Player Matchup

Freya
Freya
Binsento Rou
Freya
Level 129
God Stats
5W - 11L
1,500 SR
Queue Stats
342W - 362L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
Bubbystar123
Ah Puch
Level 29
God Stats
0W - 6L
1,104 SR
Queue Stats
22W - 20L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
GrimLynx5844829
Guan Yu
Level 49
God Stats
1W - 1L
1,829 SR
Queue Stats
4W - 5L
1,768 Elo+
Party 1
Apollo
Apollo
Jung Diff
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 10L
1,914 Elo+
Party 1
Thor
Thor
MyShlong
Thor
Level 68
God Stats
3W - 4L
1,454 SR
Queue Stats
74W - 88L
1,475 Elo+
Party 1
Team Averages
Level 61
1,477 SR
1,645 Elo+

VS

Team Averages
Level 121
1,531 SR
1,612 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Relintlez
Odin
Level 109
God Stats
23W - 18L
1,500 SR
Queue Stats
532W - 506L
1,595 Elo+
Solo
Arachne
Arachne
SlimeOrGoat
Arachne
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
424W - 421L
1,640 Elo+
Party 2
Xing Tian
Xing Tian
TheCapMaster
Xing Tian
Level 122
God Stats
9W - 8L
1,500 SR
Queue Stats
345W - 329L
1,606 Elo+
Party 2
Hou Yi
Hou Yi
xiSurgical
Hou Yi
Level 114
God Stats
4W - 1L
1,653 SR
Queue Stats
93W - 96L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,655
522
899
1,856
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
Bubbystar123
Ah Puch
5
0 / 3 / 0
3,421
489
585
2,228
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
4,030
576
1,927
2,692
929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Jung Diff
Apollo
8
1 / 0 / 0
4,517
645
3,332
3,977
1,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
8
1 / 1 / 1
4,601
657
1,905
5,651
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
3 / 0 / 1
5,214
745
3,178
2,407
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
8
0 / 0 / 0
4,479
640
1,683
4,866
1,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
SlimeOrGoat
Arachne
7
1 / 2 / 1
4,363
623
2,090
3,650
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xing Tian
TheCapMaster
Xing Tian
7
0 / 0 / 1
4,103
586
604
2,959
1,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
xiSurgical
Hou Yi
8
0 / 0 / 0
4,216
602
1,648
2,855
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
1
3.5
L
0
0
0
0
L
Ah Puch
Bubbystar123
Ah Puch
0
3
0
0
L
0
0
0
0
L
Apollo
Jung Diff
Apollo
1
0
0
1
L
Thor
1
1
1
1.5
W
Odin
0
0
0
0
W
Arachne
SlimeOrGoat
Arachne
1
2
1
0.75
W
Xing Tian
TheCapMaster
Xing Tian
0
0
1
0.5
W
Hou Yi
xiSurgical
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,648
Damage
9,203
16,404
Taken
16,737
5,442
Mitigated
6,290
6,958
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,178
304
161
1,076
2,407
936
280
585
1,822
23,160
0
L
899
344
0
656
1,856
996
0
183
1,673
16,509
0
L
Ah Puch
Bubbystar123
Ah Puch
585
107
0
131
2,228
618
0
1,389
685
6,896
0
L
1,927
247
323
1,612
2,692
929
0
232
2,460
0
8,006
L
Apollo
Jung Diff
Apollo
3,332
1,540
0
1,974
3,977
1,136
0
24
3,953
0
23,391
L
Thor
1,905
660
0
2,262
5,651
1,763
0
1,966
3,545
0
23,444
W
Odin
1,683
76
0
1,866
4,866
1,456
0
0
4,866
0
21,651
W
Arachne
SlimeOrGoat
Arachne
2,090
1,486
0
927
3,650
2,130
0
0
3,650
4,564
16,187
W
Xing Tian
TheCapMaster
Xing Tian
604
0
0
606
2,959
1,148
0
633
2,326
8,039
0
W
Hou Yi
xiSurgical
Hou Yi
1,648
1,063
0
1,896
2,855
620
0
266
2,589
0
21,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,224
Gold Earned
22,375
153
Minions Killed
208
0
Camps Cleared
0
609,169
Distance Traveled
645,299
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,214
745
52
7
0
127,838
2
L
Freya
3,655
522
30
4
0
108,718
0
L
Ah Puch
3,421
489
13
2
0
78,901
1
L
Guan Yu
4,030
576
10
1
0
153,502
0
L
Apollo
4,517
645
42
6
0
134,183
1
L
Thor
4,601
657
58
8
0
133,865
3
W
Odin
4,479
640
48
7
0
141,329
0
W
Arachne
4,363
623
45
6
0
143,435
3
W
Xing Tian
4,103
586
18
3
0
124,714
0
W
Hou Yi
4,216
602
45
6
0
107,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role