Player Matchup

Danzaburou
Danzaburou
FernandoNS05
Danzaburou
Level 8
God Stats
75W - 48L
1,550 SR
Queue Stats
589W - 552L
1,784 Elo+
Party 2
Fenrir
Fenrir
Grimey8973
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,936 Elo+
Solo
Sun Wukong
Sun Wukong
REI SACANA
Sun Wukong
Level 14
God Stats
49W - 46L
1,500 SR
Queue Stats
580W - 553L
1,230 Elo+
Party 2
Hachiman
Hachiman
StanchMoon19821
Hachiman
Level 7
God Stats
1W - 1L
1,304 SR
Queue Stats
41W - 46L
1,846 Elo+
Party 2
Ra
Ra
SvelterWinner19
Ra
Level 16
God Stats
6W - 9L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Team Averages
Level 10
1,471 SR
1,659 Elo+

VS

Team Averages
Level 8
1,474 SR
1,365 Elo+
Osiris
Osiris
OUT FOR BLOOD51
Osiris
Level 8
God Stats
4W - 4L
1,633 SR
Queue Stats
153W - 180L
1,413 Elo+
Solo
Hun Batz
Hun Batz
TTVCitik
Hun Batz
Level 7
God Stats
0W - 2L
1,326 SR
Queue Stats
7W - 16L
1,329 Elo+
Party 1
Bellona
Bellona
TTVDragon87
Bellona
Level 17
God Stats
2W - 5L
1,412 SR
Queue Stats
16W - 33L
1,329 Elo+
Party 1
Mercury
Mercury
ToughStudent209
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
mohamed0574
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FernandoNS05
Danzaburou
17
14 / 7 / 16
14,591
561
20,283
17,364
6,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Grimey8973
Fenrir
20
17 / 3 / 4
14,969
576
19,937
25,014
14,081
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
REI SACANA
Sun Wukong
17
16 / 6 / 21
14,516
558
18,864
19,378
13,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
18
9 / 6 / 18
13,808
531
11,543
21,078
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 9 / 19
11,906
458
7,009
13,172
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 10 / 7
11,540
444
13,445
24,740
27,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
TTVCitik
Hun Batz
14
3 / 10 / 12
10,275
395
6,763
20,263
7,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
TTVDragon87
Bellona
19
15 / 10 / 7
13,490
519
27,409
29,017
29,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 27 / 11
8,836
340
1,571
24,478
8,520
Nemesis
mohamed0574
Nemesis
9
1 / 12 / 3
8,124
312
1,710
9,816
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
66
64
Kills
26
31
Deaths
69
78
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FernandoNS05
Danzaburou
14
7
16
3.14
W
Fenrir
Grimey8973
Fenrir
17
3
4
6.33
L
7
10
7
1.05
W
Sun Wukong
REI SACANA
Sun Wukong
16
6
21
4.42
W
Hachiman
9
6
18
3
W
8
9
19
1.94
L
Hun Batz
TTVCitik
Hun Batz
3
10
12
0.9
L
Bellona
TTVDragon87
Bellona
15
10
7
1.85
L
0
27
11
0.2
L
Nemesis
mohamed0574
Nemesis
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,636
Damage
50,898
96,006
Taken
108,314
46,039
Mitigated
76,091
29,812
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FernandoNS05
Danzaburou
20,283
11,615
286
1,379
17,364
6,790
4,136
0
17,139
85
62,494
W
Fenrir
Grimey8973
Fenrir
19,937
1,182
0
7,849
25,014
14,081
752
0
24,564
0
130,742
L
13,445
5,366
0
3,292
24,740
27,667
791
2,243
22,318
0
36,493
W
Sun Wukong
REI SACANA
Sun Wukong
18,864
4,582
0
4,027
19,378
13,841
567
0
18,803
0
37,801
W
Hachiman
11,543
5,510
0
8,728
21,078
7,069
4,003
0
20,928
0
65,238
W
7,009
3,213
5,176
2,367
13,172
4,258
1,592
0
12,840
17,711
0
L
Hun Batz
TTVCitik
Hun Batz
6,763
3,233
0
2,594
20,263
7,811
0
1,018
19,070
0
39,695
L
Bellona
TTVDragon87
Bellona
27,409
6,860
0
1,930
29,017
29,802
0
1,838
26,945
0
77,893
L
1,571
616
0
0
24,478
8,520
0
1,489
22,789
0
15,790
L
Nemesis
mohamed0574
Nemesis
1,710
710
0
154
9,816
2,291
251
506
9,285
0
7,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,790
Gold Earned
52,265
392
Minions Killed
235
0
Camps Cleared
0
2,110,632
Distance Traveled
1,675,977
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,591
561
85
3
0
380,042
2
W
Fenrir
14,969
576
164
6
0
444,541
2
L
Osiris
11,540
444
45
2
0
355,817
0
W
Sun Wukong
14,516
558
41
2
0
421,177
0
W
Hachiman
13,808
531
84
3
0
445,780
1
W
Ra
11,906
458
18
1
0
419,092
0
L
Hun Batz
10,275
395
74
3
0
365,823
0
L
Bellona
13,490
519
90
3
0
417,237
0
L
Mercury
8,836
340
15
1
0
337,354
0
L
Nemesis
8,124
312
11
0
0
199,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role