Player Matchup

Olorun
Olorun
DreadfulFarts
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GoofyGusten
Cthulhu
Level 16
God Stats
1W - 2L
1,715 SR
Queue Stats
5W - 4L
1,742 Elo+
Party 1
Danzaburou
Danzaburou
Opinaise
Danzaburou
Level 24
God Stats
73W - 46L
1,655 SR
Queue Stats
693W - 652L
1,522 Elo+
Solo
Bellona
Bellona
Sheik890
Bellona
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 46L
1,742 Elo+
Party 1
Nemesis
Nemesis
SwinK
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,558 Elo+
Party 1
Team Averages
Level 16
1,574 SR
1,613 Elo+

VS

Team Averages
Level 25
1,464 SR
1,516 Elo+
Cupid
Cupid
MagnusHell2146
Cupid
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 28L
1,100 Elo+
Solo
Mercury
Mercury
P0W3R_Dizzy
Mercury
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 153L
1,382 Elo+
Solo
Anubis
Anubis
S4inteR
Anubis
Level 22
God Stats
2W - 1L
1,320 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
jakiteli
Jormungandr
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 14L
1,882 Elo+
Solo
Sobek
Sobek
vanderend
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 3
8,110
406
5,215
15,313
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
GoofyGusten
Cthulhu
15
6 / 6 / 8
10,735
537
14,854
19,318
16,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Opinaise
Danzaburou
14
4 / 4 / 7
8,955
448
12,110
12,557
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Sheik890
Bellona
14
3 / 6 / 6
9,322
466
10,407
16,090
11,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
SwinK
Nemesis
13
2 / 9 / 1
8,613
431
7,437
18,094
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
9,110
456
7,385
15,882
6,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
P0W3R_Dizzy
Mercury
16
5 / 4 / 8
10,238
512
9,655
15,538
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
S4inteR
Anubis
17
14 / 3 / 5
11,331
567
21,830
12,721
6,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
jakiteli
Jormungandr
16
7 / 2 / 10
10,894
545
13,628
11,864
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
vanderend
Sobek
14
4 / 4 / 16
10,302
515
9,327
20,697
21,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
17
Kills
33
34
Deaths
18
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Cthulhu
GoofyGusten
Cthulhu
6
6
8
1.67
W
3
5
6
1.2
L
Danzaburou
Opinaise
Danzaburou
4
4
7
1.88
W
Mercury
P0W3R_Dizzy
Mercury
5
4
8
2.25
W
Anubis
S4inteR
Anubis
14
3
5
5.5
L
Bellona
Sheik890
Bellona
3
6
6
1
L
Nemesis
SwinK
Nemesis
2
9
1
0.28
W
Jormungandr
jakiteli
Jormungandr
7
2
10
6
W
Sobek
vanderend
Sobek
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,023
Damage
61,825
81,372
Taken
76,702
45,209
Mitigated
49,237
10,559
Healing
25,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,215
1,937
284
3,430
15,313
5,334
482
8,522
6,666
40,775
0
L
Cthulhu
GoofyGusten
Cthulhu
14,854
917
385
1,083
19,318
16,799
114
9,064
10,129
32,236
0
W
7,385
4,029
1,118
6,228
15,882
6,113
407
3,851
12,031
0
50,424
L
Danzaburou
Opinaise
Danzaburou
12,110
3,803
0
1,496
12,557
5,429
969
5,533
7,024
0
43,344
W
Mercury
P0W3R_Dizzy
Mercury
9,655
5,285
0
4,954
15,538
5,842
0
3,372
12,091
0
63,956
W
Anubis
S4inteR
Anubis
21,830
1,032
330
4,759
12,721
6,862
2,322
5,017
7,604
67,970
0
L
Bellona
Sheik890
Bellona
10,407
2,644
0
965
16,090
11,515
0
11,892
3,830
73
30,628
L
Nemesis
SwinK
Nemesis
7,437
3,132
0
2,916
18,094
6,132
1,575
9,006
8,938
0
45,457
W
Jormungandr
jakiteli
Jormungandr
13,628
2,430
0
2,354
11,864
9,021
449
1,792
9,819
53,633
0
W
Sobek
vanderend
Sobek
9,327
941
0
5,861
20,697
21,399
253
6,110
14,487
24,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,735
Gold Earned
51,875
310
Minions Killed
379
0
Camps Cleared
0
1,724,981
Distance Traveled
1,746,624
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,110
406
64
3
0
283,423
3
L
Cthulhu
10,735
537
37
2
0
378,178
2
W
Cupid
9,110
456
80
4
0
328,950
0
L
Danzaburou
8,955
448
76
4
0
338,428
0
W
Mercury
10,238
512
101
5
0
373,861
0
W
Anubis
11,331
567
94
5
0
297,805
0
L
Bellona
9,322
466
45
2
0
375,623
5
L
Nemesis
8,613
431
88
4
0
349,329
3
W
Jormungandr
10,894
545
81
4
0
362,698
0
W
Sobek
10,302
515
23
1
0
383,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role