Player Matchup

Bellona
Bellona
Hamza_ossama06
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Jakeliftstthings
Neith
Level 3
God Stats
13W - 9L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Mercury
Mercury
Swipe_flow45
Mercury
Level 14
God Stats
9W - 7L
1,949 SR
Queue Stats
329W - 323L
1,617 Elo+
Solo
Olorun
Olorun
oc5uraori4e
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
xRvmmel-
Erlang Shen
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 85L
1,437 Elo+
Solo
Team Averages
Level 7
1,590 SR
1,511 Elo+

VS

Team Averages
Level 9
1,454 SR
1,388 Elo+
Hercules
Hercules
Gangsta_A_Gang12
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Insane_MrJ_92
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,198 Elo+
Party 1
Anubis
Anubis
LordZakOff
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Miguerreiro22
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
Savage_Lilith23
Ares
Level 23
God Stats
0W - 2L
1,269 SR
Queue Stats
19W - 37L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 5
7,444
438
1,290
9,129
7,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
10 / 0 / 4
10,793
635
7,948
3,203
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Swipe_flow45
Mercury
13
18 / 3 / 3
10,441
614
14,587
14,063
4,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
13
6 / 5 / 13
9,603
565
8,418
13,864
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
xRvmmel-
Erlang Shen
13
6 / 1 / 1
9,242
544
5,900
7,227
4,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
4,885
287
303
1,577
406
Bellona
10
2 / 12 / 2
7,294
429
6,080
15,352
13,138
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
LordZakOff
Anubis
13
6 / 11 / 2
9,242
544
6,487
13,969
5,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
7
1 / 7 / 1
6,098
359
1,739
7,681
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 9 / 1
7,821
460
2,056
15,644
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
41
Kills
11
16
Deaths
41
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
7
5
0.5
L
Bellona
2
12
2
0.25
W
10
0
4
12
L
Anubis
LordZakOff
Anubis
6
11
2
0.64
L
Nemesis
1
7
1
0.21
L
2
9
1
0.28
W
Mercury
Swipe_flow45
Mercury
18
3
3
6.5
W
Olorun
6
5
13
2.5
W
Erlang Shen
xRvmmel-
Erlang Shen
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,143
Damage
16,665
47,486
Taken
54,223
22,936
Mitigated
32,966
14,342
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
303
303
0
269
1,577
406
0
0
1,527
0
971
W
1,290
998
0
934
9,129
7,774
192
766
8,363
0
18,026
L
Bellona
6,080
2,032
0
195
15,352
13,138
99
4,820
10,532
0
14,684
W
7,948
3,982
0
2,132
3,203
1,190
5,016
567
2,636
0
48,731
L
Anubis
LordZakOff
Anubis
6,487
1,078
136
3,289
13,969
5,160
0
1,294
12,600
31,976
0
L
Nemesis
1,739
706
0
1,201
7,681
1,989
0
1,540
6,091
0
13,988
L
2,056
709
0
396
15,644
12,273
196
1,136
14,508
22,707
0
W
Mercury
Swipe_flow45
Mercury
14,587
10,544
0
3,017
14,063
4,371
1,303
3,023
11,040
0
42,217
W
Olorun
8,418
4,865
0
6,627
13,864
4,902
4,419
2,080
11,784
35,167
0
W
Erlang Shen
xRvmmel-
Erlang Shen
5,900
3,679
0
1,632
7,227
4,699
0
2,107
5,120
7,217
37,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,523
Gold Earned
35,340
291
Minions Killed
129
0
Camps Cleared
0
1,416,171
Distance Traveled
964,525
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,885
287
1
0
0
57,702
0
W
Bellona
7,444
438
24
1
0
244,304
0
L
Bellona
7,294
429
13
1
0
260,423
2
W
Neith
10,793
635
96
6
0
307,463
0
L
Anubis
9,242
544
60
4
0
188,752
4
L
Nemesis
6,098
359
23
1
0
188,678
3
L
Ares
7,821
460
32
2
0
268,970
0
W
Mercury
10,441
614
51
3
0
380,229
0
W
Olorun
9,603
565
50
3
0
245,802
0
W
Erlang Shen
9,242
544
70
4
0
238,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role