10 / 2 / 27
12,444
889
16,625
18,990
21,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
6 / 2 / 19
10,443
746
6,637
15,274
14,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Pyherion
Ah Puch
20
12 / 2 / 24
12,140
867
22,284
11,527
6,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
TheZombie99
Hun Batz
17
12 / 4 / 17
11,611
829
12,543
13,257
8,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 2
8,812
629
5,198
14,303
5,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Bugz7935
Apollo
17
3 / 8 / 8
10,209
729
11,332
17,916
7,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 9 / 6
8,800
629
9,849
14,276
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 10 / 5
9,156
654
8,203
15,368
8,597
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
SuckerPunchm8
Danzaburou
18
7 / 8 / 2
12,109
865
16,930
17,219
7,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
37
46
Kills
14
14
Deaths
46
112
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
4
25
4.63
L
2
11
2
0.27
W
Chaac
10
2
27
11.75
L
Apollo
Bugz7935
Apollo
3
8
8
0.88
L
1
9
6
0.44
W
6
2
19
7.75
L
1
10
5
0.35
W
Ah Puch
Pyherion
Ah Puch
12
2
24
12
L
Danzaburou
SuckerPunchm8
Danzaburou
7
8
2
1
W
Hun Batz
TheZombie99
Hun Batz
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,435
Damage
51,512
80,696
Taken
79,082
62,775
Mitigated
33,142
38,077
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,346
4,455
1,082
4,502
21,648
11,900
1,587
3,923
17,725
0
35,630
L
5,198
1,661
219
284
14,303
5,751
0
5,268
9,035
0
9,946
W
Chaac
16,625
2,275
1,090
6,465
18,990
21,276
1,066
5,353
13,637
0
26,102
L
Apollo
Bugz7935
Apollo
11,332
6,628
1,150
4,763
17,916
7,228
0
7,541
10,375
0
26,293
L
9,849
884
1,353
2,018
14,276
4,526
0
4,208
10,068
18,695
0
W
6,637
532
8,574
7,190
15,274
14,718
340
4,174
11,100
13,687
0
L
8,203
1,345
2,098
2,158
15,368
8,597
0
5,802
9,566
16,366
0
W
Ah Puch
Pyherion
Ah Puch
22,284
1,054
2,486
2,238
11,527
6,191
2,114
2,512
9,015
41,643
0
L
Danzaburou
SuckerPunchm8
Danzaburou
16,930
5,683
756
2,095
17,219
7,040
0
6,102
11,117
0
37,366
W
Hun Batz
TheZombie99
Hun Batz
12,543
1,227
2,703
1,747
13,257
8,690
319
2,090
11,167
0
27,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,481
Gold Earned
49,086
139
Minions Killed
139
0
Camps Cleared
0
1,305,595
Distance Traveled
945,023
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,843
846
41
3
0
277,514
0
L
Thor
8,812
629
6
0
0
178,500
3
W
Chaac
12,444
889
21
2
0
289,837
1
L
Apollo
10,209
729
42
3
0
202,072
1
L
Thoth
8,800
629
24
2
0
198,428
0
W
Hel
10,443
746
11
1
0
262,070
0
L
Hel
9,156
654
20
1
0
173,402
2
W
Ah Puch
12,140
867
34
2
0
247,238
0
L
Danzaburou
12,109
865
47
3
0
192,621
0
W
Hun Batz
11,611
829
32
2
0
228,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role