Player Matchup

Discordia
Discordia
AthenOD
Discordia
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,298 Elo+
Party 1
Awilix
Awilix
CR0FT85
Awilix
Level 89
God Stats
4W - 6L
1,107 SR
Queue Stats
15W - 16L
1,298 Elo+
Party 1
Chaac
Chaac
Simpboi99
Chaac
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 68L
1,161 Elo+
Party 1
Team Averages
Level 118
1,369 SR
1,252 Elo+

VS

Team Averages
Level 87
1,500 SR
1,323 Elo+
Ah Muzen Cab
Ah Muzen Cab
GrizzlyTD
Ah Muzen Cab
Level 61
God Stats
3W - 6L
1,500 SR
Queue Stats
45W - 50L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
on a placebo
Cu Chulainn
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 140L
1,405 Elo+
Solo
Nu Wa
Nu Wa
theforsaken771
Nu Wa
Level 129
God Stats
10W - 9L
1,500 SR
Queue Stats
243W - 273L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AthenOD
Discordia
19
12 / 4 / 5
15,298
695
23,947
17,095
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
CR0FT85
Awilix
15
3 / 7 / 8
12,841
584
11,119
22,444
8,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Simpboi99
Chaac
18
4 / 4 / 10
13,453
612
15,192
23,358
32,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrizzlyTD
Ah Muzen Cab
18
4 / 8 / 8
14,415
655
20,246
22,418
8,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
on a placebo
Cu Chulainn
17
1 / 7 / 10
13,432
611
19,280
24,208
19,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 4 / 5
15,554
707
13,581
13,574
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
19
Kills
15
15
Deaths
19
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
AthenOD
Discordia
12
4
5
3.63
L
Awilix
CR0FT85
Awilix
3
7
8
1
W
Ah Muzen Cab
GrizzlyTD
Ah Muzen Cab
4
8
8
1
L
Chaac
Simpboi99
Chaac
4
4
10
2.25
W
Cu Chulainn
on a placebo
Cu Chulainn
1
7
10
0.86
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,258
Damage
53,107
62,897
Taken
60,200
47,795
Mitigated
32,359
13,240
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AthenOD
Discordia
23,947
349
403
4,405
17,095
6,372
0
3,797
13,000
84,825
0
L
Awilix
CR0FT85
Awilix
11,119
5,171
0
671
22,444
8,621
266
3,867
18,282
0
44,783
W
Ah Muzen Cab
GrizzlyTD
Ah Muzen Cab
20,246
9,237
0
5,212
22,418
8,128
2,004
10,697
10,765
0
83,503
L
Chaac
Simpboi99
Chaac
15,192
2,296
0
7,761
23,358
32,802
1,240
5,667
17,277
0
66,466
W
Cu Chulainn
on a placebo
Cu Chulainn
19,280
5,450
0
958
24,208
19,224
0
7,289
16,191
2,623
66,762
W
13,581
3,952
0
3,383
13,574
5,007
552
4,667
8,222
71,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
43,401
278
Minions Killed
284
0
Camps Cleared
0
1,119,878
Distance Traveled
1,069,105
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,298
695
130
6
0
362,208
0
L
Awilix
12,841
584
72
3
0
397,639
3
W
Ah Muzen Cab
14,415
655
109
5
0
344,116
0
L
Chaac
13,453
612
76
3
0
360,031
2
W
Cu Chulainn
13,432
611
72
3
0
358,575
3
W
Nu Wa
15,554
707
103
5
0
366,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role