Player Matchup

Medusa
Medusa
DrBogus121
Medusa
Level 76
God Stats
2W - 4L
1,500 SR
Queue Stats
213W - 194L
1,438 Elo+
Solo
Agni
Agni
Grims Bottom
Agni
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 226L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
Grims Ramen
Sylvanus
Level 121
God Stats
9W - 3L
1,728 SR
Queue Stats
175W - 172L
1,401 Elo+
Party 2
Mulan
Mulan
Kz Luckyy
Mulan
Level 115
God Stats
7W - 1L
1,500 SR
Queue Stats
217W - 162L
1,500 Elo+
Solo
Fenrir
Fenrir
Soros1024
Fenrir
Level 99
God Stats
10W - 10L
1,338 SR
Queue Stats
302W - 269L
1,439 Elo+
Solo
Team Averages
Level 108
1,513 SR
1,464 Elo+

VS

Team Averages
Level 136
1,500 SR
1,446 Elo+
King Arthur
King Arthur
AmitysWake
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Forseti1
Thor
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,450 Elo+
Party 1
Medusa
Medusa
Questicular
Medusa
Level 112
God Stats
4W - 4L
1,500 SR
Queue Stats
165W - 159L
1,500 Elo+
Solo
Ymir
Ymir
Turrü
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,261 Elo+
Party 1
Ra
Ra
xEcchiLifex
Ra
Level 160
God Stats
8W - 15L
1,500 SR
Queue Stats
548W - 520L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrBogus121
Medusa
10
4 / 3 / 3
6,739
518
8,190
8,555
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 1
6,481
499
5,571
6,893
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Grims Ramen
Sylvanus
10
0 / 3 / 8
6,686
514
6,315
13,199
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
Kz Luckyy
Mulan
14
5 / 2 / 4
8,543
657
8,544
13,267
8,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Soros1024
Fenrir
13
5 / 4 / 1
7,588
584
4,271
10,583
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmitysWake
King Arthur
14
8 / 2 / 1
8,102
623
11,184
10,459
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
12
1 / 3 / 4
6,946
534
6,387
9,862
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
2 / 2 / 5
6,512
501
6,023
9,323
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Turrü
Ymir
11
3 / 4 / 6
6,877
529
4,619
10,900
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 3
7,770
598
5,854
9,073
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
15
Kills
16
16
Deaths
15
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AmitysWake
King Arthur
8
2
1
4.25
L
Medusa
DrBogus121
Medusa
4
3
3
1.83
W
Thor
1
3
4
1
L
1
4
1
0.38
L
Sylvanus
Grims Ramen
Sylvanus
0
3
8
1.33
L
Mulan
Kz Luckyy
Mulan
5
2
4
3.5
W
Medusa
2
2
5
2.25
L
Fenrir
Soros1024
Fenrir
5
4
1
1.38
W
Ymir
Turrü
Ymir
3
4
6
1.5
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,891
Damage
34,067
52,497
Taken
49,617
27,581
Mitigated
27,424
19,393
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AmitysWake
King Arthur
11,184
1,238
0
3,306
10,459
9,242
0
2,713
7,473
233
38,542
L
Medusa
DrBogus121
Medusa
8,190
3,796
0
3,329
8,555
2,776
487
1,657
6,898
0
35,518
W
Thor
6,387
1,502
0
3,494
9,862
3,435
0
615
9,159
0
47,744
L
5,571
416
0
1,744
6,893
2,175
0
1,326
5,417
33,655
0
L
Sylvanus
Grims Ramen
Sylvanus
6,315
1,507
542
5,220
13,199
10,067
433
2,950
10,174
22,786
0
L
Mulan
Kz Luckyy
Mulan
8,544
2,199
0
5,307
13,267
8,385
293
3,341
9,851
0
51,669
W
Medusa
6,023
2,377
0
3,444
9,323
2,665
0
2,418
6,835
0
32,533
L
Fenrir
Soros1024
Fenrir
4,271
897
0
3,251
10,583
4,178
0
1,432
9,001
0
37,590
W
Ymir
Turrü
Ymir
4,619
857
345
3,242
10,900
6,260
0
4,305
6,524
18,185
0
W
5,854
888
210
2,136
9,073
5,822
690
1,253
7,740
48,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
36,207
337
Minions Killed
310
0
Camps Cleared
0
1,145,116
Distance Traveled
1,191,593
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,102
623
61
5
0
243,185
5
L
Medusa
6,739
518
53
4
0
225,213
4
W
Thor
6,946
534
88
7
0
253,033
6
L
Agni
6,481
499
69
5
0
216,429
2
L
Sylvanus
6,686
514
38
3
0
174,951
1
L
Mulan
8,543
657
106
8
0
251,703
2
W
Medusa
6,512
501
46
4
0
236,116
3
L
Fenrir
7,588
584
71
5
0
276,820
2
W
Ymir
6,877
529
15
1
0
231,708
1
W
Ra
7,770
598
100
8
0
227,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role