Player Matchup

Neith
Neith
LuxNoir96
Neith
Level 5
God Stats
1W - 2L
1,314 SR
Queue Stats
1W - 4L
1,179 Elo+
Solo
Osiris
Osiris
Unravel Tyskur
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,534 Elo+
Party 1
Nemesis
Nemesis
Warpo Killer
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
Xscape69
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,458 Elo+
Party 1
Thor
Thor
frodotbagins198
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,396 Elo+
Solo
Team Averages
Level 10
1,463 SR
1,425 Elo+

VS

Team Averages
Level 8
1,413 SR
1,388 Elo+
Fenrir
Fenrir
BlckDiamond400
Fenrir
Level 7
God Stats
2W - 4L
1,286 SR
Queue Stats
4W - 8L
1,406 Elo+
Solo
Jormungandr
Jormungandr
DummyDragoon40
Jormungandr
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 36L
1,218 Elo+
Solo
Kukulkan
Kukulkan
HYGAR
Kukulkan
Level 8
God Stats
19W - 14L
1,278 SR
Queue Stats
35W - 29L
1,500 Elo+
Party 2
Bakasura
Bakasura
Tom-043
Bakasura
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 147L
1,318 Elo+
Party 2
Thoth
Thoth
notEvenmad00
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LuxNoir96
Neith
20
4 / 8 / 14
15,409
906
23,882
27,151
11,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 9 / 14
17,008
1,000
19,525
31,425
24,018
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Warpo Killer
Nemesis
20
5 / 5 / 15
15,382
905
16,354
26,116
11,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Xscape69
Cthulhu
20
1 / 7 / 16
14,647
862
13,394
30,030
32,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 7 / 11
15,545
914
10,889
22,580
11,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 12 / 11
16,208
953
17,823
23,464
10,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
DummyDragoon40
Jormungandr
20
5 / 7 / 19
17,004
1,000
29,896
33,031
44,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
HYGAR
Kukulkan
20
8 / 0 / 18
18,415
1,083
53,382
10,768
5,296
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Tom-043
Bakasura
20
14 / 5 / 8
17,571
1,034
21,478
23,813
14,184
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 2 / 0
11,938
702
2,015
1,655
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
92
26
Kills
36
36
Deaths
26
70
Assists
56
Player
Kills
Deaths
Assists
KDA
W
9
12
11
1.21
W
Jormungandr
DummyDragoon40
Jormungandr
5
7
19
2.07
W
Kukulkan
HYGAR
Kukulkan
8
0
18
17
L
Neith
LuxNoir96
Neith
4
8
14
1.38
W
Bakasura
Tom-043
Bakasura
14
5
8
3.6
L
9
9
14
1.78
L
Nemesis
Warpo Killer
Nemesis
5
5
15
2.5
L
Cthulhu
Xscape69
Cthulhu
1
7
16
1.29
L
7
7
11
1.79
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,044
Damage
124,594
137,302
Taken
92,731
90,765
Mitigated
75,218
16,231
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,823
4,533
0
1,238
23,464
10,840
0
3,088
20,376
0
29,102
W
Jormungandr
DummyDragoon40
Jormungandr
29,896
8,659
231
2,622
33,031
44,492
0
5,802
27,229
63,637
0
W
Kukulkan
HYGAR
Kukulkan
53,382
3,475
0
0
10,768
5,296
0
1,832
8,936
100,687
0
L
Neith
LuxNoir96
Neith
23,882
12,700
0
4,179
27,151
11,636
0
16,213
10,714
0
54,077
W
Bakasura
Tom-043
Bakasura
21,478
15,543
0
1,472
23,813
14,184
0
2,598
21,215
0
39,119
L
19,525
7,346
1,258
3,615
31,425
24,018
0
21,526
9,603
0
55,771
L
Nemesis
Warpo Killer
Nemesis
16,354
7,662
0
5,394
26,116
11,495
0
12,299
12,669
0
44,225
L
Cthulhu
Xscape69
Cthulhu
13,394
496
1,284
0
30,030
32,529
0
21,978
7,264
39,729
0
L
10,889
1,753
0
501
22,580
11,087
0
12,180
10,021
0
27,186
W
2,015
470
0
18
1,655
406
0
74
1,581
2,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,991
Gold Earned
81,136
307
Minions Killed
271
5
Camps Cleared
4
1,506,275
Distance Traveled
1,207,838
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,208
953
19
1
0
252,213
1
W
Jormungandr
17,004
1,000
58
3
1
244,870
0
W
Kukulkan
18,415
1,083
130
8
2
310,389
0
L
Neith
15,409
906
48
3
1
269,338
2
W
Bakasura
17,571
1,034
64
4
1
361,613
0
L
Osiris
17,008
1,000
83
5
1
286,982
1
L
Nemesis
15,382
905
73
4
0
342,942
0
L
Cthulhu
14,647
862
77
5
2
311,898
2
L
Thor
15,545
914
26
2
1
295,115
1
W
Thoth
11,938
702
0
0
0
38,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role