Player Matchup

Vamana
Vamana
JYL_64
Vamana
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 52L
1,275 Elo+
Solo
Loki
Loki
Jerome_KIWIIIII
Loki
Level 28
God Stats
9W - 5L
1,502 SR
Queue Stats
9W - 5L
1,515 Elo+
Party 1
Bakasura
Bakasura
Mr-_-savage-89
Bakasura
Level 15
God Stats
3W - 1L
1,517 SR
Queue Stats
18W - 13L
1,559 Elo+
Party 1
Neith
Neith
Zora16
Neith
Level 20
God Stats
30W - 19L
1,566 SR
Queue Stats
30W - 23L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
zylom
Danzaburou
Level 13
God Stats
16W - 6L
1,671 SR
Queue Stats
16W - 6L
1,659 Elo+
Party 1
Team Averages
Level 19
1,551 SR
1,508 Elo+

VS

Team Averages
Level 14
1,461 SR
1,525 Elo+
Neith
Neith
Heffenbrau
Neith
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Ymir
Ymir
NightLexor2932
Ymir
Level 15
God Stats
1W - 1L
1,720 SR
Queue Stats
11W - 14L
1,478 Elo+
Solo
Artemis
Artemis
pimostation2
Artemis
Level 18
God Stats
3W - 4L
1,292 SR
Queue Stats
76W - 97L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
taehtine
Ratatoskr
Level 14
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 14L
1,576 Elo+
Party 2
Anubis
Anubis
valt-su-
Anubis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JYL_64
Vamana
19
5 / 4 / 17
12,982
1,082
15,677
18,814
18,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 3 / 9
14,647
1,221
15,639
11,852
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
19
5 / 9 / 11
12,733
1,061
15,369
18,140
9,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Zora16
Neith
19
5 / 5 / 10
12,772
1,064
15,421
14,893
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
zylom
Danzaburou
20
12 / 4 / 15
15,817
1,318
33,106
19,184
6,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
7 / 5 / 11
13,104
1,092
21,362
15,733
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 6 / 15
13,391
1,116
12,612
29,287
27,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
pimostation2
Artemis
17
0 / 10 / 6
10,461
872
1,363
17,116
5,595
Ratatoskr
taehtine
Ratatoskr
19
5 / 10 / 14
12,923
1,077
14,284
21,132
8,487
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
valt-su-
Anubis
19
10 / 8 / 9
14,340
1,195
23,838
20,219
8,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
80
39
Kills
25
25
Deaths
39
62
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
7
5
11
2.5
W
Vamana
JYL_64
Vamana
5
4
17
3.38
W
12
3
9
5.5
W
Bakasura
5
9
11
1.17
L
3
6
15
1.75
W
Neith
Zora16
Neith
5
5
10
2
L
Artemis
pimostation2
Artemis
0
10
6
0.3
L
Ratatoskr
taehtine
Ratatoskr
5
10
14
1.2
L
Anubis
valt-su-
Anubis
10
8
9
1.81
W
Danzaburou
zylom
Danzaburou
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,212
Damage
73,459
82,883
Taken
103,487
43,444
Mitigated
57,299
11,991
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
21,362
12,546
0
3,049
15,733
7,033
0
99
15,359
0
50,730
W
Vamana
JYL_64
Vamana
15,677
5,514
0
5,737
18,814
18,014
0
8,223
10,591
234
27,211
W
15,639
5,735
0
1,309
11,852
3,750
0
5,908
5,857
0
45,073
W
Bakasura
15,369
11,249
0
383
18,140
9,189
0
9,498
8,642
0
20,449
L
12,612
2,231
0
829
29,287
27,390
0
23
28,520
37,676
0
W
Neith
Zora16
Neith
15,421
9,395
0
3,008
14,893
5,607
0
3,694
11,155
0
49,471
L
Artemis
pimostation2
Artemis
1,363
740
0
0
17,116
5,595
0
0
15,596
0
5,795
L
Ratatoskr
taehtine
Ratatoskr
14,284
4,115
0
573
21,132
8,487
0
112
20,724
0
29,348
L
Anubis
valt-su-
Anubis
23,838
3,170
0
4,391
20,219
8,794
0
0
19,552
35,266
0
W
Danzaburou
zylom
Danzaburou
33,106
20,384
0
1,554
19,184
6,884
0
9,127
10,057
0
55,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,951
Gold Earned
64,219
223
Minions Killed
211
13
Camps Cleared
0
1,151,762
Distance Traveled
1,032,845
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,104
1,092
79
7
0
199,358
1
W
Vamana
12,982
1,082
28
2
0
244,386
0
W
Loki
14,647
1,221
54
5
6
265,820
0
W
Bakasura
12,733
1,061
17
1
5
201,751
0
L
Ymir
13,391
1,116
52
4
0
234,855
0
W
Neith
12,772
1,064
67
6
0
202,019
2
L
Artemis
10,461
872
3
0
0
164,502
0
L
Ratatoskr
12,923
1,077
40
3
0
259,178
0
L
Anubis
14,340
1,195
37
3
0
174,952
0
W
Danzaburou
15,817
1,318
57
5
2
237,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role