Player Matchup

Achilles
Achilles
ImmortalInfernal
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
OfficerDowns
Ah Puch
Level 28
God Stats
1W - 0L
1,559 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Thekai69
Hachiman
Level 18
God Stats
14W - 23L
1,744 SR
Queue Stats
693W - 710L
1,874 Elo+
Solo
Da Ji
Da Ji
qpaz1492
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 123L
1,454 Elo+
Solo
Ymir
Ymir
shah1
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,560 SR
1,566 Elo+

VS

Team Averages
Level 33
1,480 SR
1,418 Elo+
Eset
Eset
Fang 1900
Eset
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 92L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MaNu17Mm
Cu Chulainn
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 30L
1,653 Elo+
Solo
Janus
Janus
SYM Toque
Janus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,373 Elo+
Solo
Ymir
Ymir
Wvuty
Ymir
Level 8
God Stats
2W - 5L
1,402 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 1
Medusa
Medusa
swordslasher26
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,289
521
9,108
6,890
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
OfficerDowns
Ah Puch
14
4 / 1 / 2
8,446
603
6,961
4,535
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Thekai69
Hachiman
12
5 / 1 / 1
7,552
539
5,661
6,344
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
qpaz1492
Da Ji
11
2 / 0 / 2
6,586
470
3,094
10,145
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
shah1
Ymir
11
0 / 2 / 7
7,004
500
4,521
9,850
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
0 / 3 / 0
6,092
435
1,612
6,889
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MaNu17Mm
Cu Chulainn
9
0 / 4 / 0
5,592
399
2,715
10,802
4,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
SYM Toque
Janus
10
1 / 3 / 0
6,095
435
4,376
7,029
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Wvuty
Ymir
10
1 / 1 / 2
6,316
451
5,635
8,147
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 2
6,001
429
4,916
8,213
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
3
4
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
0
3
0
0
W
5
0
0
5
L
Cu Chulainn
MaNu17Mm
Cu Chulainn
0
4
0
0
W
Ah Puch
OfficerDowns
Ah Puch
4
1
2
5
L
Janus
SYM Toque
Janus
1
3
0
0.33
W
Hachiman
Thekai69
Hachiman
5
1
1
5.5
L
Ymir
Wvuty
Ymir
1
1
2
2
W
Da Ji
qpaz1492
Da Ji
2
0
2
3
W
Ymir
shah1
Ymir
0
2
7
1.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,345
Damage
19,254
37,764
Taken
41,080
20,584
Mitigated
15,501
11,241
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
1,612
263
0
1,332
6,889
2,345
0
4,260
2,224
27,785
0
W
9,108
2,309
0
1,018
6,890
6,617
692
1,191
5,593
0
33,941
L
Cu Chulainn
MaNu17Mm
Cu Chulainn
2,715
572
0
2,596
10,802
4,839
270
42
10,321
0
19,538
W
Ah Puch
OfficerDowns
Ah Puch
6,961
0
99
1,066
4,535
1,467
1,758
1,530
2,749
51,836
0
L
Janus
SYM Toque
Janus
4,376
544
0
0
7,029
1,947
0
2,074
4,734
33,544
0
W
Hachiman
Thekai69
Hachiman
5,661
2,023
0
2,537
6,344
2,099
329
2,697
3,587
0
40,963
L
Ymir
Wvuty
Ymir
5,635
934
0
1,090
8,147
3,908
0
2,203
5,944
26,977
0
W
Da Ji
qpaz1492
Da Ji
3,094
797
0
4,130
10,145
3,379
0
1,498
8,479
0
34,077
W
Ymir
shah1
Ymir
4,521
466
0
2,391
9,850
7,022
165
4,091
5,733
21,616
0
L
4,916
2,886
0
1,531
8,213
2,462
0
2,318
5,895
0
25,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
30,096
343
Minions Killed
255
0
Camps Cleared
0
1,206,872
Distance Traveled
1,216,366
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,092
435
68
5
0
244,191
1
W
Achilles
7,289
521
52
4
0
250,845
0
L
Cu Chulainn
5,592
399
30
2
0
239,171
3
W
Ah Puch
8,446
603
109
8
0
233,815
3
L
Janus
6,095
435
67
5
0
259,704
3
W
Hachiman
7,552
539
80
6
0
229,793
0
L
Ymir
6,316
451
49
4
0
247,718
1
W
Da Ji
6,586
470
63
5
0
262,653
3
W
Ymir
7,004
500
39
3
0
229,766
1
L
Medusa
6,001
429
41
3
0
225,582
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role