Player Matchup

Amaterasu
Amaterasu
NotCMWM
Amaterasu
Level 18
God Stats
2W - 2L
1,748 SR
Queue Stats
5W - 6L
1,720 Elo+
Party 1
Kukulkan
Kukulkan
SlickLimbwalker
Kukulkan
Level 23
God Stats
15W - 10L
1,506 SR
Queue Stats
21W - 26L
1,592 Elo+
Solo
Fenrir
Fenrir
Sp33dR31oad3rz
Fenrir
Level 79
God Stats
5W - 5L
1,287 SR
Queue Stats
109W - 98L
1,507 Elo+
Party 1
Team Averages
Level 40
1,514 SR
1,606 Elo+

VS

Team Averages
Level 12
1,762 SR
1,556 Elo+
Anubis
Anubis
JosemaPro15
Anubis
Level 6
God Stats
4W - 1L
1,924 SR
Queue Stats
6W - 7L
1,866 Elo+
Solo
Poseidon
Poseidon
MYLOULENG
Poseidon
Level 18
God Stats
5W - 6L
1,861 SR
Queue Stats
5W - 7L
1,818 Elo+
Solo
Ymir
Ymir
deka111222
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
984 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NotCMWM
Amaterasu
14
1 / 2 / 13
10,782
599
4,677
10,821
7,888
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
17
11 / 3 / 9
13,127
729
24,417
6,900
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
10 / 3 / 8
13,097
728
12,812
11,856
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 9 / 4
11,440
636
5,458
15,310
6,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
MYLOULENG
Poseidon
14
3 / 5 / 4
10,421
579
11,183
14,457
3,957
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 8 / 4
9,629
535
3,225
20,275
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
22
Kills
8
8
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
9
4
0.67
L
Poseidon
MYLOULENG
Poseidon
3
5
4
1
W
Amaterasu
NotCMWM
Amaterasu
1
2
13
3.75
W
Kukulkan
11
3
9
5.17
W
10
3
8
4.67
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,906
Damage
19,866
29,577
Taken
50,042
15,581
Mitigated
17,867
5,854
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,458
937
0
1,978
15,310
6,339
225
7,411
7,587
35,994
0
L
Poseidon
MYLOULENG
Poseidon
11,183
1,879
106
5,311
14,457
3,957
178
5,253
8,923
38,666
0
W
Amaterasu
NotCMWM
Amaterasu
4,677
1,644
0
2,587
10,821
7,888
961
6,671
4,150
0
28,448
W
Kukulkan
24,417
387
0
600
6,900
2,239
750
4,336
2,564
77,236
0
W
12,812
3,115
0
2,667
11,856
5,454
1,757
9,104
2,752
3,128
41,804
L
3,225
1,324
0
125
20,275
7,571
0
10,984
8,812
19,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,006
Gold Earned
31,490
195
Minions Killed
139
0
Camps Cleared
0
885,345
Distance Traveled
775,648
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,440
636
65
4
0
260,988
0
L
Poseidon
10,421
579
47
3
0
269,825
5
W
Amaterasu
10,782
599
33
2
0
279,876
0
W
Kukulkan
13,127
729
122
7
0
269,945
0
W
Fenrir
13,097
728
40
2
0
335,524
5
L
Ymir
9,629
535
27
2
0
244,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role