Player Matchup

Hades
Hades
Bronze III
ChewbaccaDeff
Hades
Bronze III
Level 69
God Stats
3W - 6L
1,204 SR
Queue Stats
338W - 389L
1,313 MMR
Party 1
Artemis
Artemis
Silver III
KdoToByl
Artemis
Silver III
Level 66
God Stats
17W - 18L
1,245 SR
Queue Stats
348W - 406L
1,385 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
Startiss
Zhong Kui
Silver II
Level 62
God Stats
8W - 9L
1,677 SR
Queue Stats
64W - 72L
1,398 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,375 SR
1,365 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,433 SR
1,369 MMR
Apollo
Apollo
Bronze III
AM_Alucard
Apollo
Bronze III
Level 97
God Stats
0W - 5L
1,298 SR
Queue Stats
3W - 8L
1,377 MMR
Solo
Cerberus
Cerberus
Silver I
TopCannabis90
Cerberus
Silver I
Level 129
God Stats
16W - 20L
1,500 SR
Queue Stats
581W - 739L
1,402 MMR
Solo
Nox
Nox
Bronze III
swich_llama-cita
Nox
Bronze III
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 100L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
10,736
716
10,229
11,259
6,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
KdoToByl
Artemis
14
4 / 3 / 11
10,494
700
16,079
15,117
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Startiss
Zhong Kui
15
5 / 1 / 9
10,621
708
9,442
13,441
9,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AphroditeChaacCthulhuKumbhakarnaAchilles

VS

Bans
ZeusPersephoneCu ChulainnScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AM_Alucard
Apollo
13
4 / 5 / 1
9,845
656
7,238
10,048
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
TopCannabis90
Cerberus
11
1 / 3 / 3
9,408
627
7,373
17,437
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 8 / 4
9,223
615
9,685
12,030
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
6
6
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
AM_Alucard
Apollo
4
5
1
0.9
W
7
2
7
5.25
W
Artemis
KdoToByl
Artemis
4
3
11
3.17
W
Zhong Kui
Startiss
Zhong Kui
5
1
9
9.5
L
Cerberus
TopCannabis90
Cerberus
1
3
3
0.83
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,750
Damage
24,296
39,817
Taken
39,515
20,976
Mitigated
21,489
19,222
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AM_Alucard
Apollo
7,238
2,627
0
780
10,048
3,313
0
3,839
5,767
0
38,626
W
10,229
1,022
250
3,513
11,259
6,978
717
5,268
5,790
33,461
0
W
Artemis
KdoToByl
Artemis
16,079
9,448
0
7,091
15,117
4,772
1,258
6,506
8,369
0
49,263
W
Zhong Kui
Startiss
Zhong Kui
9,442
515
1,567
6,801
13,441
9,226
1,260
4,686
8,553
42,324
0
L
Cerberus
TopCannabis90
Cerberus
7,373
141
0
4,927
17,437
14,517
0
9,211
7,466
17,877
0
L
9,685
753
0
1,716
12,030
3,659
0
5,007
6,592
36,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
28,476
169
Minions Killed
155
0
Camps Cleared
0
741,797
Distance Traveled
719,465
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,845
656
65
4
0
230,868
1
W
Hades
10,736
716
48
3
0
254,816
3
W
Artemis
10,494
700
53
4
0
238,273
0
W
Zhong Kui
10,621
708
68
5
0
248,708
2
L
Cerberus
9,408
627
31
2
0
258,079
0
L
Nox
9,223
615
59
4
0
230,518
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role