Player Matchup

Izanami
Izanami
JohnXLVII
Izanami
Level 29
God Stats
2W - 2L
1,836 SR
Queue Stats
15W - 21L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
XDB1
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,458 Elo+
Party 1
Thor
Thor
gino122333
Thor
Level 107
God Stats
1W - 2L
1,283 SR
Queue Stats
23W - 23L
1,546 Elo+
Party 1
Team Averages
Level 55
1,540 SR
1,517 Elo+

VS

Team Averages
Level 33
1,446 SR
1,556 Elo+
Izanami
Izanami
I_AM_ELITEHYPEZ
Izanami
Level 47
God Stats
2W - 6L
1,283 SR
Queue Stats
348W - 275L
1,578 Elo+
Solo
Scylla
Scylla
Nevertime__
Scylla
Level 25
God Stats
8W - 9L
1,311 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Bellona
Bellona
Vexurial
Bellona
Level 28
God Stats
13W - 9L
1,743 SR
Queue Stats
44W - 58L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JohnXLVII
Izanami
10
1 / 7 / 2
7,302
609
3,287
10,678
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
XDB1
Nu Wa
11
1 / 4 / 1
7,399
617
3,366
7,066
2,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 5 / 2
7,709
642
8,272
9,064
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
9,553
796
7,131
7,000
2,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
12
6 / 3 / 8
9,298
775
6,339
7,279
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Vexurial
Bellona
13
7 / 0 / 6
9,345
779
8,694
6,346
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Izanami
JohnXLVII
Izanami
1
7
2
0.29
W
Scylla
6
3
8
3.33
W
Bellona
Vexurial
Bellona
7
0
6
10
L
Nu Wa
XDB1
Nu Wa
1
4
1
0.38
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,925
Damage
22,164
26,808
Taken
20,625
9,259
Mitigated
8,866
3,638
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,131
4,078
0
4,054
7,000
2,106
1,587
602
6,398
0
65,730
L
Izanami
JohnXLVII
Izanami
3,287
2,303
0
1,863
10,678
3,606
255
2,893
7,535
0
23,442
W
Scylla
6,339
101
576
2,393
7,279
2,078
515
989
6,290
20,663
0
W
Bellona
Vexurial
Bellona
8,694
2,088
0
553
6,346
4,682
809
1,883
4,463
0
27,459
L
Nu Wa
XDB1
Nu Wa
3,366
1,065
330
648
7,066
2,338
171
1,927
5,064
24,622
0
L
8,272
1,608
0
797
9,064
3,315
0
1,603
7,286
0
23,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,410
Gold Earned
28,196
115
Minions Killed
177
0
Camps Cleared
0
561,085
Distance Traveled
655,012
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,553
796
117
10
0
218,720
4
L
Izanami
7,302
609
47
4
0
172,356
0
W
Scylla
9,298
775
37
3
0
195,161
0
W
Bellona
9,345
779
23
2
0
241,131
3
L
Nu Wa
7,399
617
44
4
0
188,976
0
L
Thor
7,709
642
24
2
0
199,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role